08-29-2012, 10:49 AM
#21
Just watched the video and I'm very impressed!
Me being an artist I can really appreciate the effort that went into the artwork for this game and the gameplay looks like great fun!!
Can't wait to purchase tonight
08-29-2012, 11:10 AM
#22
I don't see the Shining Force.

08-29-2012, 11:37 AM
#23
Quote:
Originally Posted by GodSon View Post
This alone is worth the buy for me. Taking a BIG part of the freemium chains out the game...


EDIT: @The Devs...Will this ever see light on the Google Play Market in the future?
if there is enough demand, we should be able to pull it off. But I think our first priority is multipalyer battles to win monsters off of each other?

Check out our upcoming game's TA thread, Monster Island

Last edited by ZigZaGame; 08-29-2012 at 11:52 AM. Reason: knock on wood
08-29-2012, 11:39 AM
#24
Joined: May 2010
Location: Canada
Posts: 2,290
Quote:
Originally Posted by ZigZaGame View Post
if the game doesn't flop we should be able to pull it off. But I think our first priority is multipalyer battles to win monsters off of each other?
I heard mention somewhere that something tells you what monsters are found in a certain area etc, are there uber strong / hidden / legendary monsters that arent listed this way, or are super hard to find or have to grind for? What about mutations (like rare colours etc?)

These questions might not make sense in context of the game, but since I havent had a chance to play yet, its the best Ive got
08-29-2012, 11:47 AM
#25
Quote:
Originally Posted by Xexist View Post
I heard mention somewhere that something tells you what monsters are found in a certain area etc, are there uber strong / hidden / legendary monsters that arent listed this way, or are super hard to find or have to grind for? What about mutations (like rare colours etc?)

These questions might not make sense in context of the game, but since I havent had a chance to play yet, its the best Ive got
yeah, there are quests that reward you for finding certain monsters in the dungeon. I think thats what you saw.

and YES there are uber strong/hidden/legendary monsters you will hardly encounter! (no mutations, but thats in our potential update idea list, ill put a plus one next to it, thanks)

Check out our upcoming game's TA thread, Monster Island
08-29-2012, 12:42 PM
#26
Quote:
Originally Posted by ZigZaGame View Post
if there is enough demand, we should be able to pull it off. But I think our first priority is multipalyer battles to win monsters off of each other?
Well I for one hope the turn out is great and I'll support it there if ever the day comes. Thanks for the fast response.

Game Center: Diligence
08-29-2012, 12:42 PM
#27
Congrats on the release. Finally the wait is over (well except for the downloading part) bought it as soon as it became available in my local iTunes store.
08-29-2012, 12:47 PM
#28
Quote:
Originally Posted by ZigZaGame View Post
if there is enough demand, we should be able to pull it off. But I think our first priority is multipalyer battles to win monsters off of each other?
Tournaments actually with limited edition monsters as prizes. You can sell tournament entry tickets as IAP to recoup the expense of organizing and running the online tournaments.
08-29-2012, 12:55 PM
#29
Universal is great, but is there plans for a hd or retina version b4 i take the plunge?
08-29-2012, 01:56 PM
#30
Not in the UK App Store