Originally Posted by Jibba
I think SFxT is more geared toward BS comebacks, with damage increases when low on life, pandora mode, gems, etc. Plus, damage scaling encourages simplified moves/combos.
I know. While playing arcade I love playing lame and then defeating the enemy with a single combo lol
While playing online I don't have any problems with the damage scaling, pandora mode, etc. The only thing I hate is those stupid gems. Once people get level 4 or 5 of inmense power they just keep switching their chars using the launch attack.
I didn't play Volt that much. I main Akuma and I get defeated playing arcade mode on grueling easily, at stage 3 or 4, so I can't talk about the differences between both games, but right now I like more the gem system, even if I hate it, than the fadc system and ultra system.