• Publisher: Riida.com
  • Genre: Strategy
  • Device: iPhone
  • Size: 4.9 MB
  • Version: 1.0.0
  • Price: Free
  • Average User Rating: 4.4 (13)
App description: Become a master of monsters who captures and trains monsters to battle the others.
Hatch different monsters with different skills and abilities. Make a battle team with your own style.
Challenge your friends in Game Center in real time and earn rewards!
Freedom on training your monsters in the way you want them to be.
Different skills and abilities combo that makes highly dynamic battles.

FEATURES:
- retro pixel art style
- real time battle through wifi or mobile network
- a large number of monsters to capture
- train your monsters and let them evolve into powerful forms


NOTE:
- Consistant Internet connection is required to play this game.
- Game Center is required to play the game. Your account is backed up with iCloud and shared on all of your devices.

Echoseven's comments:



09-06-2012, 07:05 AM
Wait. How important are gold coins? How many are needed to do things?
Because 99 cents for only 10 of them seems really unfair.
09-06-2012, 07:06 AM
Quote:
Originally Posted by rybred96 View Post
Wait. How important are gold coins? How many are needed to do things?
Because 99 cents for only 10 of them seems really unfair.
They can be used to speed up any of the tasks, but you can earn them from quests, selling monsters, or winning battles vs people.

Last edited by RobCRX; 09-06-2012 at 07:08 AM.

09-06-2012, 07:14 AM
Oh okay thanks.
I guess that's not thattt bad.
09-06-2012, 07:33 AM
Does the developer even have a site for the game?

I think we should start a wiki.

Edit: Looks like someone started one already:
http://littlemasters.wikia.com/wiki/Little_Masters_Wiki

Everyone try to pitch in all the info you can! I'm currently working on getting images and whatnot.

Last edited by RobCRX; 09-06-2012 at 07:51 AM.
09-06-2012, 07:58 AM
Man, this could be great, if you ever left your farm. Pokemon kicked ass because it had a world to explore and people to interact with, this is just a waiting game. It seriously needs some free roam love.
09-06-2012, 07:58 AM
My only question is, do we ever get to adventure? The battle system is perfect. Just what I could have asked for, but not being able to adventure sucks...

Quote:
Originally Posted by Bhoy View Post
Ask pbarillas how to make the character jump he's intelligent. He should answer. He sometimes doesn't answer though because he has other commitments like learning nursery rhymes, the alphabet and how to tie his shoe laces.
09-06-2012, 08:09 AM
Quote:
Originally Posted by [M&B]Games View Post
My only question is, do we ever get to adventure? The battle system is perfect. Just what I could have asked for, but not being able to adventure sucks...
I heard somewhere that dungeons will be coming later on.

Also, remember to contribute what you can to the wiki everyone!
09-06-2012, 08:12 AM
Way too many rage quitters. The devs should do something about this.

Either make those who forfeit fights lose coins

OR

Let players to quit battle if opponent leave game.

It just spoils the fun and where is the fighting spirit?

IAP is not necessary for this game unless you are racing with time to collect more monsters.
09-06-2012, 08:16 AM
My other concern would have to be push notifications. Why does the game have none? Definitely needs them.

EDIT: Also, what does electric beat?

Quote:
Originally Posted by Bhoy View Post
Ask pbarillas how to make the character jump he's intelligent. He should answer. He sometimes doesn't answer though because he has other commitments like learning nursery rhymes, the alphabet and how to tie his shoe laces.

Last edited by [M&B]Games; 09-06-2012 at 08:21 AM.
09-06-2012, 08:22 AM
Quote:
Originally Posted by [M&B]Games View Post
My other concern would have to be push notifications. Why does the game have none? Definitely needs them.

EDIT: Also, what does electric beat?
Water haha

And yeah push notifications definitely. I thought about that as soon as I opened the game.

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