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App description: Space is still a dangerous placed for even the most seasoned starship pilot, full of asteroids, multicolored floating blocks, and space mines. It's still even more dangerous when your accelerator is stuck to the floor and your brakes are out. Can you survive long enough to get that elusive high score or are you still destined to add a new crater to the face of an unsuspecting asteroid?

PeteOzzy's comments:
https://itunes.apple.com/gb/app/hypership-still-out-control/id753397884?mt=8

01-20-2014, 06:03 PM
#2
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,717
Immensely enjoyed the first game... but does this one add anything new other than levels?

Social Games: Pocket Mine 2, Terra Battle, FF Record Keeper, PAD
GameCenter: StriveMind

01-20-2014, 07:28 PM
#3
Joined: Jul 2009
Posts: 1,694
Oh nice! This is a pleasant surprise. DLing soon...
01-20-2014, 09:38 PM
#4
Joined: Sep 2009
Posts: 1,677
This game is NOT optimized for iphone 5 even though it says it is in supported devices. There are black bars on the top and bottom and the black space is a dead zone, meaning you can't move your finger there and still control the ship, which is a real pain in the a$$. My finger always drifts down there causing the ship to stop, which equals game over
01-20-2014, 09:57 PM
#5
Joined: Apr 2012
Posts: 3,426
The game is The game is good to play. Enjoy it until now.

Pine Entertainment
01-21-2014, 07:39 AM
#6
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,366
Send a message via MSN to syntheticvoid
Quote:
Originally Posted by Snooptalian View Post
This game is NOT optimized for iphone 5 even though it says it is in supported devices. There are black bars on the top and bottom and the black space is a dead zone, meaning you can't move your finger there and still control the ship, which is a real pain in the a$$. My finger always drifts down there causing the ship to stop, which equals game over
Unfortunately, I know exactly what you mean... Their previous Hypership game isn't widescreen supported either, and that bottom dead zone has caused many unnecessary deaths. To the point that I deleted the game because of frustration - even though it's only a couple MB...

I'll hold off on this one hoping they add widescreen support (at the very least, let us use the blackbars instead of cutting the touch area off...).
01-21-2014, 08:36 AM
#7
Joined: Apr 2012
Posts: 1,443
Argh, too bad, not support Iphone 5, hope it will update Iphone5 in future
01-21-2014, 10:43 AM
#8
What's new? The screenshots look identical. Loved the first game, would like randomized levels.
01-21-2014, 12:47 PM
#9
Joined: Jul 2009
Posts: 1,694
Quote:
Originally Posted by Flynn Taggart View Post
What's new? The screenshots look identical. Loved the first game, would like randomized levels.
Some new enemies and different modes. It's very similar to the first and I'm enjoying it just as much. It's too bad the widescreen issue is preventing people from trying it (I roll with the 4S). Was hoping to see syntheticvoid and co. on the leaderboards...

Definitely worth checking out if you're a shmup fan and not bothered by the black bars.
01-21-2014, 01:52 PM
#10
Joined: May 2012
Location: In the Chatroom
Posts: 15,759
Not much better than the first one.