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#11
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I can't discuss their prices but I can confirm two things. First, their reach is smaller than FAAD and second they are very professional and easy to work with. Under right terms, I would run campaign with them again.
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#12
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Whilst the reach MAY be lower, I think the conversion to download is spectacularly higher. Most users of appoday will get a daily push notification so the odds of being seen by 400000 users are high. For one day your app has complete exclusivity of the daily slot and no competing apps are taking the users focus away.
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#13
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Quote:
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#14
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For me... they netted us almost 20% more users during the 3 days we were free, vs the 5 days we were free for FAAD. |
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#15
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Also, did you run the same game through both services ? |
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#16
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You're right though, since I don't know where exactly the downloads came from it could have been a coincidence, though I'd suggest that since the first promotion was with FAAD, they would have had the advantage. |
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#17
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This is very interesting. Is the money upfront or revenue sharing after promotion?
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#18
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From what I know, they only agree to work with upfront fee. I had the experience with Appoday recently, but the result is quite far from what I was expecting, actually not good.
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#19
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I had a Skype call with them yesterday. Very professional presentation from their side indeed. They work on CPI model and have much more channels than an iOS app. They are willing to help you with whole promotion process, however they also require polished game from your side.
Can't say more since we are going to sign NDA and I fully understood that when they showed me big developers and publishers they work with. Our game will be published around summer 2013 and we will probably try them during launch. However, you should definitely contact them - they are willing to explain how everything works. Whole communication process was much better than my experience with FAAD. |
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#20
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It was 10K back in the days when they were the only one around... 6K is still a crazy amount..
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