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Panic Springs by Gamesmold -> FREE

09-18-2012, 11:35 AM
#1
Joined: Feb 2012
Location: Germany
Posts: 3,493
Panic Springs by Gamesmold -> FREE



Game Center: sink_or_swim
09-18-2012, 12:02 PM
#2
Joined: Dec 2009
Location: Fort Lauderdale
Posts: 5,498
Gamesmold, FYI, is the developer who recently released Bloody Roofs.

09-18-2012, 12:31 PM
#3
Joined: Jun 2010
Location: a[V-O-I-D]
Posts: 14,101
Send a message via MSN to syntheticvoid
HD is free too...
09-18-2012, 12:31 PM
#4
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,250
Quote:
Originally Posted by Greyskull View Post
Gamesmold, FYI, is the developer who recently released Bloody Roofs.
Yes, and that's the reason I'll be downloading this. Obviously a much different game, but the devs have my attention after Bloody Roofs.
09-18-2012, 12:50 PM
#5
Joined: Mar 2011
Posts: 3,687
Could someone explain how a landscape can be both procedural and memorizable, as stated in screenshot 3? I just can't wrap my head around that...
Otherwise looks pretty neat.
09-19-2012, 09:11 AM
#6
Joined: Dec 2010
Posts: 145
Quote:
Originally Posted by Royce View Post
Could someone explain how a landscape can be both procedural and memorizable, as stated in screenshot 3? I just can't wrap my head around that...
Otherwise looks pretty neat.


The landscape is being generated procedurally, using a special algorithm with a fixed seed value.
This way, the landscape is endless, but always the same (and thus memorizable).

Panic Springs was my first endless runner game, and the first time for me to integrate Game Center. It was not only a big fun creating a game that looked like an Atari 2600 game, it was also a good test run for my next title, Spooky Hoofs.

Best,
Thomas
www.gamesmold.com
09-19-2012, 11:26 AM
#7
This game is really cool. I got this a long time ago apparently and forgot about it, never even installed it. glad it went free so I was reminded to actually play it.

I reached a check point - is there a way to start from here? Or does it just give me this rocket powerup to use?