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  #501  
Old 08-19-2012, 09:12 AM
rhljk14 rhljk14 is offline
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iPad (3rd Gen), iOS 5.x
 
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Location: Fall River, MA
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Wondering if there are any possibilities of alternate control schemes in the future. (joystick movement instead of touch to move)
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  #502  
Old 08-19-2012, 09:19 AM
GSJ1977 GSJ1977 is offline
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@EightRooks

Great reply, thank you.
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  #503  
Old 08-19-2012, 09:56 AM
Sidgoku123 Sidgoku123 is offline
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can anyone post a few screenshots of the game running on ipod touch or a video,thx.
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  #504  
Old 08-19-2012, 10:36 AM
iosgamer4s iosgamer4s is offline
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I am at Westernesse and seem to be stuck at the stupid wheel with arrows again. This time the game doesn't cause Horn to "stick" in a spot like it did in Sudenne. But the wheel keeps reverting back to its original position as soon you hit it.

This is a very awkward type of checkpoint control. It there a way to get rid of this altogether?

Speaking of checkpoints, can the saving be more frequent? I am tired of fighting the same characters towards the middle of a level, only to be reverted back again at the very beginning the next time I try to pick up where I left off.

It seems that this partnering with Zynga requires in app purchase. Otherwise, your stuck. I think IB2 just has the right blend of IAP and earning points without purchase.

Last edited by iosgamer4s; 08-19-2012 at 10:44 AM..
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  #505  
Old 08-19-2012, 10:52 AM
iosgamer4s iosgamer4s is offline
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Quote:
Originally Posted by Adamo View Post
So I called one of our designers to see if there is a work around and he says there is but it is not ideal. So, those devices give you an arrow and you have to slash in the right direction. If you do the following you should get it.

If you do this combo on slashing, you should be able to get past it- we believe the version you have fails if you don’t do it exactly right:

Right
Left
Right
Down
Down
I am experiencing the same problem at Westernesse, minus the "sticking" part. The wheel keeps reverting back to its original position almost immediately. Also, it seems you can only strike the wheel from right to left.

Whoever came up with this type of puzzle control didn't think it through. Since there is no manual save, I will be thrown into the beginning of the level once again. What a waste!

I don't think the player should be penalized this way.

Any workaround? The previous tip doesn't work for this level.
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  #506  
Old 08-19-2012, 11:09 AM
Linebarrel86 Linebarrel86 is offline
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Join Date: Jul 2012
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Quote:
Originally Posted by iosgamer4s View Post
I am experiencing the same problem at Westernesse, minus the "sticking" part. The wheel keeps reverting back to its original position almost immediately. Also, it seems you can only strike the wheel from right to left.

Whoever came up with this type of puzzle control didn't think it through. Since there is no manual save, I will be thrown into the beginning of the level once again. What a waste!

I don't think the player should be penalized this way.

Any workaround? The previous tip doesn't work for this level.
Simply strike or swipe in the direction that the arrows on the wheels point.

The game is pretty well fleshed out. No sense in blaming the devas if you can't figure out the puzzle.
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  #507  
Old 08-19-2012, 11:59 AM
Pony Pony is offline
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Location: The Netherlands
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nvm.

Last edited by Pony; 08-19-2012 at 12:01 PM..
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  #508  
Old 08-19-2012, 12:22 PM
iosgamer4s iosgamer4s is offline
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Quote:
Originally Posted by Linebarrel86 View Post
Simply strike or swipe in the direction that the arrows on the wheels point.

The game is pretty well fleshed out. No sense in blaming the devas if you can't figure out the puzzle.
My apologies. Thanks.

That being said though, there are random glitches. For example, I just reached the second checkpoint in Westernesse. After defeating the first pygon in the second checkpoint and throwing the first switch, I was automatically thrown into the side of a cliff with no way out.

Thinking that if was safe to quit the game and start where I left off, I force quit.

Bad mistake. I lost progress from the second checkpoint and now starting all over again from the first checkpoint.

I realize the devs worked really hard to get this game out, but this losing progress and being thrown to a previous checkpoint is a little too much.

Last edited by iosgamer4s; 08-19-2012 at 12:44 PM..
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  #509  
Old 08-19-2012, 12:50 PM
bigrand1 bigrand1 is offline
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Quote:
Originally Posted by Shinsaku View Post
Basically I agree with the previous post about calling this Horn HD and maybe in the future release a SD version for older models. Grant it, I own an iPod Touch and still wanna get it to see what the fuss is about. I know the limitations of the iTouch but would still wanna see if (after the patch is released) I can make it thru the game.
I hear ya and I'm with you on that. Disappointing how the ipod touch 4th gen. device is the latest of it's kind and yet obsolete, isn't it?
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  #510  
Old 08-19-2012, 01:15 PM
Adeeb246 Adeeb246 is offline
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Question for the developer. I love Horns movement system, but sometimes it becomes a bit irritating and hard to control. Are you guys at all thinking about, or have already decided, to put in an optional d-pad?
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