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08-17-2012, 09:46 AM
Joined: Jan 2012
Posts: 61
Great game, wish there were more games like this for IOS. Getting the HD version now, it looks much better than the SD I have been playing for a while now. Now I'm just left with wishing that there were even more ships to choose from.

I hope more people give it a try and the game gets more press, I really enjoyed it.
08-17-2012, 11:51 AM
Joined: Jun 2012
Posts: 19
Bought this since it is a genre I enjoy, and because you were the guy behind CopperDiku.

But my LORD is the interface in this game complicated! I had to restart the game 4 times just to figure out how the heck to use the turrets. Honestly, this game needs a much more step-by-step introduction. I mean, I ended the tutorial in a space station and now there are dozens of menus and easily hundreds of options, most of which I have no idea what they mean.

I'll stick with it because it looks interesting, but I felt a bit like I did after buying X3 Reunion - completely clueless as to what the heck I was supposed to do. For what it is worth, I've never gone back to X3. I like deep games, but it shouldn't take me hours just to figure out how to play.

08-31-2012, 12:15 PM
Joined: May 2011
Posts: 114
Whaaaat? This is out? I had the "upcoming" thread in my subscription list, but there was never a mention that it had been released. Bah.

Downloading now!
08-31-2012, 12:58 PM
Joined: Sep 2010
Location: World, now Belgium
Posts: 3,031
This thread made me curious. Never heard of this game, I am going to try the lite and see.

First impression is of ... Chaos. The interface is complex and feels messy (on iPad). This alone steers me away from the game.

Last edited by FPE; 08-31-2012 at 01:58 PM.
08-31-2012, 10:26 PM
Joined: Dec 2009
Location: Fort Lauderdale
Posts: 5,588
I know that this post will be pulled, but I don't really give a squat. Screw you BinaryHelix. I purchased your game at release, no 99 cent app, and haven't even had it on my device for more than 5 minutes because, while your vision may be grand, the implementation certainly isn't.

I've reinstalled and re-uninstalled, hoping you would eventually decide to fix this beta release. The GUI, the font size-possibly the smallest font viewable by the naked eye, the lack of any reference material in app past the lousy tutorial.

Then you release a seperate, universal, HD version, instead of releasing it as an update. Yeah, I know, file size...as if your ambitions for this game could have ever resulted in a small file.

Of course, an update wouldn't make you any more money.
10-17-2012, 11:04 PM
Joined: Oct 2011
Posts: 188
(Greyskull, grab the latest version and let us know if that fixes your problem.)

Version 1.2.0 is now live. It has an even more streamlined UI with fewer buttons. The lock button has been moved to the shortcuts wheel for example. And the shortcuts wheel won't show icons of modules you don't have equipped. The tutorial also hides more buttons until they're explained.

We also added IAP such as credits and ships with a different texture scheme. Note that you don't need to use IAP to finish the game.

Let us know what you think!

Helle - 3D fluid physics blocky puzzler - App Store - Google Play
Dangerous HD - Epic 3D space combat RPG - iTunes - Website - Trailer - Soundtrack
11-04-2012, 11:30 AM
Joined: Apr 2012
Posts: 102
Hey there,

Stumbled on this game in the app store today, man I've been a looking for a good elite clone for a long time, GOF series didn't do it for me the few minutes spent on the tutorial blew me away. Some much depth, it's amazing. You need to advertise more.

At first I bought normal version, I found the font too small on my iPad 3 then realised there was a HD version. File is much bigger. I can tell graphics are enhanced but is it me of the fonts still look the same ?

I won't go into the money argument here, but from what I've seen in other thread and on your website there was some commotion when you released hd version separately.

I think most devs did the same when they transitioned their games to retina. However what's the point to keep the non-retina version in there. Just keep the HD one, lower its price to 3.99 to attract more players.

I need to play more to give you some feedback. Good thing that you are still supporting the game. Most devs give up at some point. Please keep at it.

PS: there is a post on your website by Elite fan (March 18, 2012), Have you addressed most of the complaints he raised ? Many people mention the map. I only spent a few secs with it but no zoom in or out, really ?

Thanks again for what seems to be the best elite/eve title in the appstore.
11-04-2012, 12:04 PM
Joined: Dec 2009
Location: Fort Lauderdale
Posts: 5,588
Well, you'll have trouble selling it at this price point. Hopefully people will check the SD reviews, as I intend to leave a rather harsh one. I mever ask for free expansions; this is different. The game was not cheap, but it was nearly unplayable.

HD should be a free upgrade; at the very least because early adopters like me essentially paid you to beta test this game.

99% of games I've purchased that recieved updated graphics had them applied as updates.

Other games which have 2 versions, both playable on an iPhone, release both versions comcurrently. That way people have a choice. Look at Wimp: where's my pants. Or GOF2. GOF2 might have released the HD version after the SD version, I can't quite remember. But I remember that they at least told potential customers that an HD was on the horizon. Furthermore, they componsated purchasers of the SD version by giving away the Valkarie expansion for free to thoso who bought both.

I'll send you my reciept. If you have a promo code, ship it here. Then I'll reconsider the review I'm about to leave.
11-04-2012, 05:41 PM
Yeah, you guys really screwed the pooch on this. I bought the SD on initial release because it seemed ambitious and promising. I've never played too far, because it lacked polish and felt like a chore. Your game was and largely still is a buggy, confusing mess. Also, this is a very complex game and you have yet to assemble a comprehensive manual. I mean, between all of this and your constant pricing shenanigans, it is no surprise that it garnered few reviews or downloads.

So, to make up for the fact that you bungled the release of a product that was beta state at best, you guys cleaned it up a bit, added HD textures, and released the game again as a new product. That is bull💩💩💩💩.

I paid to beta test a buggy, ugly, confusing game. As an example of its lack of polish, the friggin spash screen, literally the first thing people see upon starting your game, was at the wrong aspect ratio and orientation for at least six months. Then when the game started finally approaching the state at which one would expect a released product, you added HD textures and released it as a new product, leaving your early supporters/paying beta testers with your ugly SD textures that frankly make a ugly game even uglier.

I know that you guys are losing your shirts on this game, and frankly given the way you have handled the release and updating and the way that you've jerked around your few fans, I am not surprised nor sympathetic.
11-05-2012, 12:46 PM
Joined: Apr 2012
Posts: 102
Guys, I totally understand the outrage, but kicking a dead body won't do much.

Binary helix (a two guys company) invested much on this, then they took a couple of bad decisions which alienated a big part of their fan base. That's their loss.

The game is still great and has a lot of potential. It lacks a bit of polish to make it an awesome game.

We may have individually lost a few bucks, but these guys have invested tons of time and money, and all of this for what ? big fat nothing.

The game's momentum seems dead right now and only a huge injection of money will bring it back up. I wish the devs will show up on this forum and tell us more on upcoming updates.

Kickstarter campaign hasn't seen the light. Game has yet to green lighted on Steam. So I'm wondering what's the next step for them, if any.

So the question is simple: are we still beating the dead horse or wishing for the best ?

Last edited by L.Hash; 11-05-2012 at 12:51 PM.