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Lightspeed Bit Bit - FREE! - First time!

08-28-2012, 01:52 PM
Joined: May 2012
Posts: 24
Lightspeed Bit Bit - FREE! - First time!

For the for time ever, Lightspeed Bit Bit, is free today on the Apple App Store! It you check it out, please take a second to leave a star rating. Retro! Arcade! Neon! Chiptunes! Bits! Obstacles! Game Center! Leaderboards! Achievements! iPhone! iPod! Oh my!

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08-28-2012, 06:31 PM
Joined: Jun 2010
Location: a[V-O-I-D]
Posts: 14,252
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game is in DESPERATE need of RELATIVE TOUCH CONTROL. Without it, you can't see what color your ship is, making gameplay impossible, and just plain frustrating.

:;:2015 GOTY:;: Templar Battleforce - :;:2016 GOTY:;: Imbroglio - :;:2017 GOTY:;: Danmaku Unlimited 3 - :;:2018 GOTY (so far):;: Sir Questionnaire
08-28-2012, 09:15 PM
Joined: May 2012
Posts: 24
Ahhh relative touch. I went back and forth with the idea of making that the main control function in the game but I decided on leaving it out. My thought/idea was leaving it out added a memorization element to the game. For example, when the ship changes the particles explode with the new color and the music changes to the ships specific "theme song" My thought was that the player would have to remember which color the ship was from the explosion and/or music each time the ship changed....and also from noticing which bits were helping/exploding when collected.

It may have become too easily embedded in my head though since I made the music and heard it hundreds of times so I knew automatically what ship I was when it changed based purely off of the music. Also since I played/tested it so much my mind was trained to pay attention to the color of the bits exploding and the trail behind the ship. However, I think it might be a good idea to add relative touch as an option in the settings. Some people are for it and some are against it. If I get time I may add it in a future update.

*Sorry for the long post, it's actually a partially copied response to another player/developer who had a slight issue with the controls, but otherwise enjoyed the game and look of it. However, thank you for your comment. Sorry the game was frustrating for you. I don't think it makes gameplay impossible, but I understand this game isn't for everyone. Thanks

Last edited by 8-Bit Avrin; 08-29-2012 at 09:30 AM.