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#11
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A good question... and yes, you can indeed 'eject' your unfortunate passengers from their seats during the ride, should the mood take you! ![]() We don't have a set in stone release date yet but hopefully we should be able to show you a little more of the game soon. We are actually just about to go into a closed beta, which people were free to register for over on our forums (http://forums.frontier.co.uk/). Unfortunately the window of time to apply for the beta has already passed, I will make sure to post here if it repoens though. I can't go too much into details, but if anyone has any questions I'll do my best to answer them for you. Just fire away! |
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#12
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It's too bad to hear about the beta, but I understand and if something does change please let me know.
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#13
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I have a question Ashley and sorry if this was already asked. Will this game be playable on multi devices? I play on my iPhone at work and iPad at home so I wanted to be able to continue from where I left off on one device to the next.
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#14
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Very good question, I'd like to know as well.
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#15
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This feature won't be available for the beta, but it is something that we want to implement before the game is released. I can't give you a 100% definite answer, but as it stands we do plan to allow you to play the same save game over multiple iOS devices. Last edited by Frontier Ashley; 09-28-2012 at 03:56 AM.. |
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#16
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Looks amazing. My question is: Is this game totally grid-free or an option to switch between free-form and snap to grid? Can you construct everything such as the path in free-form like in the coaster track in the trailer? Thank you.
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#17
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#18
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Thank you Ashley. I really hope there's the one-click button to toggle the grid-snapping for those "gardener" players like me.
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#19
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New high-res screen shots for you! Release coming very soon...
![]() Screenshots (960 x 640): Click to enlarge ![]() ![]() ![]() ![]()
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#20
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