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01-19-2013, 01:52 PM
Joined: Sep 2011
Posts: 3,220
Quote:
Originally Posted by VaroFN View Post
That's why I hate the lag of this game. Sometimes I try to use Ex Hunting Hawk or any other Ex attack and instead he does a normal special move. But flamingo combos are better than Hwo's ppp or kkk at short distances, and they are still special cancelable, so if the attack fails I can always use Dynamite Heel. That's why sometimes I also use flamingo to do combos without any bars. I hope next update will fix this damn lag.



I use Hwo as primary and Paul as secondary, and I kind of suck with Paul because I hardly ever use him. High speed, long and easy combos, great overheads, shoryuken-like move, etc., and still almost no one uses him.

Most of the time I only find players who use Kaz, Ryu and King. Then sometimes Hugo, Rolento, Paul and Guile. But Heihachi, Chun-li, Nina, Dhalsim and Hwo NEVER.
It's cause Ryu, Kaz, and Hugo are OP in this game. It's not that Hwo is bad, he just isn't on there level. They do too much damage. Heihachi is also very powerful.
01-19-2013, 02:47 PM
Joined: Sep 2011
Posts: 4,267
Quote:
Originally Posted by Apprunner View Post
It's cause Ryu, Kaz, and Hugo are OP in this game. It's not that Hwo is bad, he just isn't on there level. They do too much damage. Heihachi is also very powerful.
Between Ryu, Kaz and Hugo I'd say that the only really OP char is Hugo. He's just too damn unpredictable and deals a lot of damage with one single attack. His super is both powerful and slow paced, which means that it can empty the partner gauge of the other player without problems. His sp has super armor and he can combo after that attack. The range of his low kicks is huge. He may have long recovery on some attacks, but damn, it just isn't enough to balance him.
Kaz is OP because he has lots of possible mix ups and really long combos, but he doesn't deal a lot of damage since last update. Only his super deals lot of damage, but it's a bit awkward since Kaz can be damaged while using his super.
About Ryu, I don't know what's OP on him. His fireballs are easily avoidable by any character, and they have long recovery, just like his shoryuken and his hurricane kick. He only becomes a pain when the other player keeps spamming fireballs and jumping backwards and you're using a slow character like Paul, Hugo or Heihachi, but you could do the same with other characters with fireballs, like Guile.

I don't have any problems with Ryu nor with Kaz, but Hugo is too cheap. Just like Gief in Volt, you can win almost every fight by playing the way Jibba described some pages ago: spamming down+punch after every jump, and doing some empty jumps to use up+sp.
But anyway, maybe that's because almost no one actually uses Hugo properly (most players just spam sp because it has super armor), so when I see someone playing him "properly" I don't know what to do.

01-19-2013, 02:59 PM
Joined: Sep 2011
Posts: 3,220
Quote:
Originally Posted by VaroFN View Post
Between Ryu, Kaz and Hugo I'd say that the only really OP char is Hugo. He's just too damn unpredictable and deals a lot of damage with one single attack. His super is both powerful and slow paced, which means that it can empty the partner gauge of the other player without problems. His sp has super armor and he can combo after that attack. The range of his low kicks is huge. He may have long recovery on some attacks, but damn, it just isn't enough to balance him.
Kaz is OP because he has lots of possible mix ups and really long combos, but he doesn't deal a lot of damage since last update. Only his super deals lot of damage, but it's a bit awkward since Kaz can be damaged while using his super.
About Ryu, I don't know what's OP on him. His fireballs are easily avoidable by any character, and they have long recovery, just like his shoryuken and his hurricane kick. He only becomes a pain when the other player keeps spamming fireballs and jumping backwards and you're using a slow character like Paul, Hugo or Heihachi, but you could do the same with other characters with fireballs, like Guile.

