• Publisher: CAPCOM
  • Genre: Arcade
  • Device: Universal
  • Size: 567.2 MB
  • Version: 1.01.01
  • Price: $2.99
  • Average User Rating: 5 (6)
App description: Important Notice:
Functionality is not guaranteed on devices that are updated to iOS 8.

The Street Fighter and Tekken franchises clash head-to-head in this never-before-dreamed-of crossover battle! Take on players from all over the world in Wi-Fi Ranked Match while increasing your player level!

This application was created specifically for the iOS platform, and as such is different from the console version of Street Fighter X Tekken. It takes advantage of the "quick and easy fun for everyone" game idea that is unique to the iOS.
Enjoy the gorgeous and striking 3D graphics with retina-display compatibility. Whether you're a Street Fighter or a Tekken fan, or you're new to both franchises, this game is sure to appeal to you!

Game Content

2 vs 2 Tag Battles
Choose between Street Fighter and Tekken characters and create your very own tag team. Working together with your partner will be the key to victory!
Utilizes Capcom's Visual Pad for simple to use controls.

Striking 3D Battles
Four characters will duke it out in 3D rendered spaces! We've really pushed the graphics to their limits! Makes full use of the retina display for crisp and clear graphics!

New System : Gem Roulette
The Gem Roulette system is unique to the iOS version. Hit your opponent with the Launcher Attack (-> + X) to spin the roulette and get a random power-up.
Power-up your Pandora's Boxes to make your roulette wheel a force to be reckoned with!

Take on Skilled Players in Wi-Fi Ranked Match
Fierce competition from all over the world awaits! If the global scene feels a bit daunting, try becoming the champion of your region first!

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Caution for Play
As this game continually sends data to the server, please play in an environment with good reception.

When Running This Application on iOS6
When running this application on iOS6 a portion of the graphics will appear darker than the others.
We are addressing the issue at this time and hope to have this fixed shortly. Thank you.
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Requirements :
Compatible with the iPhone 4, iPhone 4S, 4th generation iPod Touch and above, iPad 2, and the new iPad. Requires iOS 5.0 or later.
Not compatible with the iPad or iPhone 3GS.

Privacy policy
http://www.capcom.co.jp/site/privacy_01english.html

banger1103's comments:


10-28-2012, 11:59 PM
Joined: Mar 2012
Location: Puerto Rico
Posts: 1,774
Send a message via MSN to CaptYadierPR Send a message via Skype™ to CaptYadierPR
Chun-li
Full meter
Neutral jump k, forward p, p, ex fast kicks, forward p, p, hazanshu, super
527 damage
Nina
Full meter
Charge sp level 1, crouch high p, qcb sp (ex), crouch high p, down back sp, crouch high p, down back sp, super
556 damage

GC (iphone) - xXcaptyadierXx-------Youtube User - GoldVivi
Main SFxT: Nina and Chun-li--------Main Volt: Viper n Chun-Li
KOF: Takuma, Duolon, Elizabeth------------SSFIV AE 2012: Juri n Rose
Viper's Best Options SpreadSheet: Link
10-29-2012, 12:02 AM
Quote:
Originally Posted by fffan7777 View Post
Kaz - j.p, [st.hp, electric] x2, cr.hp, super (570 dmg). Hold a charge for a ch and it will deal 595.



abc sucks. It ends up causing too much deterioration if your combo is long. Buuuuut I would rather be able to hit confirm a combo starting with abc instead of throwing out a punishable fierce.
Yeah, abc kills damage but is so safe, except when you're playing App and his crosses.

Great games App. I haven't played Sim at all lately and clearly suck with him. He's so different in SFxT. That dive kick move with Hwo takes a lot of getting used to. Is it unsafe if it whiffs? I have trouble punishing with Sim because his pokes suck. Also, nice job with Ryu. That neutral jk trap is even more annoying in SFxt than it was in Volt. Haha.

10-29-2012, 12:05 AM
Quote:
Originally Posted by Apprunner View Post
Awesome games Jibba. Great fun. Much better than ranked. How about some Hugo practice next time. Have a good night buddy.

App
Yeah I was a little stubborn with Sim. I'll maybe try maining Hugo next time or at least using him as a secondary more. I think id get smoked trying to main him.

Definitely more fun than ranked but really wish we could choose more than one round matches.
10-29-2012, 12:34 AM
Joined: Mar 2011
Location: Nashville, TN
Posts: 1,392
Quote:
Originally Posted by Jibba View Post
I've done 470 damage 2-3 ways with Kaz using all 3 bars but don't think I've found anything better. 575 damage solo is nuts. I don't know why more people don't use Paul.
Paul's got some really easy and damaging juggle combos if you're able to get the timing down, and a lot of them are confirmable off his basic specials. If I re-download the app I'll try to post some of the ones I found.

Quote:
Originally Posted by Jibba View Post
Yeah I was a little stubborn with Sim. I'll maybe try maining Hugo next time or at least using him as a secondary more. I think id get smoked trying to main him.

Definitely more fun than ranked but really wish we could choose more than one round matches.
So there IS an actual Friendly match mode in this game?

Last edited by DoctaMario; 10-29-2012 at 12:36 AM.
10-29-2012, 12:47 AM
I loved the trailer. good graphics
10-29-2012, 04:47 AM
I don't understand what's a neutral jump jk. And what about the new numbers on the main screen, what are the 10/20 thing? Anyone knows? My rank is now like 32th but I know I'm not that good, is it like 32th of the level 31? I'm confused now...
10-29-2012, 07:38 AM
Quote:
Originally Posted by Houmous View Post
I don't understand what's a neutral jump jk. And what about the new numbers on the main screen, what are the 10/20 thing? Anyone knows? My rank is now like 32th but I know I'm not that good, is it like 32th of the level 31? I'm confused now...
Neutral Jk means jumping straight up and down with a kick.

The numbers are dates. It's showing your wins/rank for that time period.

GC: Too Fat To Run
10-29-2012, 08:21 AM
Quote:
Originally Posted by Pooter View Post
Neutral Jk means jumping straight up and down with a kick.

The numbers are dates. It's showing your wins/rank for that time period.
Thanks.

Why is neutral jump kick different from foward or backward jump kick? And what are they?
10-29-2012, 08:43 AM
Quote:
Originally Posted by DoctaMario View Post
Paul's got some really easy and damaging juggle combos if you're able to get the timing down, and a lot of them are confirmable off his basic specials. If I re-download the app I'll try to post some of the ones I found.
I don't know why I haven't played around with him as a secondary. I keep meaning to but haven't gotten around to it. You know you want to give in to the dark side and re-download.


Quote:
Originally Posted by DoctaMario View Post
So there IS an actual Friendly match mode in this game?
Yeah, but so far it's only unlockable at level 44 and only allows for one round matches. The article about the update made it seem as if that's being changed with the update, which should hit very soon.

GC ID: Jibba Junior.
10-29-2012, 08:47 AM
I'm at level 15, I won 20 match in a row but level remain the same, only in case of revenge level up more! It's the only way to level up?

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