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App description: "A superb test of dexterity and left/right brain coordination" - The Guardian
"A lovingly crafted flight of fancy ... Toybox asks you to think of mobile play in a totally new way" - Gamezebo

Toybox is kinda like rubbing your head and patting your tummy at the same time.
Shoot enemy toys on the left side of the screen to earn wooden blocks on the right. Then stack the blocks to explode stuff, power up your ship and earn extra lives. Each side affects the other, so master the interaction and survive as long as you can to get a high score.

NEW LEVEL EVERY WEEK
Everyone faces the same enemy patterns for a week, giving you the chance to learn them and improve. Then after a week the patterns changeso there's always a new challenge and a fresh leaderboard to climb.

MASTER AN ALL NEW USELESS SKILL
Play a simple shooter with one thumb and a match 3 puzzler with the other. Toybox is easy to graspbut mastering the interaction between the two parts of the game is a satisfying and original challenge.

DARING COMEBACKS
Lost your last life? Quick, youve still got a moment to pull off a desperate block combo and get back in the game.

MAKE YOUR INITIALS FAMOUS
Get a top 3 score and your initials will appear at the start of everyone elses games for the next week. Or connect with friends and compete for the top spots within your friend pool.

GENERATIVE SOUNDTRACK
Your in-game actions trigger the notes that make up the toy-like melody.

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N.B. If you're playing on an iPad, try the "exaggerated" control scheme option.
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Enjoy!

-Sam and Julian

Sanuku's comments:




08-22-2012, 05:28 AM
#2
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,324
This looks great. There are so many sick match-3 hybrids these days. Loving it, and I generally don't like the genre.

08-22-2012, 05:44 AM
#3
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,717
I've been really curious about this one since the early previews. A shmup mixed with a match-3? Strange, but possibly brilliant?

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
GameCenter: StriveMind
08-22-2012, 05:56 AM
#4
Love both genres, it looks great, so I will definitely get it tonight.

{ Permanently addicted to: 868-HACK }
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08-22-2012, 09:34 AM
#5
Joined: May 2011
Location: Finland
Posts: 8,379
Quote:
Originally Posted by backtothis View Post
This looks great. There are so many sick match-3 hybrids these days. Loving it, and I generally don't like the genre.
I know right. I am usually not a big fan of match-3 games, but cmon... Dungeon Raid? 10 million? Puzzle craft is probably good too and now this They're getting me to like match-3 games

One dollar left, tough desicion. This or Mikey Shorts... There's probably even more good ones out in NZ that I havent checked yet!

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08-22-2012, 11:14 AM
#6
Joined: May 2012
Location: Melbourne, Australia
Posts: 10
Hey thanks everyone, we're pretty darn excited that it's going live (took us 18 months!) Here's the trailer:

If anyone's got any questions, go for it.
- Julian
08-22-2012, 11:15 AM
#7
Joined: Apr 2011
Location: Houston, TX
Posts: 3,318
Is there an iPad version?

Game Center: MarinasideSteve
08-22-2012, 11:28 AM
#8
Joined: May 2012
Location: Melbourne, Australia
Posts: 10
Quote:
Originally Posted by slewis7 View Post
Is there an iPad version?
There's no iPad-specific version. It runs fine on iPad, but the game is nicest played with 2 thumbs - one for the shooter side and one for the match 3. So a handheld device is probably best unless you have particularly long thumbs
If you do install it on an iPad, go with the "exaggerated" control scheme option.
08-22-2012, 04:39 PM
#9
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,324
That was one awesome trailer. Definitely one of the games I'm getting tonight.

Twitter: @back2this
08-22-2012, 06:04 PM
#10
Joined: Feb 2009
Location: Singapore
Posts: 1,760
I think shoot-em-up fans will like it. It's more of shmup variant than a match-3 variant imho. It gets challenging on the spaceship side, and then you have to care about making matches on the right side to keep your triple shot going. I've never been good at shmups, I die rather quickly. I find my attention more on the spaceship side where avoidance of bullets to survive takes precedence.

And it's charming. I like this trend of games that translates player actions to notes for soundtrack.

Just curious: Are there more variations to the weapons than 3-shot as one progresses up the scores?

Last edited by Ravenblack; 08-22-2012 at 06:09 PM.