Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #101  
Old 10-03-2012, 05:15 PM
RPGGuy's Avatar
RPGGuy RPGGuy is offline
Senior Member
 
Join Date: Sep 2008
Posts: 793
Default

All I can say is support this game, tell all your friends about it, and then maybe I'll take everything I have now and make Mech Pilot 2 with full control over the mech with a more open world to explore. It's not going to work with this game the way the missions are designed.

I still have 15 more levels planned for Mech Pilot, more enemy types and other stuff coming in the future to keep the game interesting.
Reply With Quote
  #102  
Old 10-03-2012, 05:31 PM
RPGGuy's Avatar
RPGGuy RPGGuy is offline
Senior Member
 
Join Date: Sep 2008
Posts: 793
Default

Quote:
Originally Posted by JBRUU View Post
See NOVA 3's mech controls for an example for a workable, accurate, free roaming control scheme for mechs.
That is swipe to aim, not dual sticks.
Reply With Quote
  #103  
Old 10-03-2012, 05:32 PM
Delusionaltool Delusionaltool is offline
Senior Member
 
Join Date: Sep 2009
Location: ohio
Posts: 1,310
Default

Quote:
Originally Posted by RPGGuy View Post
All I can say is support this game, tell all your friends about it, and then maybe I'll take everything I have now and make Mech Pilot 2 with full control over the mech with a more open world to explore. It's not going to work with this game the way the missions are designed.

I still have 15 more levels planned for Mech Pilot, more enemy types and other stuff coming in the future to keep the game interesting.
will do man, i didn't want to offend you or anything just looked like you didn't want to hear feedback, there is poopy reviews complaining about the controls they are not that bad...i just hope you liked my suggestions, i mean if you think about it, it would rock! mech pilot 2 with multiplayer mech on mech action!
Reply With Quote
  #104  
Old 10-03-2012, 05:46 PM
RPGGuy's Avatar
RPGGuy RPGGuy is offline
Senior Member
 
Join Date: Sep 2008
Posts: 793
Default

No offense taken. A simple suggestion like 'add dual sticks' in this case would take several months of redesign though so it's just not feasible.
Reply With Quote
  #105  
Old 10-03-2012, 06:30 PM
Delusionaltool Delusionaltool is offline
Senior Member
 
Join Date: Sep 2009
Location: ohio
Posts: 1,310
Default

Quote:
Originally Posted by RPGGuy View Post
No offense taken. A simple suggestion like 'add dual sticks' in this case would take several months of redesign though so it's just not feasible.
i just played a bit more the controls are not bad at all, but i would deff add a option to enable invert, only thing it needs i didnt realize the throttle was toggled so you can just turn it on and control movements just need to be able to backup maybe by double tapping throttle it turns red and your reversing, and i would add either an arrow or map with an arrow to know which direction your torso is facing i could see people getting confused, is there any sort of map/radar to show enemy positions?

i know you said swipe to dodge, but if you already have throttle enabled you should just be able to turn your torso and move side to side...i dunno if that's easier or not.

Last edited by Delusionaltool; 10-03-2012 at 06:46 PM..
Reply With Quote
  #106  
Old 10-09-2012, 10:28 AM
RPGGuy's Avatar
RPGGuy RPGGuy is offline
Senior Member
 
Join Date: Sep 2008
Posts: 793
Default

A bit disappointed it's taking so long for Apple to approve update #2. I guess things are backed up because everyone is updating apps for iPhone 5.

For update #3 I've added a separate walk backward button. You can instantly move forward or back, or toggle the active direction button to stop walking like before.
Reply With Quote
  #107  
Old 10-09-2012, 11:16 AM
Exact-Psience Exact-Psience is offline
Senior Member
iPad Air, iOS 7.x
 
Join Date: Jan 2012
Location: Philippines
Posts: 15,123
Default

So... still iOS6-only?
Reply With Quote
  #108  
Old 10-09-2012, 11:38 AM
RPGGuy's Avatar
RPGGuy RPGGuy is offline
Senior Member
 
Join Date: Sep 2008
Posts: 793
Default

Update 2 supports iPhone 5 and dodging. Update 3 will support IOS 5.1, iPad 1, forward/backward movement and shields.
Reply With Quote
  #109  
Old 10-09-2012, 12:19 PM
metalslime metalslime is offline
Member
 
Join Date: Feb 2009
Posts: 35
Default

Quote:
Originally Posted by RPGGuy View Post
Update 2 supports iPhone 5 and dodging. Update 3 will support IOS 5.1, iPad 1, forward/backward movement and shields.
So after Update 3 it won't be on rails anymore? I was very disappointed that it was on rails.

Ended up only being able to play on my friends phone since I haven't upgraded to 6 yet.
Reply With Quote
  #110  
Old 10-09-2012, 01:25 PM
RPGGuy's Avatar
RPGGuy RPGGuy is offline
Senior Member
 
Join Date: Sep 2008
Posts: 793
Default

It is still on rails, but with a little more freedom. Dodging lets you move left and right of the path a little, and the back button means you can go back along the route.
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent