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#281
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I keep rocking out to "a bit unfettered by the unknown." (overworld music after you hit a certain point) is there any chance we'll see eternal blue nall? I live this one so much!
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#282
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I dont think ive posted impressions on this game, but i just cant take the bad controls on this one. Sorry... I loved the original, but cant even seem to like how this one plays.
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#283
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Quote:
Is there any filtering or pixel smoothing going on? Could you do something like DotEmu did for Metal Slug 3? That looks absolutely brilliant when filtering/smoothing is disabled. |
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#284
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I've played through the game three times now on iOS and I literally have no idea why people are complaining about the controls so much, other than that tap to move is pretty useless due to the inability to navigate around obstacles. I have never had too much trouble getting my party to where I need them to go using the virtual joystick.
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#285
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Yes, there is filtering going on, although we're planning to add options to customize it. That said, WHICH Metal Slug 3 filtering option are you referring to?
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#286
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Quote:
I myself would love to see something like that on Lunar too. I always disable filtering in pixel-art-powered games whenever possible.
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#287
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Yes! Beat xenobia with the game freezing! Thanks nall
![]() EDIT: now the game crashes when I fight ghaleon
Last edited by picohero; 10-05-2012 at 08:42 AM.. |
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#288
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Quote:
Exact-Psience have you tried the other control scheme though? Holding it vertically so you get the D-pad works great in my opinion and also makes the game itself look a lot sharper (since it's in a smaller window better suited for the original art it appears). It's the only way I play now and it works great. Last edited by eflin; 10-05-2012 at 12:09 PM.. |
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#289
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Are you playing the latest build?
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#290
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Yeah, I'm on the latest build. It's crashed three times do far.
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