★ TouchArcade needs your help. Click here to support us on Patreon.

Khalid Shaikh

06-10-2009, 09:00 AM
#1
Joined: Jan 2009
Posts: 536
Khalid Shaikh

I guess you've been talking about this dev already, but with the search function I couldn't find anything.

Phil Schiller last Monday at the WWDC was talking about 50.000 iPhone apps.
He forgot to mention that 1/50 of them are Khalid Shaik's.

I'm quite tolerant, but this guy is abusing of the App Store.
He just put in there 800+ applications and I bet he makes more than 100$ per day with his crap software.

This is not fair.
06-10-2009, 09:36 AM
#2
Joined: Apr 2009
Location: 31.560499, -111.904128
Posts: 7,471
He won't get his 81 virgins when he dies, he will go straight to hell,

translation:

He won't get his 81 new iPhones when he dies, he will go straight to technology hell (microsoft).

Hakuna Matata

06-10-2009, 12:43 PM
#3
Joined: Dec 2008
Location: USA BABY
Posts: 924
Quote:
Originally Posted by LBG View Post
He won't get his 81 virgins when he dies, he will go straight to hell,

translation:

He won't get his 81 new iPhones when he dies, he will go straight to technology hell (microsoft).
haha...ya i just saw one of his games he is charging 5 dollars for a crapy tennis game...

DinoSmash online id: *DoMbAv94* (stars included)
I LOVE THE IPOTCH!!!!!!
App reviewer on Appmania!
CarJack Streets Promo Code Giveaway!!!
06-10-2009, 12:51 PM
#4
Joined: Jun 2009
Posts: 6
Aargh! Don't get me started on this guy....
06-10-2009, 12:53 PM
#5
youd think having 800+ apps plus ~5 release per day would raise a flag at Apple...
06-10-2009, 01:16 PM
#6
They should limit the number of apps you can publish with your $99 fee to, say, 12 per year or something. I figure that nobody can reasonably do more than 1 app per month and have them be any good. If you want to do more, pay another $99. That would stop the abuse, but not affect legit developers. (That would be 12 unique apps; updates wouldn't count.)

--Eric

Realmaze3D on the App Store
Realmaze3Free: 3 free mazes (a taste of Realmaze3D)
06-10-2009, 01:33 PM
#7
Joined: Feb 2009
Posts: 603
Wow, I hadn't heard of this guy....

They need to institute a submission fee. Something low and reasonable (say fifty bucks), just to keep people from using this shotgun-style approach. It's obvious that most of his apps have never been bought by more than 1 or 2 people - the vast majority have zero reviews. Perhaps most infuriating is that he's using hundreds of copyrighted names! iCounterStrike? An app masquerading as iDracula, just without the subtitle?! I would hazard a guess that he doesn't own the rights to most of the sounds and pictures he's using either. The nerve of this guy is apalling. He needs to get himself sued out of existence so he's not wasting Apple's time.

This is the same reason why spam is so prevalent in e-mail - its free to bombard as many people as you possibly can. If it cost the price of a stamp to send an e-mail, it would be impossible to support a business model driven by spam.
06-10-2009, 01:43 PM
#8
Joined: Mar 2009
Posts: 1,446
Quote:
Originally Posted by Eric5h5 View Post
They should limit the number of apps you can publish with your $99 fee to, say, 12 per year or something. I figure that nobody can reasonably do more than 1 app per month and have them be any good. If you want to do more, pay another $99. That would stop the abuse, but not affect legit developers. (That would be 12 unique apps; updates wouldn't count.)

--Eric
This sounds good in theory, but I don't neccessarily agree with this because big name developers that are actual full-time companies can really pump out some high quality games. For example, the app store has been open for about 23 months and Gameloft has about 35 games, not including lite versions. This means they would have to pay the extra money since they have created more then your limit. I'd say Gameloft puts out pretty polished games, and not just shovelware, so they probably wouldn't be very happy dishing out the cash, even though one hundred dollars wouldn't be too much for a company that size.

Quote:
Originally Posted by MikaMobile
They need to institute a submission fee. Something low and reasonable (say fifty bucks), just to keep people from using this shotgun-style approach.
I'm not as educated on the income of developers as you but what if there are developers who actually try on their apps, but don't even make the fifty bucks because it falls into the vast jungle of the lost and forgotten majority of the app store? I don't know how much the average developer makes off their app, but I don't think anybody should have to worry about losing money from submitting an app.

/sarcasm

Last edited by CDubby94; 06-10-2009 at 01:48 PM.
06-10-2009, 01:45 PM
#9
Joined: Apr 2009
Location: 31.560499, -111.904128
Posts: 7,471
With a bit of luck, he will have his hands cut off for stealing (copyright infringement is probably considered as stealing in Pakistan or wherever he comes from).

Hakuna Matata
06-10-2009, 01:56 PM
#10
Joined: Apr 2009
Location: San Francisco, CA
Posts: 1,680
Send a message via AIM to dogmeat
Quote:
Originally Posted by LBG View Post
With a bit of luck, he will have his hands cut off for stealing (copyright infringement is probably considered as stealing in Pakistan or wherever he comes from).
he lives in silicon valley...

Lots of indians live in San Jose ( silicon valley ) and have mustaches and go to frys electronics on the weekend wearing shorts.

You will only find the above funny if you're from SJ like me

Artist | Designer
@PixelDogmeat