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08-23-2012, 01:37 AM
I'll probably buy for the iPhone before all is said and done, but I do wish it had an iPad version. I also do my gaming almost exclusively from tablet.

I play lots of games, especially async ones. You can add me on GC: geoelectric
08-23-2012, 02:51 AM
Yeah I was also looking for an iPad version. I guess I will wait to buy :-(

08-23-2012, 02:53 AM
I picked it up anyway. The game seems interesting but a little simple. The presentation is top notch.

As for Playdek not even being close to surpassing TCM, I'll disagree. Playdek's work on multiple licenses over the last year (including expansions for Ascension, the incredible Summoner Wars and the upcoming Martial Law expansion for Nightfall) have placed them very close to the top of the hill if not the very top. Along with them we have also seen great work from Codito in wrangling those menacing euro titles into a manageable package and Stainless in porting Magic to the iPad. To say that Carcassonne is still the absolute best board game on the app store wouldn't be fair to them.
08-23-2012, 03:18 AM
I purchases this game and it's ok, not tooo thrilled about it (yet) as I am usually with a Knizia title but it's good enough.
I have a question though:

It says the game ends when the last card of your pile is played, even though it often ends when I have like 6-7 cards left. Could someone explain that to me please?
08-23-2012, 03:21 AM
Joined: Jul 2008
Location: Orlando, FL
Posts: 4,493
Quote:
Originally Posted by MissDjax View Post
I purchases this game and it's ok, not tooo thrilled about it (yet) as I am usually with a Knizia title but it's good enough.
I have a question though:

It says the game ends when the last card of your pile is played, even though it often ends when I have like 6-7 cards left. Could someone explain that to me please?
It means the communal draw pile on the right of the screen. Once the last card is taken the game ends instantly.
08-23-2012, 03:35 AM
I just gave it a try this morning! Indeed, a very polished game from the makers of Carcossonne. Although no iPad-version the game is well playable in 2X-Mode on my Retina iPad! Very well done - this game was worth waiting for it

In the last time there were plenty well done board game and card game translations to iOS. Here's my top five atm:

1. Carcassonne
2. Caf International
3. Lost Cities
4. Le Havre
5. Scotland Yard

Two times Coding Monkeys
08-23-2012, 04:59 AM
Bought it and while it's not the most complex card game out there, it is perfect for the iphone. Always nice to have a bit more variety beside Frantic Frankfurt, the unofficial Dominion app, and Super Durak. I can see why they made this for the iphone first, not the ipad. It's an easy, quick game to play on the go. Personally, I wouldn't play it that much on the ipad, but I see your point if you don't have an iphone /ipod. Let's hope it will sell well so they can make it universal and make happy all of us.
08-23-2012, 05:15 AM
Awesome game.

While I'd love to have an iPad version, I can definitely undertsand now why they went with the iPhone version first. This game is not really complex with respect to the interface and suits the iPhone screen perfectly. It looks gorgeous on the new iPad in 2x nonetheless.

So stop whining and get this now or miss out on a great polished game. Your choice
08-23-2012, 07:49 AM
Joined: Feb 2012
Location: Russia
Posts: 43
Hm, this game requires ios 5.1 but I have 5.0.1 How do you think this game will run on 5.0.1 or not?
08-23-2012, 08:15 AM
I started to play it online and it's very nice when you can play async with a lot of people (you have always a turn to do ).
The problem I have is: is there a way to disable the notifications ? It keeps beeping when I have a new turn to do which can be pretty annoying.
In the global notification settings I can't find a "lost cities" entry like in most other games.