★ TouchArcade needs your help. Click here to support us on Patreon.

Infinite Warrior - a new Infinite Runner/RPG game

08-13-2012, 11:30 AM
Infinite Warrior - a new Infinite Runner/RPG game

Hi everyone!!!

Empty Flask Games is proud to announce the upcoming release of its first game, INFINITE WARRIOR!!

IW is an “infinite runner” game with a mix of RPG elements, relying heavily on a very graphical and cinematic experience.

Using simple gestures (like swiping and tapping), the player controls his character as he plunges through the battlefield, fighting endless wave of enemies, collecting gold, and raising his high score. Player's achievements are shared with the world via GameCenter (OpenFeint on Droid)

IW boasts highly polished graphics, with Motion Captured smooth animations, voice-overs and dramatic orchestral arrangements as the audio ambiance.

Instead of dodging obstacles by jumping, sliding, strafing, or flying above/under, IW relies on traditional gameplay mechanics. The player follows cues appearing on screen to have their Warrior vanquish the enemies. When correct swiping motions are triggered, the player is rewarded with brutally cinematic finishing moves that utilize sleek camera play.

Upon defeat, the “game over” screen is presented as a Tombstone, on which the player’s GameCenter name is engraved, with various progress information (gold looted, enemies defeated, etc…)

At launch, Infinite Warrior will feature four unique locations that have both a day and night version.
At the start of the game, one location is unlocked while the other three will be discovered throughout gameplay. Once these other locations are unlocked, the player will need to spend soft currency (gold coins picked up during gameplay/earned by completing quests), to “travel” and play at these locations. Future updates will add more locations.
The player’s character can be equipped with eight different costumes. Other pieces of equipment such as swords, shields, and helmets will grant additional bonuses.
Each piece of equipment has original concept art and offers unique and tangible bonuses during gameplay. Instead of featuring a standard “gold magnet” bonus, the player will be able to buy a helm which will grant a bonus to acquired gold on next play, and a shield will offer protection for a given distance acting as a powerful “head-start”.
All equipment can be purchased with soft or hard currency.

For more information and screenshots about the game, we invite you to check the official website at:
www.emptyflaskgames.com (for the game's information)
http://emptyflaskgames.com/screenshots.php (for screenshots)

Here is the teaser's video:


If you have any questions about the game, or Empty Flask Games, please let me know, I'll be to answer these.
08-13-2012, 12:57 PM
Joined: Jan 2012
Location: Philippines
Posts: 19,702
Put in on the appstore now and I will buy it right away.

I love how this looks, how this feels, and I am itching to play it.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword

08-13-2012, 07:53 PM
Originally Posted by Exact-Psience View Post
Put in on the appstore now and I will buy it right away.

I love how this looks, how this feels, and I am itching to play it.
Very happy to hear Just a few more weeks before release - we're targeting September !!
08-13-2012, 07:59 PM

I am not a dev, I just post here.
I am not a dev, I just post here.
I am not a dev, I just post here.
08-13-2012, 09:06 PM
Joined: Jun 2009
Location: Greece kos island
Posts: 1,023
Damn this is one Hell of a Game INSTA Buy!!!!!

I am the punishment of GOD
if you had not committed great sins
GOD would not have sent
a punishment like me upon you Genghis Khan
08-13-2012, 09:30 PM
I'm interested ... Can't wait
08-13-2012, 09:34 PM
Are you using unity or a diffrent graphics engine
08-13-2012, 09:54 PM
Originally Posted by Mhunt190 View Post
Are you using unity or a diffrent graphics engine
We indeed used Unity to develop the game
08-13-2012, 09:57 PM
Game looks Great...Nice job Can't wait to play

Last edited by Mhunt190; 08-13-2012 at 10:11 PM.
08-13-2012, 11:03 PM
That looks sick! Reminds me of the part in the movie "300" where Leonidas kills in slow-mo!