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Apple store lies about app file size?

06-13-2009, 06:44 PM
#1
Joined: Apr 2009
Posts: 318
Apple store lies about app file size?

Hey guys.

I worked really hard to pack everything in less than 10 megabytes on Quantum Collapse. In the end the zip file i sent was 9.6 MB.

Today my game got accepted, and apple store is saying the game is 10.1 MB

Why are they lying like this?. I hate AT&T and their bullshit, can't believe apple is an accomplice though.
06-13-2009, 07:43 PM
#2
Was the zip file compressed?

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06-13-2009, 07:57 PM
#3
Joined: Mar 2009
Location: Singapore
Posts: 1,770
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It's probably because zip files are compressed. The one they put in the app store is probably only the app.
06-13-2009, 08:06 PM
#4
Joined: Sep 2008
Location: Los Angeles, USA
Posts: 722
Apple adds some copy protection and anti piracy stuff before it gets put on the app store. I think this happened with Peggle too; they cut out all the music from the initial version to get under 10MB, but the extra stuff apple put in still made it over 10MB (and they got bashed for not having music!)
06-13-2009, 08:08 PM
#5
Joined: Jun 2009
Posts: 104
Quote:
Originally Posted by spacecowgoesmoo View Post
Apple adds some copy protection and anti piracy stuff before it gets put on the app store. I think this happened with Peggle too; they cut out all the music from the initial version to get under 10MB, but the extra stuff apple put in still made it over 10MB (and they got bashed for not having music!)
the antipiracy stuff sadly isn't working
06-13-2009, 08:10 PM
#6
They're not "lying"; the file that people download on the store isn't the same zip file that you upload. Apple adds DRM and re-compresses it, probably using lesser compression since the iPhone's CPU isn't nearly as fast as a desktop computer. Realmaze3D is 17.8MB on the store, but the zip file was only 12MB or so.

--Eric

Realmaze3D on the App Store
Realmaze3Free: 3 free mazes (a taste of Realmaze3D)
06-13-2009, 08:24 PM
#7
Joined: Apr 2009
Posts: 318
Ummmm interesting.

I'm going to have to shrink the game even more for the next update. AND i'm supposed to add skirmish to it lol
06-13-2009, 08:42 PM
#8
I wouldn't worry too much about the 10MB limit. Maybe you get a few extra sales, but being over 10MB doesn't stop people buying it if they want it. Peggle is #1 right now. Half of the top 10 games are over over 10MB....

--Eric

Realmaze3D on the App Store
Realmaze3Free: 3 free mazes (a taste of Realmaze3D)
06-13-2009, 08:48 PM
#9
Yeah don't worry about it, they will probably end up downloading the game over wifi anyways.

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06-13-2009, 09:07 PM
#10
Joined: Apr 2009
Posts: 318
I know, its just that it was so much work trying to get it under 10 mb and all for nothing that's all that frustrates me.