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The Treasures of Montezuma - $0.99 ->> FREE

10-02-2012, 06:11 PM
#1
Joined: Mar 2011
Posts: 2,572
The Treasures of Montezuma - $0.99 ->> FREE


10-02-2012, 06:32 PM
#2
Joined: Nov 2009
Posts: 3,803
Has it gone free-to-play like part 2 did?

Current obsessions: Bug Princess 2: Black Label, Neuroshima Hex, Pinball Arcade, Final Fantasy Tactics, MacGuffin's Curse, 1112, Dangerous, 100 Trials, Ascension, The Quest
Anticipating: Spirit Hunter Mineko, Rogue Touch EX, Fargoal 2, Cursed Realms

10-02-2012, 07:01 PM
#3
Joined: Feb 2010
Location: The Kᴉll Switch
Posts: 7,327
Quote:
Originally Posted by medianotzu View Post
Has it gone free-to-play like part 2 did?
Hasn't been updated since early March.
10-03-2012, 03:50 AM
#4
Joined: Mar 2010
Location: Sweden
Posts: 1,335
What did happened to part 2? I bought it not that long ago. And now it's not even in the cloud. I know there's a new version that have all this buy fake money with real money BS. Does devs have controll of what stays in the cloud too?

Soundcloud:
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10-03-2012, 07:03 AM
#5
Joined: Mar 2011
Posts: 3,692
Quote:
Originally Posted by chris1a View Post
What did happened to part 2? I bought it not that long ago. And now it's not even in the cloud. I know there's a new version that have all this buy fake money with real money BS. Does devs have controll of what stays in the cloud too?
That "new" version is the same game you paid for, but they updated it into a freemium app.
10-03-2012, 02:57 PM
#6
Joined: Mar 2010
Location: Sweden
Posts: 1,335
Quote:
Originally Posted by Royce View Post
That "new" version is the same game you paid for, but they updated it into a freemium app.
Great...

Besides the coins there's also an "unlock full game" IAP option. Alawar, what's up with that?

Soundcloud:
http://soundcloud.com/chris1a-1
Audiobombs (presets and templates for iOS synths):
https://www.audiobombs.com/users/ChrisG
10-03-2012, 03:21 PM
#7
Joined: Dec 2009
Location: Fort Lauderdale
Posts: 5,506
Quote:
Originally Posted by chris1a View Post
What did happened to part 2? I bought it not that long ago. And now it's not even in the cloud. I know there's a new version that have all this buy fake money with real money BS. Does devs have controll of what stays in the cloud too?
Forget the damn cloud. First, the only apps I find in "the cloud" are once which I downloaded to my iDevice, not my pc, and only if a backup was performed before deletion.

The only safe way to have any control over your purchases is to save the files on your pc or Mac. And when you update an app, if you think something might have changed for the worse, drag the old file out of the trash bin and save it somewhere.

I might have lost iDos, but I still have iMame
10-03-2012, 04:31 PM
#8
Joined: Mar 2010
Location: Sweden
Posts: 1,335
Yea I do all that. Hard to keep up with all the updates tho.

Should be Apples responsibility tho informing their customer that they're "getting screwed over in this update". Or better yet, not allow these kind of schemes.

Soundcloud:
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Audiobombs (presets and templates for iOS synths):
https://www.audiobombs.com/users/ChrisG
10-03-2012, 04:38 PM
#9
Joined: Dec 2009
Location: Fort Lauderdale
Posts: 5,506
Quote:
Originally Posted by chris1a View Post
Yea I do all that. Hard to keep up with all the updates tho.

Should be Apples responsibility tho informing their customer that they're "getting screwed over in this update". Or better yet, not allow these kind of schemes.
I've stated the same in a number of threads. Apple should require ANY update that adds advertisements, iap purchases, or any degradation of functionality to disclose such info in the update description. How many times are these changes simply described as "bug fixes"?

What I would prefer is for every update to include a link to a complete changelog file on the Internet. When you go to update, you would see a clickable or touchable link that would take you to, for example, KB1533938.

I know plenty of people wouldn't bother to read patch notes, but at least there would be full disclosure for those who feel like taking the time.
10-03-2012, 04:58 PM
#10
Joined: Nov 2011
Posts: 1,866
Quote:
Originally Posted by Greyskull View Post
I've stated the same in a number of threads. Apple should require ANY update that adds advertisements, iap purchases, or any degradation of functionality to disclose such info in the update description. How many times are these changes simply described as "bug fixes"?
Best example for me was HotGen, where "tested with iOS 5" actually meant putting ads in a previously-paid game.