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#341
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Agree, you should do that... at all costs. That always peaks my interest
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#342
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I don't know what to say everyone. We've got a lot of praise here, some of the media out there that have tried the game have really enjoyed it. We've received awards and nods from major sites like TouchArcade, 148apps, Modojo, Wired, etc. etc. and yet people won't talk about, repsond to, or will give this game a shot.
I'm trying to wrap my head around this. For a buck, even to see if the hype is worth it shouldn't be that big of a leap of faith. But for all the positivity surrounding this title, why are we barely treading water over here? Anyone have any suggestions? |
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#343
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SlideToPlay is a well known review site, but they didn't reviewed Polara
Last edited by speed4mee; 10-29-2012 at 12:26 PM.. |
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#344
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Quote:
Most of the reviewers had tiny nit picking things that had to do with production, but when it's an indie title, I don't see a number of people hammering things like Hotline Miami which doesn't have the BEST graphics either. I'm really not understanding this. I can accept failure haha but not when people are enjoying something. What is this Mall Rats?
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#345
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Here's some of the reviews we've been getting. Just to reassure anyone looking to try our game out
![]() Metacritic: http://www.metacritic.com/game/ios/polara Score: 83 Touch Arcade: http://toucharcade.com/2012/10/17/polara-review/ Score: 4.5/5 "There are plenty of reasons to recommend Polara, but the one that takes it past the tipping point is the sheer volume of quality content." 148apps.com http://www.148apps.com/reviews/polara-review/ Score: Editor's Choice 4.5/5 "With Polara, players are also arguably getting two games in one. After completing each stage, a separate goal emerges: the collection of the titular letters and a special medallion. The position of each letter cleverly rewires the way players are required to jump, switch colors, and evaluate timing. Meanwhile, perfectionists will be enticed by the pursuit of “flawless,” no-death runs. All told, Hope This Works shows that ingenuity in design trumps superfluous achievements every time." Modojo: http://www.modojo.com/reviews/ipad/polara/ Score: 4.5/5 "Polara takes a good hard look at the flood of games released in the wake of Jetpack Joyride and Temple Run, and sees them for the lazy cash-ins they invariably are. There's not an upgrade in sight and no in-app cash store, just an honest dollar for an honest game." TUAW: http://www.tuaw.com/2012/10/15/daily...-runner-genre/ Score: 5/5 "At first, the game is simple -- just asking you to flip back and forth every so often. But very quickly, it requires you to switch between moving targets and sometimes asks you to match up with alternately-colored platforms. Things can get fiendishly difficult right away." Gamezebo: http://www.gamezebo.com/games/polara/review Score: 4/5 "The gameplay elements are really solid. The on-the-fly puzzle feeling is well thought-out, levels are put together perfectly, and the game manages action and strategy well." Appspy: http://www.appspy.com/polara-review Score:4/5 "Polara could easily have fallen apart thanks to its mixed-bag approach to smashing together 'endless runner' concepts we've seen before, but instead it seamlessly stitches blends them together and turns it in to an engrossing challenge." |
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#346
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Mate, this is the mysteries of the world. I think you just have to give it some time. But yeah, funny because my I asked my cousin to play it and two other friends, they were not interested in this, at all...rather play Temple Run. Even when I told them this is the best game I've played all year long.
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#347
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Just posted 8 codes in the code giveaway forum... just sayin'
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#348
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The iPhone 5 update for Polara has just gone gold over at Apple and should be deploying soon!
https://itunes.apple.com/us/app/polara/id551864396?mt=8 Thou shalt not play with black bars anymore! Happy Halloween everyone
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#349
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#350
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Just downloaded an update for Polara... But it didnt have a description. Im currently at v1.1.
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