Originally Posted by psj3809
Thats unfair ! I have a fair few games which have a surprisingly low filesize compared to many others. Poor devs cant win ! Filesize too big and we moan, filesize too little and people moan !
Amen to that! There's some very good compression techniques out there now if developers care to employ it (for textures as well as audio).
It's quite ridiculous. Along with the "Hate free-to-play + IAP" but over 69p is a major life decision.
I'd love to know what the perfect combination of cost and now even filesize is for folks