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  #341  
Old 10-31-2012, 05:21 PM
Eoghann Eoghann is offline
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iPhone 4, iOS 5.x
 
Join Date: May 2012
Location: New York
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Quote:
Originally Posted by EFGames View Post
You might have unlocked a few already... The one that you mentioned as a bug is actually a hidden achievement.
And it's interesting, cause I just checked, and it says repeatable only once... Very weird.

Most of the unlockable achievements are "easy" to get though.

As for hidden stuff, the crow originally was something that was "subtle", but, being a more important gameplay element, I revised it to add the sparkle.

I've been contemplating for a while adding little insects to the table (a bit like in "One Epic Knight) that could be squished and drop something...
Yeah the crow is awesome. To me it sufficed with the crowing, that's how I know to get ready to tap him. I didn't really need the sparkling. But it's alright!

Bugs sound like a pretty neat addon!

Would animals per region be too much?
Forest, Desert, Mountain animals, etc.
Scorpion/rattlesnake/vulture for Burning Sands
Wolf/fox in Frost Wind Pass,
Eagles/hawks/falcons or even a rabbit in Crow's landing.
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  #342  
Old 10-31-2012, 05:34 PM
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EFGames EFGames is offline
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Quote:
Originally Posted by Eoghann View Post
Yeah the crow is awesome. To me it sufficed with the crowing, that's how I know to get ready to tap him. I didn't really need the sparkling. But it's alright!

Bugs sound like a pretty neat addon!

Would animals per region be too much?
Forest, Desert, Mountain animals, etc.
Scorpion/rattlesnake/vulture for Burning Sands
Wolf/fox in Frost Wind Pass,
Eagles/hawks/falcons or even a rabbit in Crow's landing.
Thats what I had in the original game design White Fox in Frost Wind, scorpions in desert, etc...

We just ran out of time...

But... this will be done, one day...

There are still some MAJOR things that I want to add, which I'll keep "secret" for now.
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  #343  
Old 10-31-2012, 05:53 PM
Exact-Psience Exact-Psience is offline
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iPad mini, iOS 6.x
 
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While playing the game, I've always dreamt about parrying an attack with the sword, and spinning backfist with the shield on the enemy's face...

...or ducking a high slash and rising up, punching with the shield edge on the enemy's throat. Then the enemy drops his weapon and shield holds his throat, and crumple stuns til he falls down.
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  #344  
Old 10-31-2012, 07:15 PM
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EFGames EFGames is offline
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Quote:
Originally Posted by Exact-Psience View Post
While playing the game, I've always dreamt about parrying an attack with the sword, and spinning backfist with the shield on the enemy's face...

...or ducking a high slash and rising up, punching with the shield edge on the enemy's throat. Then the enemy drops his weapon and shield holds his throat, and crumple stuns til he falls down.
We had very similar animations recorded with motion capture - the fight coordinator who performed the fighting moves has choreographed a lot of battle sequences for big Hollywood movies, Troy, Sherlock Holmes, Dark Knight, to name a few... The leap Thrust is from Troy

Unfortunately, due to time constraint again, we never got the chance to clean/add these in the game...
Which is quite a shame...
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  #345  
Old 10-31-2012, 07:45 PM
Eoghann Eoghann is offline
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That leap thrust. I think they call it "estocada" in bull fighting was my favorite move in Troy. when he kills the big dude with it. Neat.

Really excited to know you guys have a lot of extra stuff for future updates!

The arrows. How does that work? Is it automatic?
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  #346  
Old 10-31-2012, 07:52 PM
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EFGames EFGames is offline
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Quote:
Originally Posted by Eoghann View Post
That leap thrust. I think they call it "estocada" in bull fighting was my favorite move in Troy. when he kills the big dude with it. Neat.

Really excited to know you guys have a lot of extra stuff for future updates!

The arrows. How does that work? Is it automatic?
Arrows Storm? It is automatic at the moment - after you do the correct swipe, the hero protects himself behind the shield.

Fight in the shade
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  #347  
Old 10-31-2012, 08:28 PM
Eoghann Eoghann is offline
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Quote:
Originally Posted by EFGames View Post
Arrows Storm? It is automatic at the moment - after you do the correct swipe, the hero protects himself behind the shield.

Fight in the shade
At the moment? Will you incorporate a different gesture mechanic to activate it?

Do you happen to have a shield bash,kick to the chest, stab enemy while he's in the ground mocap by any chance? It would look pretty nifty.

Stupid phone keeps posting before I'm done.

You know how in guitar hero you can dress your char, pose him and snapshot him? Would it be a big deal to have that option? I know it doesnt really add to the game, just throwing an idea out there. I'd love to have a screenshot with the new iron helmet coming up. (it's in the Halloween update)?

Last edited by Eoghann; 10-31-2012 at 08:34 PM..
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  #348  
Old 10-31-2012, 08:38 PM
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EFGames EFGames is offline
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Quote:
Originally Posted by Eoghann View Post
That leap thrust. I think they call it "estocada" in bull fighting was my favorite move in Troy. when he kills the big dude with it. Neat.

Really excited to know you guys have a lot of extra stuff for future updates!

The arrows. How does that work? Is it automatic?
Quote:
Originally Posted by Eoghann View Post
At the moment? Will you incorporate a different gesture mechanic to activate it?
Been thinking about it - some kind of "tap tap tap" to build up a multiplier.

Quote:
Originally Posted by Eoghann View Post
Do you happen to have a shield bash,kick to the chest, stab enemy while he's in the ground mocap by any chance? It would look pretty nifty.
As a matter of fact, yes, we did record some animations when you kill the enemies on the ground. They were to be used during the "score" summary screen: an invader tries to grab you, you kick him in the head or stab him, etc.
But we're kind of having a hard time retrieving those...


Quote:
Originally Posted by Eoghann View Post
You know how in guitar hero you can dress your char, pose him and snapshot him? Would it be a big deal to have that option? I'd love to have a screenshot with the new iron helmet coming up. (it's in the Halloween update)?
I'll talk to the programmer if it's something that could be added. "Simple" (it's never as simple as I want it to be...) integration will be to have a button on the equipment window that zooms the portrait frame full screen.
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  #349  
Old 11-05-2012, 01:29 PM
frisbee10461 frisbee10461 is offline
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Join Date: Feb 2012
Posts: 174
Default Date for Upgrade?

Hello, all:

Does anyone have a date as to when this fantastic upgrade is going to be released?

Thanks,
frisbee10461
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  #350  
Old 11-05-2012, 03:24 PM
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EFGames EFGames is offline
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Originally Posted by frisbee10461 View Post
Hello, all:

Does anyone have a date as to when this fantastic upgrade is going to be released?

Thanks,
frisbee10461
Soon We're waiting for approval to build back up some exposure for the game.
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