I don't have any problems with Ryu nor with Kaz, but Hugo is too cheap. Just like Gief in Volt, you can win almost every fight by playing the way Jibba described some pages ago: spamming down+punch after every jump, and doing some empty jumps to use up+sp.
But anyway, maybe that's because almost no one actually uses Hugo properly (most players just spam sp because it has super armor), so when I see someone playing him "properly" I don't know what to do.
Ryu is OP cause he does awesome damage and his cross counter enables easy hard tag ins. Also, his air attacks have good priority and his SRK is the best in the game. A defensive turtle Ryu is crazy at the mind games too. He is better than Kaz and second best in the game ImO. Anyone using Ryu should be able to get at least 50-75 consecutive wins. So OP
01-19-2013, 07:05 PM
Joined: Jul 2011
Posts: 258
Quote:
Originally Posted by tognesimo View Post
Mmhh it's not sure, the development team is different, it's more easy that Capcom is going to release a new game like he did with volt in summer!
It would be very silly for capcom to release another version of SFXT, all they need to do is improve the one we have now, and I hope they do.

I cant go back to Volt, looking at the graphics on my iPad 3 kills me... So i hope they pump more life into SFXT.
01-20-2013, 06:54 AM
Joined: Sep 2011
Posts: 4,267
Quote:
Originally Posted by Apprunner View Post
Ryu is OP cause he does awesome damage and his cross counter enables easy hard tag ins. Also, his air attacks have good priority and his SRK is the best in the game. A defensive turtle Ryu is crazy at the mind games too. He is better than Kaz and second best in the game ImO. Anyone using Ryu should be able to get at least 50-75 consecutive wins. So OP
I don't main Ryu so I don't know if he's really that powerful, but after using him in training I didn't find any high damage combo, apart from some corner only combos. I agree that his SRK is the best in the game (I think that Hwo's got nerfed after last update and now has awkward priority), but that's all. Some characters may have some problems with a turtle Ryu, but the players using those characters just have to find a way to confuse the player using Ryu. Dashes, empty jumps, etc. Everything helps.
I still find Hugo way more annoying, but I think that's because matchups exist even in this game. Sim may seem weak, but he's a nightmare for Hugo players.

BTW, do you think a level 54 guy with max upgraded ex inmense power box could play REALLY lame? Like jumping without any attack, abc and super or nothing. I think he's a hacker, but I'm not sure.
01-20-2013, 07:36 AM
Joined: Apr 2011
Posts: 817
Quote:
Originally Posted by OutSpoken View Post
It would be very silly for capcom to release another version of SFXT, all they need to do is improve the one we have now, and I hope they do.

I cant go back to Volt, looking at the graphics on my iPad 3 kills me... So i hope they pump more life into SFXT.
You're right but there too many things to fix like the whole coins system, the netcode, selection char's menu has only 2 spaces left for additional characters, Iphone5 support, better graphics(Blur) and framerate(at least 60fps), others game modes like story mode, additonal stages, costumes pack for characters, ecc. Release 2 characters every 3-4 months doesn't solve the game's problem.
It's better if Capcom release completely new game, I would pay 15 Bucks for a new game with at least 25 characters!
01-20-2013, 07:49 AM
Joined: Sep 2011
Posts: 4,267
Quote:
Originally Posted by tognesimo View Post
You're right but there too many things to fix like the whole coins system, the netcode, selection char's menu has only 2 spaces left for additional characters, Iphone5 support, better graphics(Blur) and framerate(at least 60fps), others game modes like story mode, additonal stages, costumes pack for characters, ecc. Release 2 characters every 3-4 months doesn't solve the game's problem.
It's better if Capcom release completely new game, I would pay 15 Bucks for a new game with at least 25 characters!
Did you take a look at the command list? There's space for 4 more characters, and they can always change the menu.
At the moment I only want NO lag. I spent countless hours on training with Hwo to improve block strings and pressure, but due to lag I can't use those techniques in online because most of them need flamingo.
But yeah, I'd pay X bucks for a proper SFxTK.
01-21-2013, 02:56 AM
Joined: Aug 2012
Location: Unkown
Posts: 44
I haven't played this game in so long due to me buying a vita and geting the vita version. I mained heihachi and king. Playing this game was so awesome.
01-21-2013, 10:20 AM
Joined: Apr 2011
Posts: 817
I hate guys that use Paul as secondary, they are very bastard with his combo
01-21-2013, 11:50 AM
Quote:
Originally Posted by tognesimo View Post
I hate guys that use Paul as secondary, they are very bastard with his combo
I agree!! And plus the major part that use Paul as partner use also pandora 5 level damage! With a cross combo they took 80% of life!