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  #21  
Old 08-15-2012, 10:13 AM
Sanuku Sanuku is offline
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  #22  
Old 08-15-2012, 10:21 AM
strivemind strivemind is offline
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Quote:
Originally Posted by ArsThanea View Post
We didn't want to make this another fully IAP driven game. You can have the same amount of fun without IAP (as these are only optional).

We are very much looking forward to hear your thoughts on our new baby Puzzle Craft!

Thank you!
Out of curiosity, what exactly is the IAP?
Is it for things like unlocks or boosters, or is there a separate currency that can be spent to speed up events or purchase premium items?
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  #23  
Old 08-15-2012, 10:23 AM
blibby blibby is offline
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Insta-pass. IAP. Fail!

Those of you who support, harm gamers everywhere.

Time for all gamers to demand to own, and control their purchases.
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  #24  
Old 08-15-2012, 10:29 AM
shero89 shero89 is offline
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Originally Posted by strivemind View Post
Out of curiosity, what exactly is the IAP?
Is it for things like unlocks or boosters, or is there a separate currency that can be spent to speed up events or purchase premium items?
IAP ( in app purchases ) is just what you described you pay additional money for consumable items to help you like coins for example to buy in game items or unlock levels or additional level, personally I hate this strategy and sadly it's spreading these days in the app store
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  #25  
Old 08-15-2012, 10:29 AM
Vovin Vovin is offline
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Originally Posted by blibby View Post
Insta-pass. IAP. Fail!

Those of you who support, harm gamers everywhere.

Time for all gamers to demand to own, and control their purchases.

Uhm... did you read the thread? The dev said it's optional?
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  #26  
Old 08-15-2012, 10:31 AM
Vovin Vovin is offline
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Quote:
Originally Posted by shero89 View Post
IAP ( in app purchases ) is just what you described you pay additional money for consumable items to help you like coins for example to buy in game items or unlock levels or additional level, personally I hate this strategy and sadly it's spreading these days in the app store


ROFL! You should have checked Strive's post count.

You don't need to explain Strive what IAP's are. He knew about them while everyone else was still running around in diapers.... it's like explaining the bible to a catholic monk

He wants to know the kind of IAPs, the type (consumables / unlocks / in-game money, or others).

Last edited by Vovin; 08-15-2012 at 10:39 AM..
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  #27  
Old 08-15-2012, 10:31 AM
blibby blibby is offline
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Originally Posted by Vovin View Post
Uhm... did you read the thread? The dev said it's optional?
If it exists. Then it's a rent and steal model. No exceptions.
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  #28  
Old 08-15-2012, 10:36 AM
shero89 shero89 is offline
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Quote:
Originally Posted by Vovin View Post
ROFL!!!!

You don't need to explain Strive what IAP's are. He knew about them while everyone else was still running around in diapers.... it's like explaining the bible to a monk

He wants to know the kind of IAPs, the type (consumables / unlocks / in-game money, or others).
lol I thought it was strange to kinda hard to find someone that doesn't know what IAP's are
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  #29  
Old 08-15-2012, 10:38 AM
slewis7 slewis7 is offline
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Originally Posted by blibby View Post
If it exists. Then it's a rent and steal model. No exceptions.
You seriously believe that!? There are always exceptions. Hopefully this game is one of them.
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  #30  
Old 08-15-2012, 10:42 AM
strivemind strivemind is offline
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Quote:
Originally Posted by Vovin View Post
ROFL! You should have checked Strive's post count.

You don't need to explain Strive what IAP's are. He knew about them while everyone else was still running around in diapers.... it's like explaining the bible to a monk

He wants to know the kind of IAPs, the type (consumables / unlocks / in-game money, or others).
Quote:
Originally Posted by shero89 View Post
lol I thought it was strange to kinda hard to find someone that doesn't know what IAP's are
lol thanks Vovin, I laughed pretty hard when I read that.

I was just trying to tactfully ask the developer to give us an honest answer on the nature of the IAP's without offending their decisions in monetizing their game.

Last edited by strivemind; 08-15-2012 at 10:44 AM..
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