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  #31  
Old 08-16-2012, 08:44 AM
GeekyDad GeekyDad is offline
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iPhone 3GS, iOS 5.x
 
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So, another bloated (file size), over-priced IB clone that reminds everyone of ICO and has some simple swinging mechanics tacked on? Meh...
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  #32  
Old 08-16-2012, 08:44 AM
grenadedodger grenadedodger is offline
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Yeah I'm all over buying this as well but same as most people here I'm somewhat reticent due to it being Zynga. Anyone who's taken the plunge got any impressions yet? Is there IAP or any time management etc?
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  #33  
Old 08-16-2012, 08:46 AM
sscryptwb sscryptwb is offline
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Just bought it waiting for it to download...hopin the IAP aren't necessary but we will see!
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  #34  
Old 08-16-2012, 08:47 AM
Exact-Psience Exact-Psience is offline
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iPad mini, iOS 6.x
 
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Quote:
Originally Posted by GeekyDad View Post
So, another bloated (file size), over-priced IB clone that reminds everyone of ICO and has some simple swinging mechanics tacked on? Meh...
May look like ICO, but the battle system looks too Monster Hunter iOS.
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  #35  
Old 08-16-2012, 08:47 AM
ironsam80 ironsam80 is offline
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iPad (3rd Gen), iOS 6.x
 
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Quote:
Originally Posted by fulcizombie View Post
Wooooo downloading now and finally TDKR was released on Greek IOS store. IOS gaming heaven !!!
Holy moly... I thought for Greece Batman was to release 23 of August... What a dreamy day...
Horn looks amazing on the new iPad... A little bit laggy in some parts but nothing serious till now.

EDIT: And till now the free roaming and the 3D battle system makes it quite far from just a IB clone.

Last edited by ironsam80; 08-16-2012 at 08:50 AM..
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  #36  
Old 08-16-2012, 08:51 AM
seyoon seyoon is offline
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iPad (4th Gen), iOS 1.x
 
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Quote:
Originally Posted by ironsam80 View Post
A little bit laggy in some parts
Thanks. Keep the impressions coming.
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  #37  
Old 08-16-2012, 08:55 AM
ironsam80 ironsam80 is offline
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Quote:
Originally Posted by seyoon View Post
Thanks. Keep the impressions coming.
At least at the new iPad i think that it is a little bit laggy just for 1-2 secs when you enter to a new area... Probably it is the time it needs to render the scene because after that it is ok.
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  #38  
Old 08-16-2012, 08:59 AM
seyoon seyoon is offline
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Yep. Brad also experienced a hiccup. To quote him from the TA hands-on:

Quote:
In some scenes, the audio cut out on us. In others, the engine started to chug. We also had a big nasty crash in that first dungeon.
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  #39  
Old 08-16-2012, 09:03 AM
h1976 h1976 is offline
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Ok nobody can tell for sure if the IAP is necessary or not, yet.
But no gamecenter also, let alone iCloud.

At least there's no waiting mechanic.
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  #40  
Old 08-16-2012, 09:10 AM
fulcizombie fulcizombie is offline
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What the hell, the game crashed twice (Ipad2) . It seems that evey time you reach an area, you must wait for the camera to adjust and not try to force it , by looking around before the camera adjusts , or the game will crush . The game does feel a bit too ambitious for current IOS devices (the ones it supports) , Forget the IB games, this is a free moving action/adventure with touch controls instead of a virtual joyistic . The graphics are jaw-dropping .
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