• Publisher: CAPCOM
  • Genre: Arcade
  • Device: Universal
  • Size: 567.2 MB
  • Version: 1.01.01
  • Price: $2.99
  • Average User Rating: 5 (6)
App description: Important Notice:
Functionality is not guaranteed on devices that are updated to iOS 8.

The Street Fighter and Tekken franchises clash head-to-head in this never-before-dreamed-of crossover battle! Take on players from all over the world in Wi-Fi Ranked Match while increasing your player level!

This application was created specifically for the iOS platform, and as such is different from the console version of Street Fighter X Tekken. It takes advantage of the "quick and easy fun for everyone" game idea that is unique to the iOS.
Enjoy the gorgeous and striking 3D graphics with retina-display compatibility. Whether you're a Street Fighter or a Tekken fan, or you're new to both franchises, this game is sure to appeal to you!

Game Content

2 vs 2 Tag Battles
Choose between Street Fighter and Tekken characters and create your very own tag team. Working together with your partner will be the key to victory!
Utilizes Capcom's Visual Pad for simple to use controls.

Striking 3D Battles
Four characters will duke it out in 3D rendered spaces! We've really pushed the graphics to their limits! Makes full use of the retina display for crisp and clear graphics!

New System : Gem Roulette
The Gem Roulette system is unique to the iOS version. Hit your opponent with the Launcher Attack (-> + X) to spin the roulette and get a random power-up.
Power-up your Pandora's Boxes to make your roulette wheel a force to be reckoned with!

Take on Skilled Players in Wi-Fi Ranked Match
Fierce competition from all over the world awaits! If the global scene feels a bit daunting, try becoming the champion of your region first!

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Caution for Play
As this game continually sends data to the server, please play in an environment with good reception.

When Running This Application on iOS6
When running this application on iOS6 a portion of the graphics will appear darker than the others.
We are addressing the issue at this time and hope to have this fixed shortly. Thank you.
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Requirements :
Compatible with the iPhone 4, iPhone 4S, 4th generation iPod Touch and above, iPad 2, and the new iPad. Requires iOS 5.0 or later.
Not compatible with the iPad or iPhone 3GS.

Privacy policy
http://www.capcom.co.jp/site/privacy_01english.html

banger1103's comments:


12-31-2012, 01:34 PM
Quote:
Originally Posted by Jibba View Post
Oh, interesting. I don't have any friends with the game so I'll never get a chance to try out BT party. It's weird that it shows the boxes as still being locked when I go to the store so it gives the appearance that you can unlock them, just like all the other boxes are unlocked. That's pretty disappointing. With no more unlockables, no half-decent ranking system, no BN, no replays, fewer characters, etc., I'm finding it hard to stick with this game like I did with Volt.
Even with those problems, I still like SFxTK more than Volt. I love defeating players with level 4/5 inmense power using level 1 defense
What about some matches?
12-31-2012, 02:20 PM
Quote:
Originally Posted by VaroFN View Post
Even with those problems, I still like SFxTK more than Volt. I love defeating players with level 4/5 inmense power using level 1 defense
What about some matches?
For pure gameplay, I'm still up in the air on which I prefer. Right now it's definitely SFxT but I don't know if it will have the lasting power that Volt did. Plus, it doesn't have all the extras to help build a community, which I thought was really well done with Volt.

GC ID: Jibba Junior.

12-31-2012, 02:35 PM
Quote:
Originally Posted by Jibba View Post
For pure gameplay, I'm still up in the air on which I prefer. Right now it's definitely SFxT but I don't know if it will have the lasting power that Volt did. Plus, it doesn't have all the extras to help build a community, which I thought was really well done with Volt.
I agree. My biggest problem with Volt is the ultra system. It isn't fair that one player plays like a God and then the other player gets a cheap KO using his ultra. And I hate Gief more than I hate Hugo! But I like the Bingo system, how the replays work, the wandering warrior mode, etc. I like SFxTK more than Volt, but Volt has MORE content.
I really hope Capcom will update SFxTK with more characters, stages, etc, or create SFxTK Volt.
EDIT: oh, and Volt's AI is WAY better. SFxTK's sucks!
12-31-2012, 05:36 PM
Bari, I forgot to mention that I'm definitely down for some matches sometime. I'm in EST time zone. You?
01-01-2013, 12:25 AM
Quote:
Originally Posted by Jibba View Post
Check out this spreadsheet that fffan7777 put together. It shows when everything is unlocked. I believe expert difficulty is around level 22.
Thanks! Wow, i didn't know theres a lot of unlockable game modes by playing online.. Is there any other way to unlock these stuff? My multiplayer matches always lags and i always lose because of that.. Do you think level 22 is still reachable even for the loses alone?
01-01-2013, 01:45 AM
Quote:
Originally Posted by Jibba View Post
Bari, I forgot to mention that I'm definitely down for some matches sometime. I'm in EST time zone. You?
Bari? O.o
GMT +1.

Quote:
Originally Posted by elaytot View Post
Thanks! Wow, i didn't know theres a lot of unlockable game modes by playing online.. Is there any other way to unlock these stuff? My multiplayer matches always lags and i always lose because of that.. Do you think level 22 is still reachable even for the loses alone?
Well, leveling up here is a bit strange. You level up faster by losing matches and getting revenges (winning after losing).
01-01-2013, 06:40 AM
I knew that Hwo had even more powerful combos, and it's still a 2 bars one! Woohoo!
(Corner only) jump kick, flamingo, pp, hunting hawk, low heavy punch, dynamite heel, super -> both characters with full health, 634 DAMAGE!!!
And with air raid special after short jump instead of jump kick... 654 DAMAGE!!!
01-01-2013, 10:29 AM
Quote:
Originally Posted by VaroFN View Post
I agree. My biggest problem with Volt is the ultra system. It isn't fair that one player plays like a God and then the other player gets a cheap KO using his ultra. And I hate Gief more than I hate Hugo! But I like the Bingo system, how the replays work, the wandering warrior mode, etc. I like SFxTK more than Volt, but Volt has MORE content.
I really hope Capcom will update SFxTK with more characters, stages, etc, or create SFxTK Volt.
EDIT: oh, and Volt's AI is WAY better. SFxTK's sucks!
I think SFxT is more geared toward BS comebacks, with damage increases when low on life, pandora mode, gems, etc. Plus, damage scaling encourages simplified moves/combos.
01-01-2013, 10:30 AM
Quote:
Originally Posted by elaytot View Post
Thanks! Wow, i didn't know theres a lot of unlockable game modes by playing online.. Is there any other way to unlock these stuff? My multiplayer matches always lags and i always lose because of that.. Do you think level 22 is still reachable even for the loses alone?
Focus on getting revenge point and stick with it. You'll definitely get there.
01-01-2013, 12:40 PM
Quote:
Originally Posted by Jibba View Post
I think SFxT is more geared toward BS comebacks, with damage increases when low on life, pandora mode, gems, etc. Plus, damage scaling encourages simplified moves/combos.
I know. While playing arcade I love playing lame and then defeating the enemy with a single combo lol
While playing online I don't have any problems with the damage scaling, pandora mode, etc. The only thing I hate is those stupid gems. Once people get level 4 or 5 of inmense power they just keep switching their chars using the launch attack.
I didn't play Volt that much. I main Akuma and I get defeated playing arcade mode on grueling easily, at stage 3 or 4, so I can't talk about the differences between both games, but right now I like more the gem system, even if I hate it, than the fadc system and ultra system.

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