★ TouchArcade needs your help. Click here to support us on Patreon.
09-18-2012, 02:04 PM
#21
Quote:
Originally Posted by Royce View Post
Attempting to answer my own question based on Sanuku's video, it appears that you control vertical movement only by sliding (still not sure if it's a direct or relative control), and you fire by tapping enemies to target, possibly with other mechanics for other weapons. I definitely see this as something that I would have to play with my iPad laid down and not held in my hands. That's a bit of a turn off, but I'll still buy this since it looks pretty cool.
With Seeker missiles, yes you'll have to tap with your right hand fingers. I usually play on the iPad since its a bigger screen, and while its not as comfortable as on the iPhone/iPod Touch, it definitely is not bad either.

There is also the machine gun which simply requires a touch anywhere on screen to fire (classic shoot-em-up style). That is easier to use on the iPad.

Oh and it's relative touch, with sensitivity settings in the options menu.
09-18-2012, 02:15 PM
#22
Quote:
Originally Posted by Knight View Post
... with sensitivity settings in the options menu.
This is especially nice for allowing play by people with different finger sizes and strengths! I wish more games offered this option.

09-18-2012, 04:43 PM
#23
Update 1.0.1 has been approved - various fixes for iOS6 and other minor improvements.
09-18-2012, 05:53 PM
#24
Joined: Jan 2011
Location: NYC/CT...USA
Posts: 947
So I'll be able to rock this baby on my new 16:9 screen when my iphone5 comes? That's a blessing!

TESTING!-Most APPSASIA apps ...if your a dev hit me up and ill help.
*Member of the BETA TESTER ALLIANCE
MY PAST BETA LIST..
09-18-2012, 06:32 PM
#25
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,255
What's the size of this puppy?
09-18-2012, 06:34 PM
#26
Quote:
Originally Posted by awp69 View Post
What's the size of this puppy?
the puppy takes up 99.5 MB installed on my phone
09-18-2012, 06:38 PM
#27
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,255
Quote:
Originally Posted by Knight View Post
the puppy takes up 99.5 MB installed on my phone
Thanks! Anxious to hear some more impressions!
09-18-2012, 09:56 PM
#28
should be out in a few minutes in the US.
09-18-2012, 10:30 PM
#30
Game Impressions

Unassuming little shmup, quite interesting in its own way. Probably starts off a little slow for some, but considering the one-shot-death mechanic (sans upgrade) appears to have its own measured pace.

Change of weapon appears to drastically affect gameplay type. Personally I enjoyed it a lot more after unlocking the machine gun, particularly on the iPad. (Though must lament the lack of autofire which would then allow the ship to be controlled by a finger placed anywhere on-screen.)

IAP is present, though the store appears to be down at the moment. In-game rewards appeared to be reasonably balanced up to the point I played.

No immediate regrets about picking this up and I look forward to spending a little more time with it.