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  #11  
Old 08-22-2012, 06:45 AM
Mythbuster Mythbuster is offline
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Quote:
Originally Posted by cprloe View Post
For those of you pronouncing an immediate "no purchase" for this, have you seen how the game looks in the 2X mode on the iPad?
No way for me! I don't care about the price ... but: I want something that was made for my gaming device ... thats it.

And, do not forget. This game had taken a long time ... and after that time still no universal version? OK, then not ...
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  #12  
Old 08-22-2012, 07:06 AM
Floooo Floooo is offline
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Quote:
Originally Posted by Mythbuster View Post
No way for me! I don't care about the price ... but: I want something that was made for my gaming device ... thats it.

And, do not forget. This game had taken a long time ... and after that time still no universal version? OK, then not ...
What are you talking about? As far as I know the game was first announced a week ago…
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  #13  
Old 08-22-2012, 07:09 AM
badmanj badmanj is offline
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Quote:
Originally Posted by cprloe View Post
For those of you pronouncing an immediate "no purchase" for this, have you seen how the game looks in the 2X mode on the iPad? I assume it doesn't look great, but this is one of the best 2-player card games out there and we all know that Coding Monkeys did a fantastic job with Carcassone, an app that was made universal after launch. If all I had was an iPad, the app would have to look absolutely terrible on an iPad for me to consider not getting it.

I would much rather play this on an Ipad with it looking mediocre than have to deal with a ridiculous Facebook login requirement, or a requirement that I had to be online at all times to play the app.

For those of us who can and will play on an iPhone or iPod touch, I am very pleased with the $2.99 launch price for an app this polished that has async multiplayer right out of the gate.
Reasonable point... and I might go this route, provided if this goes 'iPad' it does so via Universal update rather than a separate app - because I don't want to pay twice for the same thing...

Jamie.
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  #14  
Old 08-22-2012, 07:10 AM
cprloe cprloe is offline
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I agree that it is disappointing that this isn't universal at launch, but CM did the same thing with the launch of Carcassone and that certainly turned out alright.

Has anyone heard whether there are plans to make it universal or whether they plan to charge separately for an iPad version? Since they went the universal route with Carcassone, it would be strange if they made a separate iPad app for Lost Cities.

Whatever ends up happening, I will still take one of Coding Monkeys' apps every day of the week over the Goko disaster with Dominion and the Zabu debacle with Thunderstone.
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  #15  
Old 08-22-2012, 07:11 AM
Appletini Appletini is offline
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From the FAQ:

Will Lost Cities be available for iPad?

Right now, Lost Cities is an iPhone game and we feel the speed and purity of its gameplay make it a natural on the platform. We will look into releasing an iPad version at a later time, but have no immediate plans to do so at the moment. Of course, an iPad version would involve rethinking the User Interface and designing specifically for the device. Not just upscaling the iPhone version.
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  #16  
Old 08-22-2012, 07:16 AM
Mythbuster Mythbuster is offline
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Quote:
Originally Posted by Floooo View Post
What are you talking about? As far as I know the game was first announced a week ago…
Here ... maybe ... in other Forums it is more than half a year ...
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  #17  
Old 08-22-2012, 07:17 AM
Mythbuster Mythbuster is offline
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Quote:
Originally Posted by Appletini View Post
From the FAQ:

Will Lost Cities be available for iPad?

Right now, Lost Cities is an iPhone game and we feel the speed and purity of its gameplay make it a natural on the platform. We will look into releasing an iPad version at a later time, but have no immediate plans to do so at the moment. Of course, an iPad version would involve rethinking the User Interface and designing specifically for the device. Not just upscaling the iPhone version.
Thanks!

OK, so forget about it ...
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  #18  
Old 08-22-2012, 07:31 AM
Bullwinkle Bullwinkle is offline
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Quote:
Originally Posted by Appletini View Post
Right now, Lost Cities is an iPhone game and we feel the speed and purity of its gameplay make it a natural on the platform.
Ridiculous.
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  #19  
Old 08-22-2012, 07:37 AM
Mythbuster Mythbuster is offline
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Yup ... but it's ok ...

This week the next Catan Expansion comes into the AppStore ... and I have also many more good board games on my iPad ... so one more or less ... who cares ... I think: Only the developer with some sales less ...
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  #20  
Old 08-22-2012, 07:50 AM
badmanj badmanj is offline
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Quote:
Originally Posted by Bullwinkle View Post
Ridiculous.
Agreed. There's no way this game isn't equally if not more suited to the iPad than the iPhone.

Jamie.
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