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Making a simple, polished game in 2 weeks.

06-25-2012, 10:28 AM
#1
Making a simple, polished game in 2 weeks.

Hi Guys,

Thought I'd share the latest mini project I'm working on.

Last month, I decided to set myself a goal to make a small, polished mini game in two weeks which ended up being a very fun and educational experience.

I've decided to do it again (before I start on a major project that I'm very excited about).

Basically, the game is about monster couples, at some meetup venue. The monster couples have decided to wear matching colours so they can easily find each other at the venue. What you need to do is guide the monsters to each other, but don't let the wrong coloured monsters run into each other, or there will be trouble!

I've blogged about this new game I'm working on here:
http://www.gamesforgummie.com/blog/2...-weeks-go.html

Will post updates on this thread as well.

If all goes well, I'll have it submitted in two weeks, wish me luck
06-25-2012, 10:59 AM
#2
Joined: Mar 2012
Location: Odessa, Ukraine
Posts: 87
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Your game looks great, good luck with it.

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07-02-2012, 09:08 AM
#3
Okay, a mid-point update:
http://www.gamesforgummie.com/blog/2...ss-report.html

Basically, game mechanics have been tweaked and added pickup and scoring system. Artwork is also underway. Possibility of re-scoping the project at the end of the two weeks.

Stay tuned!
07-08-2012, 10:41 AM
#4
2 week update:
http://www.gamesforgummie.com/blog/2...ek-report.html

Basically, I've decided rather than submit this build, I want to invest more time and effort into it as I feel it may have some potential.
07-09-2012, 05:22 PM
#5
Quote:
Originally Posted by chenpo View Post
2 week update:
http://www.gamesforgummie.com/blog/2...ek-report.html

Basically, I've decided rather than submit this build, I want to invest more time and effort into it as I feel it may have some potential.
Excellent idea! There's no sense in releasing it unfinished just to make a point (and add to the App Store's clutter) I've been wondering what would happen after the two week period - I've been silently following this thread. Glad you made this decision! In fact, I'll buy your game when it's complete based solely on this!

Can you post some screenshots here? I can't sort out your blog page or whatever and find any. My fault, I'm sure, my attention span is near zero today

Dave's Facebook page. Ya, I don't like FB either but oh well.

Find out about the upcoming Daredevil Dave 2!!!

The best place for info is right here in this thread at TA!
07-09-2012, 11:04 PM
#6
Cheers schplurg!

I had so many ideas pop up in my head for this game during the two weeks that I really started to feel it deserved a lot more effort than what I had initially planned for it.

I was a bit lazy in my blog posts with screenshots, here are a few: (which I've also added to my latest blog post as well)





12-20-2012, 01:46 AM
#7
Hi Guys!

It's been a few months since I decided to continue developing on this 2 week project, and am now just putting in some final touches and polish.

I'm looking to submit early January, for a late January release date. In time for valentines day

Anyway I've started a thread on the "Upcoming iPhone and iPod touch Games" forum. I've posted a cute stop-motion trailer (which I had a lot of fun making) and some screenshots there:

http://forums.toucharcade.com/showthread.php?t=171295

Check it out

Cheers!