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iPhone: Bugz

11-26-2008, 04:40 PM
#1
Joined: Nov 2008
Posts: 202
Bugz

Bugz is the first iPhone game released by Didev Studios.

Bugz is a game of skill and chance. The aim of the game is to pop as many bugz as possible by starting a chain reaction of bugz popping.

To do this you have to tap the screen to create an initial pop which will expand and then shrink again.

If your pop hits another bug then that bug will pop, starting a chain reaction effect.

Features
102 levels of addictive gameplay!
Multiple profile management with ability to save and load your current state.
Online high score table - upload your score and view worldwide high scores in game.
Custom soundtrack.
Prefer to listen to your iPod while playing? Simply toggle the setting.
Hours of replay value.

Screenshots and videos are available on the Bugz website at http://www.didev-studios.com/bugz/



11-26-2008, 04:46 PM
#2
Joined: Nov 2008
Posts: 1,393
Looks like it could be a lot of fun, I remember playing a flash game really similar to this, and then I know it was ported to the iPhone, but this looks a lot more original and overall better. Looks like a great first project from the developer and I can't wait to try this one out. Cheers!

Edit: looked it up, it's a lot like boomshine, so try that game out first if you're not sure how this will play. The port of the game only had 12 levels, so I hope this one lasts a little longer!

Last edited by Tennisking1o1; 11-26-2008 at 04:49 PM.

11-26-2008, 04:53 PM
#3
Joined: Nov 2008
Posts: 202
102 levels and the constant competition on the high score table should keep you entertained for a good while
11-26-2008, 04:55 PM
#4
Joined: Nov 2008
Posts: 1,393
Quote:
Originally Posted by InsertWittyName View Post
102 levels and the constant competition on the high score table should keep you entertained for a good while
Wow, I will definately give this a solid look now. Congrats on your first game (are you the developer or just somehow affiliated?). Looks great though
11-26-2008, 04:57 PM
#5
Joined: Nov 2008
Location: San Francisco, CA
Posts: 1,841
For your delight...


Youtube link | Pop Up
11-26-2008, 05:00 PM
#6
Joined: Nov 2008
Posts: 1,393
Quote:
Originally Posted by salsamd View Post
YouTube: video
Very nice, the different "enemies" and such seem like a great addition to such a simple game that could make this worth a purchase
11-26-2008, 05:20 PM
#7
Joined: Nov 2008
Posts: 202
Quote:
Originally Posted by Tennisking1o1 View Post
Wow, I will definately give this a solid look now. Congrats on your first game (are you the developer or just somehow affiliated?). Looks great though
I'm one half of the development team

It is a re-write of a PSP game I released around a year ago.

Glad you like it.
11-26-2008, 05:44 PM
#8
Joined: Oct 2008
Posts: 4,404
Hey it's like that internet game, can't remember the name, but exactly same gameplay.

When is it out? How much would it be?
11-26-2008, 05:46 PM
#9
Joined: Nov 2008
Posts: 1,393
Quote:
Originally Posted by donkei View Post
Hey it's like that internet game, can't remember the name, but exactly same gameplay.

When is it out? How much would it be?
I mentioned it above, it's called boomshine. And it's out now for $3, seems like it's worth it for around 100 levels...
11-26-2008, 05:52 PM
#10
Joined: Nov 2008
Posts: 202
Quote:
Originally Posted by Tennisking1o1 View Post
I mentioned it above, it's called boomshine. And it's out now for $3, seems like it's worth it for around 100 levels...
Apologies if you mis-understood me. My game is 102 levels, I don't know how many levels the iPhone version of Boomshine has.