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Dungeon Defense help

06-14-2009, 12:44 PM
Joined: May 2009
Posts: 17
Dungeon Defense help

OK, so now I'm trying the 20 round dungeon on medium level. This is the dungeon on the left of the dungeon picker.

At any rate, I can get to round 17 and then I get overwhelmed. My only thought is to sell my axemen near the front gate and buy lessers to put near the rear once the mob gets past the front gate. My worry is that I would just lose in round 18 then.

Man, I wish there was a save option so I don't have to keep repeating the first 16 rounds just to try new stuff on the 17th round.

At any rate, any ideas on how to beat this level on medium? I can't even imagine how to do it on hard.


06-14-2009, 07:27 PM
Joined: Mar 2009
Location: Tampa, FL
Posts: 528
Check the games forum for a thread on tips and strategies for DD, created by me if it helps make the search easier. DD is my all-time favorite TD-type game. I say 'type' because to me it's easily the most unique game to still be called Tower Defense.