08-16-2012, 01:29 PM
#21
Just downloaded, very •••Spoiler:  very very bad graphics
08-16-2012, 01:58 PM
#22
Joined: Jan 2012
Location: Philippines
Posts: 18,333
Quote:
Originally Posted by nobelak555 View Post
Just downloaded, very very very bad graphics
I dunno why you have to put a spoiler tag on your impression on the game so i un-spoilered it.

Anyways, I think the graphics are decent. Not too sharp, but the art style is a good and appropriate for the gameplay.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword

08-16-2012, 02:04 PM
#23
Joined: Jan 2012
Location: Philippines
Posts: 18,333
This game is actually a pretty good stealth game. Graphics are good, but they can be improved, but the game's strongest point for me is the gameplay. In my opinion the line drawing control scheme is perfect for the game.

Thing is, you have to DRAW SLOWLY to make your lines accurate. The timer pauses everytime your finger touches the screen so you dont have to rush it. The only downside is that sometimes, when you need to turn 180 degrees for your line, it doesnt read it as such and redraws your line from the last intersection.

I would also like to add that this game isnt exactly just a stealth game. The game will give you different objectives that will make you change the style of play. Some challenges require you to complete the escape within a time limit and gives you access to the brawler potion in which you need to not worry about being seen, but worry about looking for the optimum path while maximising the use of whatever items you can get in the current area.

Im enjoying the game much, and is a good addition to the stealth genre which the appstore doesnt have much of.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword

Last edited by Exact-Psience; 08-16-2012 at 02:09 PM.
08-17-2012, 10:26 AM
#24
The first thing that drew me to Critter Escape wasn’t the screen shots, or the game’s description. It wasn’t word of mouth, that it’s a Chillingo publication (meaning that it was most likely going to be a very well made, and nicely polished title), or even the trailer for Critter Escape. Nope, what drew me to the game was the development team. KIZ Studio has a great little section on their Official Website detailing not only their History, but also their studio’s Values. In this section, they list some pretty impressive traits that was what really piqued my interest in Critter Escape. Not only do I have faith that Critter Escape is going to get updates, and be tweaked to become the best possible game KIZ can make it, but they’re a development studio that I have no problems in wanting to support.

Now, Critter Escape. Critter Escape is a sort of stealth influenced action/arcade adventure title that puts you in control of a cute little creature that kind of looks like a bean with arms, legs, and a face. Of course, completing the look is his spiffy crash test helmet. When you start the game up, you’ll be able to watch a cut-scene showing you how this little critter was captured by a scientific team in order to perform various tests on him. Before you start the first level, you’ll see another cut-scene showing the critter cuddled up in bed, sucking his thumb, and looking incredibly worried about his future.

Luckily, the scientists forgot to pick up every chemical agent, and you’re able to use these to your advantage. Items that turn you into a huge monster, able to smash your way through guards, speed boosters that let you zip by and away from guards and ghost pick ups, turning you invisible and a superhero pick up that gives you super speed and strength can all be found scattered throughout the world of Critter Escape. While you’re playing, you’re also able to collect, and will earn gems which you can use to purchase these power-ups from the pause menu. When purchased, instead of only taking effect for a short period of time, the pause menu items last the entire level. So if you’re having trouble with a certain level, you’re able to blast through it by purchasing these power-ups. You’re also able to purchase gems through IAP, but these are not required to complete the game, or to unlock any specific levels, as everything can be seen, experienced and completed without the gems.

Each of the levels fits into different objective categories. They are grouped together, with about 4 levels in each group. These range from not being detected, escaping the level before the timer runs out, knocking out all of the guards, rescuing other critters, escaping without using any special items and more. With 120 levels, there are more than just a couple of these objectives. There are also 10 separate environments, adding to the look, feel and immersion of the gameplay.

Critter Escape contains two different control schemes. One is a virtual joystick that appears whenever and wherever you set your finger down on the screen, and the other is a line drawing scheme. I have had some issues with the joystick controls, as they’re pretty finicky, and I’ve constantly found myself needing to readjust my thumb on the screen, and if you’re controlling your character, and accidentally touch the screen with another finger, or the side of your hand, the controls stick until you pick your finger up again. The line drawing controls work a lot better, but aren’t really quick enough for the speedy levels, when you’re being chased, or to avoid a lot of the environmental hazards. The controls are nothing game-breaking, but they could use some tweaks, and I wouldn’t say no to a static joystick.

Graphically, Critter Escape looks great. The character models, objects, and environments all provide a pretty immersive atmosphere, and with the great animations, the atmosphere is only increased. The various enemies and hazards all stand out, even though they graphically fit in perfectly with the environments, which is great, especially when speed running through the stages. The music and sound effects also add quite a bit to this atmosphere, and immersion, making it an extremely polished and well produced game.

Priced at $0.99, being Universal, including GameCenter integration with 36 great achievements and having iCloud support, even with the control issues, Critter Escape is an incredibly fun and entertaining game. It has the usual polish that most of Chillingo’s publications include, and comes from a fantastic development team. KIZ Studios is definitely one to keep an eye on, especially if they follow through with their values, and make Critter Escape the best it can be. Let’s hope this is a new beginning for Chillingo, because they really do publish some outstanding mobile titles.

4/5 stars

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08-17-2012, 11:41 AM
#25
Joined: Jan 2012
Location: Philippines
Posts: 18,333
Great review SV. Totally agree with you.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
08-17-2012, 11:42 AM
#26
Quote:
Originally Posted by Exact-Psience View Post
Great review SV. Totally agree with you.
=oD

Thanks. Glad you like it.

Really hope this one gets some more attention. =o)

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08-17-2012, 11:46 AM
#27
Joined: Jan 2012
Location: Philippines
Posts: 18,333
Quote:
Originally Posted by syntheticvoid View Post
=oD

Thanks. Glad you like it.

Really hope this one gets some more attention. =o)
I hope so too... This game is great, but not a lot know about its greatness.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
08-20-2012, 02:01 AM
#28
Vote for your favorite GOTW !!!





Click on above icons
to discover more about the games!


CRITTER ESCAPE
is one of the nominees for
Touch Arcade Game of the Week
15/08/2012



Do you like to escape from a secret research facility in this stealth-based adventure game?

VOTE HERE

Poll close
08-23-2012 at 08:13 AM

- Devs cannot vote for their own games -
09-14-2012, 01:52 PM
#29
Welcome Android Users

Just wanted to spread the word for those who haven't had a chance to check out the game-- Critter Escape! is now live (and FREE) on the Google Play store.

This is the most-updated version of the game available, now with the ability to zoom out wider to get a better view of the level layouts.

I hope everyone enjoys!
Attached Images
File Type: jpg topdown.jpg (55.4 KB, 0 views)

Last edited by dentonmyhead; 09-14-2012 at 01:55 PM.
11-13-2012, 04:30 PM
#30
Now FREE for the first time.

Hurry up! Handpicked & Time-Limited App Store FREEbies & Sales
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