App description: NO waiting. NO energy bars.
No. 1 RPG in 34 Countries!!!

"iOS' answer to Pokémon" -iFanzine.com

"Almost a cross between Pokemon and Shining Force" -Kotaku.com

"downright habit-forming" -148Apps.com

"fun mix of Final Fantasy, old-school RPGs, and Pokčmon" -iFans.com

"Dragon Island Blue is easily my new favorite game. Superb!!" -GameSaku.com

"Say Goodbye to Your Free Time" -Best10APPS.com

"If you were looking for a Pokémon experience on iOS, Dragon Island Blue delivers exactly what you seek...I cant recommend it enough." -AppAddict.net

"I was blown away when I saw Dragon Island in action. The amount of creatures in the game, coupled with the ability to evolve them and level up your own character has the potential for just a ridiculous amount of customization and strategy." -TouchArcade.com

Ever wanted to build an army of monsters? Dragon Island brings monster training and catching to a whole new level.

Your journey begins when you find a dragon egg on the hills near your village. Dragons were previously thought to be extinct. You and your dragon must discover why dragons, gone for so many years, have suddenly returned to the world! While exploring Dragon Island you will find:

Over 200 monsters. Catch. Combine. Evolve!
Strategic battles with hundreds of abilities
A game world so big it takes 16 screens to see
Collect gems, recipes and Soul Stones
11 spirit totems, summon Time, Fate and more
A quest system tied to the games plot
15 dungeons, including the Infinite Dungeon
Unique combat system: Army vs. Army
Unlock Breeder Licenses in the Arena
Universal app with Game Center support
Exclusive and Optimized for IOS, No DPads!
Challenges such as the Collection Hut, Capture Quests and Dragon Overlord hunt

Can you defeat the Dragon Overlords? Can you solve the mysteries of Dragon Island?
Thanks for playing!

NO network connection required.

NO waiting. NO timers. NO energy bars.
08-29-2012, 10:49 AM
#21
Just watched the video and I'm very impressed!
Me being an artist I can really appreciate the effort that went into the artwork for this game and the gameplay looks like great fun!!
Can't wait to purchase tonight
08-29-2012, 11:10 AM
#22
I don't see the Shining Force.

08-29-2012, 11:37 AM
#23
Quote:
Originally Posted by GodSon View Post
This alone is worth the buy for me. Taking a BIG part of the freemium chains out the game...


EDIT: @The Devs...Will this ever see light on the Google Play Market in the future?
if there is enough demand, we should be able to pull it off. But I think our first priority is multipalyer battles to win monsters off of each other?

Check out our upcoming game's TA thread, Monster Island

Last edited by ZigZaGame; 08-29-2012 at 11:52 AM. Reason: knock on wood
08-29-2012, 11:39 AM
#24
Joined: May 2010
Location: Canada
Posts: 2,303
Quote:
Originally Posted by ZigZaGame View Post
if the game doesn't flop we should be able to pull it off. But I think our first priority is multipalyer battles to win monsters off of each other?
I heard mention somewhere that something tells you what monsters are found in a certain area etc, are there uber strong / hidden / legendary monsters that arent listed this way, or are super hard to find or have to grind for? What about mutations (like rare colours etc?)

These questions might not make sense in context of the game, but since I havent had a chance to play yet, its the best Ive got
08-29-2012, 11:47 AM
#25
Quote:
Originally Posted by Xexist View Post
I heard mention somewhere that something tells you what monsters are found in a certain area etc, are there uber strong / hidden / legendary monsters that arent listed this way, or are super hard to find or have to grind for? What about mutations (like rare colours etc?)

These questions might not make sense in context of the game, but since I havent had a chance to play yet, its the best Ive got
yeah, there are quests that reward you for finding certain monsters in the dungeon. I think thats what you saw.

and YES there are uber strong/hidden/legendary monsters you will hardly encounter! (no mutations, but thats in our potential update idea list, ill put a plus one next to it, thanks)

Check out our upcoming game's TA thread, Monster Island
08-29-2012, 12:42 PM
#26
Quote:
Originally Posted by ZigZaGame View Post
if there is enough demand, we should be able to pull it off. But I think our first priority is multipalyer battles to win monsters off of each other?
Well I for one hope the turn out is great and I'll support it there if ever the day comes. Thanks for the fast response.

Game Center: Diligence
08-29-2012, 12:42 PM
#27
Congrats on the release. Finally the wait is over (well except for the downloading part) bought it as soon as it became available in my local iTunes store.
08-29-2012, 12:47 PM
#28
Quote:
Originally Posted by ZigZaGame View Post
if there is enough demand, we should be able to pull it off. But I think our first priority is multipalyer battles to win monsters off of each other?
Tournaments actually with limited edition monsters as prizes. You can sell tournament entry tickets as IAP to recoup the expense of organizing and running the online tournaments.
08-29-2012, 12:55 PM
#29
Universal is great, but is there plans for a hd or retina version b4 i take the plunge?
08-29-2012, 01:56 PM
#30
Not in the UK App Store

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