Another Castle - a rouguelike / platformer hybrid

09-02-2012, 06:36 PM
#11
Joined: Jan 2012
Location: Philippines
Posts: 19,149
If this game delivers the way I percieve it, it will definitely be on my device forever. Ha!

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
09-17-2012, 06:29 PM
#13
Holy crap! This sounds awesome! Really dug Kid Vector!
09-17-2012, 11:00 PM
#14
Sounds great!
09-18-2012, 10:19 AM
#15
Just played the web prototype, and this is gonna be one hell of a cool game!

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
09-18-2012, 11:06 AM
#16
Joined: Apr 2012
Location: United Kingdom
Posts: 528
Quote:
Originally Posted by Uncade View Post
I just uploaded the first prototype to AnotherCastleTheGame.com.
It's super barebones at the moment, but I wanted to get a version out as early as possible to start getting feedback.
Sweet! I'll be playing that later today!
09-19-2012, 12:18 PM
#17
The prototype is looking good
10-03-2012, 06:31 PM
#18
I just updated the prototype to version 0.02

This update includes:
A Yo Yo attack
Flying eyeballs
Treasure chests
Heart Containers
Potions
and an energy drink

You can play it here

I've also put up a quick youtube video showing off the update:

10-04-2012, 12:50 PM
#19
I'm not a platformer guy, but this seems like such a great idea.
10-04-2012, 02:56 PM
#20
I'm not a huge fan of randomly generated, but this looks really cool. I love the 2 1/2D style.