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08-25-2012, 07:31 PM
#31
Joined: Mar 2011
Posts: 573
You can chalk up 2-1 as being another hard as nails level, and out of character from the other levels as I am paying attention to the enemies and placing towers accordingly, but dying on wave 15-16 of who aft trying easily a dozen or more times.
08-25-2012, 07:51 PM
#32
Joined: Aug 2012
Posts: 140
Any comments from other players?

One thing we value the most in E.R.A is you CANNOT use one strategy all along the way, you need to adjust it according to the Map, Enemies, Amount of Resource and so on, sometimes you even need to select the right Hero to do the job.

Diversity is another aspect of the game, there are countless ways of passing a level.

My favourite level is "Glacial 6-3", it's an ass-kicking level and it's impossible to complete without carefully thinking about it, but once you figured it out, even Hard difficulty is a piece of cake.

Quote:
Originally Posted by cabdog View Post
You can chalk up 2-1 as being another hard as nails level, and out of character from the other levels as I am paying attention to the enemies and placing towers accordingly, but dying on wave 15-16 of who aft trying easily a dozen or more times.

Last edited by Corey.G; 08-25-2012 at 08:02 PM.

08-25-2012, 08:33 PM
#33
Joined: May 2012
Location: In the Chatroom
Posts: 15,759
Quote:
Originally Posted by cabdog View Post
It gets worse. See my recent debacl above, and I'm so miffed I'm beyond words.
Oh oh, it's too bad, the screenshots had so much promise. Getting to be too many inapp heavy games nowadays too bad.
08-25-2012, 10:53 PM
#34
Joined: Mar 2011
Posts: 573
Quote:
Originally Posted by Connector View Post
Oh oh, it's too bad, the screenshots had so much promise. Getting to be too many inapp heavy games nowadays too bad.
Apologies, but you misread. My post yesterday was over a defect I had found, which the devs had since fixed and provided a workaround pages back.

If you read the dev's comments, they actually at first didn't even want to put the IAP structure in place, but only did so by clients requests. So, they plan on toning down the current pricing model to allow us to upgrade / use consumables at much more reasonable rates relative to what you can earn in game.

So, basically ,everything that we have asked for the devs have taken to heart and plan on fixing/changing things up/updating, basically answering our beckon call. Pretty amazing really.

I have never needed IAP thus far, and I a now on the second world.

If you are remotely interested in good TDs, do yourself a favor and grab this one; stat! It's by far the best TD I have played in a long time, and yes, rivals FR and Kingdom Rush IMHO; this all coming from a TD fanatic.

Last edited by cabdog; 08-26-2012 at 10:55 AM.
08-26-2012, 11:35 PM
#35
Joined: Aug 2012
Posts: 140
Update

Hey guys, your voice has been heard, we WILL lower the amount of Intrinsic Energy required to unlock abilities and skills, and we might also add something new that randomly gives out I.E. when you completed a level. -- All this will be included in the upcoming update soon.

The last thing we want is another Pay-to-Win game in the market.

Also, the difficulty will be re-balanced, oh yes, still challenging and fun

Last edited by Corey.G; 08-26-2012 at 11:37 PM.
08-27-2012, 11:27 AM
#36
Awesome. It is very nice to see a dev this involved and communicating.
08-27-2012, 12:20 PM
#37
Joined: Sep 2010
Location: UK
Posts: 1,030
Quote:
Originally Posted by Canthar View Post
Awesome. It is very nice to see a dev this involved and communicating.
Couldn't agree more. This is a great TD game and the fact the devs are here posting etc is a real bonus. Well worth the asking price.
Please don't make it too easy though.

Game Centre, Openfeint, Crystal, Gameloft Live and PSN ID: Smallville2106
08-27-2012, 02:32 PM
#38
Joined: Apr 2010
Posts: 311
Quote:
Originally Posted by pavarotti2007 View Post
Couldn't agree more. This is a great TD game and the fact the devs are here posting etc is a real bonus. Well worth the asking price.
Please don't make it too easy though.
Yep, second this. I like the game very much, and the response to feedback was much of the reason I bought. I think dropping the upgrade costs makes a lot of sense. I'm a little worried about the random currency grant between levels, though--prefer pure strategy over a luck grab.

I play lots of games, especially async ones. You can add me on GC: geoelectric
08-27-2012, 03:22 PM
#39
Joined: Mar 2011
Location: Czech Republic, Ostrava
Posts: 621
Send a message via ICQ to spajdr
Even though there is still no video captured with normal game speed, i bought it.
08-27-2012, 04:25 PM
#40
Joined: Aug 2012
Posts: 1
Any retina support for ipad 3g planed? Bought it and see that nothing is as crisp as it should on ipad3. Game is nice but without hd very bad to play with.