Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > Upcoming iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #1  
Old 06-17-2013, 11:40 PM
iandunlop_oeFun iandunlop_oeFun is offline
Senior Member
iPhone 5, iOS 7.x
 
Join Date: Jun 2012
Location: Austin, TX
Posts: 101
Default Konductra: Graveyard Shift a new iOS 6+ puzzle game with a twist!

For those of you that recognize the name and company - yes, 'The Day I Tried...' has not been forgotten and is still in development.

Creatively I needed to scratch an itch (so to speak) that I've had for a while. I wanted to go back to a puzzle game I developed on the Nintendo DS back in 2006. This game was called Konductra. It was a tile matching game with an overly complicated mechanism. Some people loved it and unfortunately most people didn't. Over the years I've often thought of ways that I could have improved the gameplay and I finally got around to trying and testing those ideas. The result is Konductra: Graveyard Shift. It's a new puzzle game for iOS 6.0+ that is in testing right now and it will be available soon! More information and movies will be available later. For now here is a screen shot to check out.

Reply With Quote
  #2  
Old 06-23-2013, 11:43 PM
iandunlop_oeFun iandunlop_oeFun is offline
Senior Member
iPhone 5, iOS 7.x
 
Join Date: Jun 2012
Location: Austin, TX
Posts: 101
Default

Video showing gameplay:


Low bandwidth Version | Pop Up
Reply With Quote
  #3  
Old 06-24-2013, 02:18 AM
undeadcow undeadcow is offline
Senior Member
iPod Touch (5th Gen), iOS 6.x
 
Join Date: Dec 2010
Location: Houston, TX
Posts: 9,117
Default

This looks interesting.
Reply With Quote
  #4  
Old 06-24-2013, 06:16 AM
_Max_ _Max_ is offline
Senior Member
 
Join Date: Apr 2012
Posts: 1,421
Default

Not really sure about the game rule, is this same rule as triple town?
Reply With Quote
  #5  
Old 06-24-2013, 09:10 AM
iandunlop_oeFun iandunlop_oeFun is offline
Senior Member
iPhone 5, iOS 7.x
 
Join Date: Jun 2012
Location: Austin, TX
Posts: 101
Default

Quote:
Originally Posted by undeadcow View Post
This looks interesting.
Thanks.
Reply With Quote
  #6  
Old 06-24-2013, 09:23 AM
iandunlop_oeFun iandunlop_oeFun is offline
Senior Member
iPhone 5, iOS 7.x
 
Join Date: Jun 2012
Location: Austin, TX
Posts: 101
Default

Quote:
Originally Posted by _Max_ View Post
Not really sure about the game rule, is this same rule as triple town?
No. Triple town is turn based and works on grouping three of a kind to make a new tile.

Konductra is a tile matching puzzle game combined with a tower defense game.

In Konductra you match tiles to create long chains and then by connecting them to the center lightning cloud you can destroy them making way for new tiles.

Enemies approach from the boards edges and fly towards the center cloud. When they reach the center they attack it decreasing your health.

When a tile is destroyed it damages any enemy that occupies that space.

Tiles themselves can "block" enemies; slowing them down giving you additional time to connect chains and destroy them. Thus, tile placement has a strategic element as well as a puzzle element.

Hope that helps and let me know if you have any further questions.
Reply With Quote
  #7  
Old 06-24-2013, 10:10 PM
iandunlop_oeFun iandunlop_oeFun is offline
Senior Member
iPhone 5, iOS 7.x
 
Join Date: Jun 2012
Location: Austin, TX
Posts: 101
Default Konductra: Graveyard Shift - Skull Attack!

Game tiles affect the flying creatures in different ways. Some block giving you a moment to think, however others have unpleasant effects. In this screen shot you can see the skulls multiply when they touch a skull game tile.

Reply With Quote
  #8  
Old 06-24-2013, 11:23 PM
_Max_ _Max_ is offline
Senior Member
 
Join Date: Apr 2012
Posts: 1,421
Default

Quote:
Originally Posted by iandunlop_oeFun View Post
No. Triple town is turn based and works on grouping three of a kind to make a new tile.

Konductra is a tile matching puzzle game combined with a tower defense game.

In Konductra you match tiles to create long chains and then by connecting them to the center lightning cloud you can destroy them making way for new tiles.

Enemies approach from the boards edges and fly towards the center cloud. When they reach the center they attack it decreasing your health.

When a tile is destroyed it damages any enemy that occupies that space.

Tiles themselves can "block" enemies; slowing them down giving you additional time to connect chains and destroy them. Thus, tile placement has a strategic element as well as a puzzle element.

Hope that helps and let me know if you have any further questions.
Quite nice, looking for this, any plan for release date?
Reply With Quote
  #9  
Old 06-24-2013, 11:26 PM
iandunlop_oeFun iandunlop_oeFun is offline
Senior Member
iPhone 5, iOS 7.x
 
Join Date: Jun 2012
Location: Austin, TX
Posts: 101
Default

Quote:
Originally Posted by _Max_ View Post
Quite nice, looking for this, any plan for release date?
Thanks.

The game has been submitted to Apple for review. If everything goes well I'll be looking at a release date in the next 10 - 15 days.
Reply With Quote
  #10  
Old 06-25-2013, 08:10 AM
tandrask34 tandrask34 is offline
Junior Member
iPhone 3G, iOS 1.x
 
Join Date: Jun 2013
Posts: 1
Default Investment

Thanks for nice post
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent