• Publisher: Fireproof Games
  • Genre: Puzzle
  • Device: iPad
  • Size: 177.2 MB
  • Version: 1.0.3
  • Price: $0.99
  • Average User Rating: 4.5 (6)
App description: Welcome to The Room, a physical puzzler, wrapped in a mystery game, inside a beautifully tactile 3D world.

TECHNICAL NOTE: If you're having problems with the game crashing after the first chapter, please turn off your iPad (by holding down the power button until "Slide to power off" appears) and restart it. We're working on a more permanent fix.

App Store Editor's Choice in 146 countries
#1 App in UK & US
#1 App in 65 other countries
#1 Game in 80 countries
#1 Puzzle Game in 116 countries
#1 Adventure Game in 115 countries
#1 Grossing Game in 19 countries including the UK
Reached the top 10 Highest Grossing Game in 103 countries

The Room has been awarded the following:

Apples iPad Game of the Year 2012
BAFTA Best British Game 2012
GDC Award Best Mobile/Handheld Game 2012
New York Video Game Critics Circle Best Mobile/Handheld Game 2012
International Mobile Games Awards Excellence in Visuals
International Mobile Games Awards Peoples Choice
TIGA Awards Best Game Design 2012
Pocket Gamer Gold Award
Develop Awards Best Micro Studio (Fireproof Games)

*****************

TouchGen
This is one of the games at the pinnacle of what we know the iPad to be capable of."
"A must have for the iPad

Eurogamer - App Of The Day Award
...resist hurrying and savour every sliding panel and twist of a dial. The Room is the cave of mysteries from everyone's childhood; a perfect encapsulation of the fear and pleasure of discovery."

Gametrailers
The touchscreen controls really shine. A must play

Kotaku - Gaming App of the Day
"More fun than Christmas morning and one of the best games on the iPad. Pay for quality."

Penny Arcade - App Of The Day
This isnt a title that is hindered by touch controls as much as its set free by them"

Arcade Sushi
"I couldnt stop playing this fascinating brain teaser...beautifully crafted"

Indie Game Magazine
"Fireproof Games has hit a home run"

Pocket Gamer
More suspense than a thousand bullet-riddled shooters"

Game Informer
Excellently produced, clever puzzles and spine-tingling music"

Jaysisgames
"The immersion overrides any sense of your surroundings beyond the box"
"The Room is eye candy for the mind."

IGN
The most realistically rendered objects in a mobile title to date.

******

How are you, old friend?

If youre reading this, then it worked. I only hope you can still forgive me.

Weve never seen eye to eye on my research, but you must put such things behind you. You are the only one to whom I can turn.

You must come at once, for we are all in great peril. I trust you remember the house? My study is the highest room.

Press forward with heart. There is no way back now.

AS.

******

Fireproof Games are very proud to bring you our greatest creation, a mind-bending journey filled with beauty, peril and mystery in equal measure. Be transported into a unique space that blends spellbinding visuals with intriguing problems to solve.

* Unsettlingly realistic graphics: The most natural looking visuals ever seen on a mobile device.

* Spine-tingling single finger controls: touch controls so natural you can play with one digit, to fully navigate this mysteriously beautiful 3D world.

* Fantastical pick-up-and-play design: Easy to start, hard to put down, the secrets of The Room will immerse you before you even know you're playing.

* Compelling layers of mystery: think you know what you're looking at? Think again.

* Now updated with an all-new Epilogue Chapter (Free to those who have already purchased The Room)

* Available in fully translated English, French, Italian, German, Spanish and Brazilian Portuguese versions

Fireproof Games is a small independent studio from Guildford, United Kingdom.
Find out more at fireproofgames.com
Follow us @Fireproof_Games
Find us on Facebook

Sanuku's comments:


09-20-2012, 06:54 PM
#21
Joined: Oct 2008
Location: Philly, USA
Posts: 443
Saw it in Editors Choice in App Store.
Was on the fence. Did a Google search and watched the demo.

I love games like these.

Next step hit reply and he'd over to App Store.


As always, thank you touch arcade.
09-20-2012, 07:43 PM
#22
Quote:
Originally Posted by 9uillaume6onte View Post
How long did it take you to finish the game?
I'm not sure exactly, but not long. I bought it in the morning and finished it in the afternoon, and I was only playing it about 50% of the time as I was busy with other things like looking after the baby. Still I consider it excellent value for money (and I'm one of the people who thinks $8 for Fieldrunners 2 HD is a f-ing joke).

09-21-2012, 02:47 AM
#23
I'd like to try out this game but what worries me is the difficulty. I'm having trouble playing The Curse, got stuck at the second question!
09-21-2012, 04:17 AM
#24
This reminds me of Windosill. While Windosill was more surreal, lighthearted and dealth with 2D puzzles most of the time, The Room is darker (literally) and presents its puzzles in the third dimension. Both are fantastic games that are great ambassadors for touch based immersive puzzlers.

Obsessions: FTL | Sword of the Stars: The Pit (Gold Edition)
GC: onlyphoenix
09-21-2012, 05:05 AM
#25
I've finished it. Maybe 2-3 hours I think. Really enjoyed the experience. I found the difficulty level really good. Hard enough in places to make you feel clever, but not so hard (or so many options) that it gets frustrating. Here's also a really well done 3 step hint system that will point you in the right direction if you get stuck.

The control system works flawlessly, the boxes are interesting and detailed, and make sense!!! The whole atmosphere from lighting to soundtrack through to the story elements really add to the experience.

$5 very well spent and I will definately be playing through again, not cause it will be different, just cause the boxes are great fun to play with.
09-21-2012, 05:29 AM
#26
Quote:
Originally Posted by johannaffendy View Post
I'd like to try out this game but what worries me is the difficulty. I'm having trouble playing The Curse, got stuck at the second question!
No worries,it's nothing like the curse. It's more a puzzle exploration thing and as long as you inspect every little detail there is to explore you'll be fine. Some patience is required though and the hint system is excellent. The times that i got stuck were in no way frustrating because it was such a joy to try to find what i was missing. This game never makes you feel not smart enough,it just makes you curious.

Some beavers are hiding, some beavers are invisible, some are moving and some are just plain elusive and then there are the 'Beavers in Disguise'.
09-21-2012, 06:09 AM
#27
Quote:
Originally Posted by krautboy View Post
No worries,it's nothing like the curse. It's more a puzzle exploration thing and as long as you inspect every little detail there is to explore you'll be fine. Some patience is required though and the hint system is excellent. The times that i got stuck were in no way frustrating because it was such a joy to try to find what i was missing. This game never makes you feel not smart enough,it just makes you curious.
Yeah, well put. What he said.
09-21-2012, 06:10 AM
#28
Quote:
Originally Posted by GSJ1977 View Post
I'm not sure exactly, but not long. I bought it in the morning and finished it in the afternoon, and I was only playing it about 50% of the time as I was busy with other things like looking after the baby. Still I consider it excellent value for money (and I'm one of the people who thinks $8 for Fieldrunners 2 HD is a f-ing joke).
Quote:
Originally Posted by smithmeg View Post
I've finished it. Maybe 2-3 hours I think. Really enjoyed the experience. I found the difficulty level really good. Hard enough in places to make you feel clever, but not so hard (or so many options) that it gets frustrating. Here's also a really well done 3 step hint system that will point you in the right direction if you get stuck.

The control system works flawlessly, the boxes are interesting and detailed, and make sense!!! The whole atmosphere from lighting to soundtrack through to the story elements really add to the experience.

$5 very well spent and I will definately be playing through again, not cause it will be different, just cause the boxes are great fun to play with.
Shorter than I would have expected but if the experience is that good... I'll give it a go!
09-21-2012, 08:09 AM
#29
What an incredible game! It took me about four hours to complete. The puzzles were not that difficult. It actually felt more like a hidden object game mixed with puzzles and incredible atmosphere. The only puzzles that got me were the ones that used the accelerometer. The hint system is great, and when I did use it it really does a good job of guiding you without giving everything away. Honestly this is one of the best games I have played on the iPad. It was very relaxing, thought provoking, and interesting the whole time. It is well worth the price.
09-21-2012, 08:23 AM
#30
Joined: Oct 2008
Location: Italy
Posts: 2,283
I'm afraid to ask because I really do not want this incredible experience to end (even if now I am really curious about the story development)...how many chapters?
I just completed chapter 2....and looked at the various box faces on chapter 3 (with a happy grin on my face).

Besides being an incredible game and a superslick experience, I would like to point out that this is probably the game that uses iPad characteristics at its best and in the most flawless manner.
Everything feels natural but if you think about the puzzles...some are possible almost only on iPad (the 'orbs' puzzle cought me really off guard).
Sometime I really feel in front of the box (never I tried, in any other game, multitouch so sure it would have worked as in real life).

Long or short...this is a game that adventure/puzzle/athmosphere lovers cannot miss imho.

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