App description: "NOTE: HIGH DEFINITION GRAPHICS AND ADVANCED FEATURES ONLY SUPPORTED ON iPad2, Latest iPad, iPhone4S, iPhone5, iPod 5th Generation!"

NOTE: Horn is a graphically rich game with
advanced features. To OPTIMIZE your playing experience, you may want to
turn off other apps before playing.

**IGN- Horn is this years most impressive iOS game**
**AOL- Horn is a testament to what is possible on mobile**
**GAMEZEBO- A mobile masterpiece**
**MODOJO- The newest addiction of any iOS supporter**

**METACRITIC 94 out of 100**
**IGN - 9 out of 10-Editors Choice**
**SLIDE TO PLAY - 4 out of 4**
**GAMEZEBO - 5 out of 5**
**MODOJO 4.5 out of 5**
____________________________________
HORN is a 3rd person action adventure game - a completely unique experience where anyone can fully explore and enjoy a beautiful and engaging console-style world, all controllable by touch gestures.

You play as a young blacksmith's apprentice named Horn who wakes up to find your village and lands over run by large fantastic, and sometimes humorous, monsters. It is revealed these creatures are actually the people and animals from your village transformed by a curse, and you alone have the power to free them. On your incredible adventure you carry the loud-mouthed head of one such fantastic creature with you - a somewhat uncooperative and ill-tempered but grudgingly helpful sidekick. Along with this new companion you must use your sword, crossbow, trusty musical horn, and wits to explore the lands, defeat the enemies, and solve puzzles in your quest to undo the curse that engulfs your homeland.

Horn features:
Accessible controls that anyone can use- walking, jumping, crawling, even grapple hook, are all performed with intuitive gestures
Freely navigable console-quality detailed world- go wherever you want; not confined to limited path or rail
A rich and unique fantasy world
Touch-friendly melee combat and crossbow style weapons
3 unique and beautiful lands to discover
Endlessly escalating challenge modes
Hidden side content to discover
Score written by award winning Austin Wintory and performed with full live orchestral

metalcasket's comments:
Wish to talk about, whine, bitch or complain about Dark Meadow? Please do so here.
This has been a public service announcement from your favorite steel-lined decomposition chamber.

Note: Click here for the TA Review or here for the Hands-On Preview.





08-16-2012, 08:03 AM
#21
Joined: Jul 2011
Location: Boston,MA
Posts: 1,089
Quote:
Originally Posted by Hodapp View Post
Yeah, apparently the marketing masterminds at Zynga decided the best way to launch a game was by telling no one. Makes sense, right?
Yeah, great marketing strategy...
08-16-2012, 08:04 AM
#22
I was excited after I watched TA play this morning then I read the description not for IPod touch just a kick in the nuts almost make me want to buy a new IPad. Almost

08-16-2012, 08:11 AM
#23
Really tempted to buy then I saw the Zynga symbol... To me it means "avoid like a plague". So not gonna get it till I make sure some stuffs.
Do you need to wait 5 hours to level up?
3 hours to make a weapon?
Or 10 hours to rest your character?
Of course you can make all that go faster by paying 60 bucks.
Standard Zynga tm stuff.

If even a tiny bit of that waiting crap exist, Im so not buying this crap.
08-16-2012, 08:19 AM
#24
Joined: Mar 2010
Location: New York, NY
Posts: 20
Reminds me of Ico. I hope the zynga model doesn't ruin the experience.
08-16-2012, 08:22 AM
#25
Just for your info 1,80 GB uncompressed. Haven't play it yet... installing now.
08-16-2012, 08:24 AM
#26
Joined: Nov 2009
Location: Germany
Posts: 8,560
Quote:
Originally Posted by blackmouth View Post
Reminds me of Ico. I hope the zynga model doesn't ruin the experience.
Hey, no blasphemy with ICO...

Lol, Hodapp just tweeted relief.

Hi, you seemed to be lost on the Internets.
This is TouchArcade, where 2$ for a game is too much, 5$ is an outrage, and 10$ or more is putting sugar in their car tanks whilst killing puppies.
08-16-2012, 08:33 AM
#27
Joined: Jul 2009
Location: East Coast
Posts: 912
Quote:
Originally Posted by h1976 View Post
Really tempted to buy then I saw the Zynga symbol... To me it means "avoid like a plague". So not gonna get it till I make sure some stuffs.
Do you need to wait 5 hours to level up?
3 hours to make a weapon?
Or 10 hours to rest your character?
Of course you can make all that go faster by paying 60 bucks.
Standard Zynga tm stuff.

If even a tiny bit of that waiting crap exist, Im so not buying this crap.
I also have a feeling it's gonna be this way. I already read the TA preview that gems are purchased as IAPs. And we are already paying the initial 7 bucks. Not only is Phospher borrowing design cues from Infinity Blade but seems like Zynga is continuing its IAP footsteps and pricing. Too bad, as a big Zelda fan, I was actually looking forward to this. I just hope the IAP mechanics for this game is not as bad as I suspect.

Current Vice: GoF2HD, Bastion, PvZ, Dead Space iPad, FFDim, FFIV, WoGoo, Solomon's Keep, Hook Champ
08-16-2012, 08:34 AM
#28
Wooooo downloading now and finally TDKR was released on Greek IOS store. IOS gaming heaven !!!
08-16-2012, 08:36 AM
#29
Well thank god it's not developed by Zynga. Who knows how messed up their IAP would be. These coin/gem/etc based IAP systems need to be destroyed and forgotten forever and I almost never buy games anymore that has them. I hope impressions here show they're completely unnecessary.
08-16-2012, 08:38 AM
#30
Is this really unplayable on 3gs? My little bro is crying because i said its for 4s only...LOL

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