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#31
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So, another bloated (file size), over-priced IB clone that reminds everyone of ICO and has some simple swinging mechanics tacked on? Meh...
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#32
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Yeah I'm all over buying this as well but same as most people here I'm somewhat reticent due to it being Zynga. Anyone who's taken the plunge got any impressions yet? Is there IAP or any time management etc?
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#33
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Just bought it waiting for it to download...hopin the IAP aren't necessary but we will see!
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#34
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May look like ICO, but the battle system looks too Monster Hunter iOS.
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#35
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Quote:
Horn looks amazing on the new iPad... A little bit laggy in some parts but nothing serious till now. EDIT: And till now the free roaming and the 3D battle system makes it quite far from just a IB clone. Last edited by ironsam80; 08-16-2012 at 08:50 AM.. |
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#36
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Thanks. Keep the impressions coming.
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#37
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At least at the new iPad i think that it is a little bit laggy just for 1-2 secs when you enter to a new area... Probably it is the time it needs to render the scene because after that it is ok.
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#38
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Yep. Brad also experienced a hiccup. To quote him from the TA hands-on:
Quote:
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#39
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Ok nobody can tell for sure if the IAP is necessary or not, yet.
But no gamecenter also, let alone iCloud. At least there's no waiting mechanic. |
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#40
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What the hell, the game crashed twice (Ipad2) . It seems that evey time you reach an area, you must wait for the camera to adjust and not try to force it , by looking around before the camera adjusts , or the game will crush . The game does feel a bit too ambitious for current IOS devices (the ones it supports) , Forget the IB games, this is a free moving action/adventure with touch controls instead of a virtual joyistic . The graphics are jaw-dropping .
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