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  #231  
Old 10-24-2012, 06:08 PM
Sojourn Sojourn is offline
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iPad Air, iOS 7.x
 
Join Date: May 2012
Location: MA, USA
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Quote:
Originally Posted by DigitalB33R View Post
I want the new features but not IAPs (dont even want to see them).
You know, I wasn't looking for it, but I didn't notice any IAP stuff. Didn't even think about it until after I had been playing for a while. I'm sure if I went in looking for it, I could find it -- but it wasn't in my face at all, which I appreciate.
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  #232  
Old 10-24-2012, 06:52 PM
Sithinious Sithinious is offline
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Join Date: Jun 2012
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I'm not even sure there IS IAP in the HD version... Maybe in only the basic feildrunners 2? If there is an IAP store in the HD version, it's incredibly well hidden.
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  #233  
Old 10-24-2012, 07:51 PM
Markku Markku is offline
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iPad 2
 
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Hey if I go back to my home screen to take a break playing can I go back to where I left off?
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  #234  
Old 10-24-2012, 08:00 PM
tabs tabs is offline
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iPad Air, iOS 7.x
 
Join Date: Feb 2009
Location: Philippines
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Wow, I'm surprised to see the update with bug fixes and faster loading time (my concerns with the game). Any thoughts? Can't play till I get home. I don't care bout iAP, I curious to see if the bugs and loading time are fixed.
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  #235  
Old 10-24-2012, 09:55 PM
Baracus Baracus is offline
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iPad Air, iOS 7.x
 
Join Date: Jun 2009
Location: UK
Posts: 598
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Quote:
Originally Posted by tabs View Post
Wow, I'm surprised to see the update with bug fixes and faster loading time (my concerns with the game). Any thoughts? Can't play till I get home. I don't care bout iAP, I curious to see if the bugs and loading time are fixed.
Load times definitely improved but I still get sound break up around wave 35 of any map
Haven't played long enough to say about any other bugs coz that sounds stops me wanting to continue.
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  #236  
Old 10-24-2012, 10:10 PM
tabs tabs is offline
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iPad Air, iOS 7.x
 
Join Date: Feb 2009
Location: Philippines
Posts: 669
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Quote:
Originally Posted by Baracus View Post
Load times definitely improved but I still get sound break up around wave 35 of any map
Haven't played long enough to say about any other bugs coz that sounds stops me wanting to continue.
Aw, thats too bad. Will have to see it for my self. Thanks for the info!
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  #237  
Old 10-24-2012, 10:12 PM
Markku Markku is offline
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iPad 2
 
Join Date: Jul 2011
Posts: 1,086
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Wow nobody answerd my question, so I'll ask em again.

Can put the smart cover on the iPad and resume later where I left off,

What makes this game so amazing I love tower defenses and I hear this is the best, so what makes it amazing?
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  #238  
Old 10-25-2012, 02:52 AM
september september is offline
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Join Date: Sep 2012
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It's all about the artwork and the majority of the maps are open and not on a set path, so you build a path using your turrets. They've introduced predetermined paths in FR2, it really doesn't play a great deal different from most TD games, but it does have a more relentless feel in general due to number of enemies and heaps of waves.

The artwork and character are probably what sets it apart the most.

I'm not sure what you mean by the other question but you can save at any point, most of the time leaving minimised for any length of time will cause a reload of app when you resume.

Last edited by september; 10-25-2012 at 02:55 AM..
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  #239  
Old 10-25-2012, 03:55 AM
RodmanSan RodmanSan is offline
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iPad (3rd Gen), iOS 6.x
 
Join Date: Oct 2010
Location: E-Troid, the Netherlands
Posts: 397
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Quote:
Originally Posted by Markku View Post
Wow nobody answerd my question, so I'll ask em again.

Can put the smart cover on the iPad and resume later where I left off,
Most games are paused when closing the smart cover on the iPad by my knowledge....
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  #240  
Old 10-26-2012, 12:30 PM
MaxPower MaxPower is offline
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Join Date: Mar 2009
Posts: 198
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Alec, I have a suggestion for the game. I love that you can build and modify towers while the game is paused. IMO, this is one of the things that sets the game apart from many other tower defense type games. It allows you to strategize more and not have to worry about having fast fingers to modify everything during play. I like that you can sell back any towers you build when the game is paused for the full price. However, if you delete or upgrade existing towers while the game is paused there doesn’t seem to be a way to undo that. I’d like to see an “undo” or “reset all changes” button that would set your towers back to the way they were when you paused the game. That would allow you to try a couple of different schemes to see what you like the best.

Love the game though. Definitely my favorite iOS game at the moment.
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