App description: "NOTE: HIGH DEFINITION GRAPHICS AND ADVANCED FEATURES ONLY SUPPORTED ON iPad2, Latest iPad, iPhone4S, iPhone5, iPod 5th Generation!"

NOTE: Horn is a graphically rich game with
advanced features. To OPTIMIZE your playing experience, you may want to
turn off other apps before playing.

**IGN- Horn is this years most impressive iOS game**
**AOL- Horn is a testament to what is possible on mobile**
**GAMEZEBO- A mobile masterpiece**
**MODOJO- The newest addiction of any iOS supporter**

**METACRITIC 94 out of 100**
**IGN - 9 out of 10-Editors Choice**
**SLIDE TO PLAY - 4 out of 4**
**GAMEZEBO - 5 out of 5**
**MODOJO 4.5 out of 5**
____________________________________
HORN is a 3rd person action adventure game - a completely unique experience where anyone can fully explore and enjoy a beautiful and engaging console-style world, all controllable by touch gestures.

You play as a young blacksmith's apprentice named Horn who wakes up to find your village and lands over run by large fantastic, and sometimes humorous, monsters. It is revealed these creatures are actually the people and animals from your village transformed by a curse, and you alone have the power to free them. On your incredible adventure you carry the loud-mouthed head of one such fantastic creature with you - a somewhat uncooperative and ill-tempered but grudgingly helpful sidekick. Along with this new companion you must use your sword, crossbow, trusty musical horn, and wits to explore the lands, defeat the enemies, and solve puzzles in your quest to undo the curse that engulfs your homeland.

Horn features:
Accessible controls that anyone can use- walking, jumping, crawling, even grapple hook, are all performed with intuitive gestures
Freely navigable console-quality detailed world- go wherever you want; not confined to limited path or rail
A rich and unique fantasy world
Touch-friendly melee combat and crossbow style weapons
3 unique and beautiful lands to discover
Endlessly escalating challenge modes
Hidden side content to discover
Score written by award winning Austin Wintory and performed with full live orchestral

metalcasket's comments:
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Note: Click here for the TA Review or here for the Hands-On Preview.





08-18-2012, 03:03 PM
Quote:
Originally Posted by JBRUU View Post
Shame how they're limiting the market for the game. Surely they could downgrade the graphics enough to make it run.
You're totally right. I wish we could support all of those device too because I want more people to play our game too

Unfortunately for the older devices we tried it and it just wasn't something were content with. We want people to get what they see in the screen shots and what we had was not that. I would hate to deceive customers by showing them a screen shot they have no possibility of seeing in game.
08-18-2012, 03:08 PM
Quote:
Originally Posted by Adamo View Post
You're totally right. I wish we could support all of those device too because I want more people to play our game too

Unfortunately for the older devices we tried it and it just wasn't something were content with. We want people to get what they see in the screen shots and what we had was not that. I would hate to deceive customers by showing them a screen shot they have no possibility of seeing in game.
Change the name of this version to Horn HD and make a version with low-res texture and a few less effects, slap the title "Horn" on it, and blam. More buyers.

08-18-2012, 03:11 PM
...and i must say, that the developers here are super active and this is something i respect!
Maybe this is first time i see so many answers on one thread from the developers itself (not only Adamo we re speaking now, but also from all the other guys from Phosphor games that visiting this thread)!!!
08-18-2012, 03:13 PM
Quote:
Originally Posted by RunnyGnome View Post
Change the name of this version to Horn HD and make a version with low-res texture and a few less effects, slap the title "Horn" on it, and blam. More buyers.
Hahaha that's not a bad idea

We have a patch at apple that should make it more playable on iPod 4 but again we still won't officially support it still because it isn't up to snuff with it's 4s big brother.



Quote:
Originally Posted by ironsam80 View Post
...and i must say, that the developers here are super active and this is something i respect!
Maybe this is first time i see so many answers on one thread from the developers itself (not only Adamo we re speaking now, but also from all the other guys from Phosphor games that visiting this thread)!!!
If you take the time to write a message or question, I owe it to you and I will do my darndest to reply.

Last edited by Adamo; 08-18-2012 at 03:15 PM.
08-18-2012, 03:17 PM
Joined: May 2009
Location: Los Angeles, CA
Posts: 1,222
Quote:
Originally Posted by TotallyImba View Post
How is the performance on the iPhone 4? And how much of a graphics reduction is here compared to the 4S?
I feel like the performance might not be as high on my iPhone 4, but I haven't seen it play on higher end devices. I'm probably going to wait for the new iPhone before I fully play it, sadly enough.

Playing Now: Marvel Future Fight, Hero Emblems
Waiting For: You Must Build A Boat, I Am Bread
GameCenter: -jjj-
08-18-2012, 03:17 PM
Quote:
Originally Posted by Adamo View Post
If you take the time to write a message or question, I owe it to you and I will do my darndest to reply.
I know you have already done this and also i am not having technical issues till now on my iPad3..
08-18-2012, 03:20 PM
Quote:
Originally Posted by Adamo View Post
Hahaha that's not a bad idea

We have a patch at apple that should make it more playable on iPod 4 but again we still won't officially support it still because it isn't up to snuff with it's 4s big brother.

How many Frames per second does it get on the iPod touch 4? If it's less that 20 then theres a serious problem.
08-18-2012, 03:20 PM
Quote:
Originally Posted by Adamo View Post
So I called one of our designers to see if there is a work around and he says there is but it is not ideal. So, those devices give you an arrow and you have to slash in the right direction. If you do the following you should get it.

If you do this combo on slashing, you should be able to get past it- we believe the version you have fails if you dont do it exactly right:

Right
Left
Right
Down
Down
Okay, thanks I'll give it a try.
08-18-2012, 03:23 PM
Quote:
Originally Posted by RunnyGnome View Post
How many Frames per second does it get on the iPod touch 4? If it's less that 20 then theres a serious problem.
Dont quote me on this since I didnt spend much time with it (I worked off an iPad 2) but I want to say it is mostly around low 20s but will dip below sometimes.
08-18-2012, 03:23 PM
Quote:
Originally Posted by Coldar View Post
Its ok. Touch owners will just spend the money slotted for this game on something else.
Naw, I'll buy it later. I plan on upgrading to the new iPhone later this year anyways, so it's not an issue.

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