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#11
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There will be melee, ranged, and magic weapon types, and three levels of each - basic, enhanced, and epic. So all told, there will be 9 different weapons (at first - later we'll update with more). In addition every weapon will have unlockable gem slots - 1 for basic, 2 for enhanced, and 4 for epic.
Here are the weapons currently in the game: Sword and shield Bow Magic bolt staff Dual blades Composite bow Lightning bauble Greatsword Ninja stars (shuriken) Fire wand These are not the final names though - as I mentioned, we'll be having a naming contest, so players will get to name some of the weapons and armor soon. Last edited by LCDDreams; 10-16-2012 at 11:16 PM.. |
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#12
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When will be the naming contest?
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#13
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Quote:
heh.
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#14
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#15
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aah, I love him.. I love that the page he is linked to calls him Senile.. I can't wait to see how this guy looks in game. When do we get to see some shots of this in game? The idea of tetris combined with dungeon master is just too much for me to handle, I'm dying to see how you guys realize this in action!
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#16
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He looks like Mikey in Fantasia
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#17
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Ha, well if you combined Mickey and the Sorcerer then yeah, you're right! Hadn't even noticed that. The design has actually changed quite a bit over the months, so I think I still see him as he used to be.
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#18
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#19
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The wall pieces look really cool. I wonder if you will be able to interconnect them with one another or if they will be just made so you can stack them. It would also be great if you get extra points for create specific patterns with the various pieces.
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#20
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awesome to see some of these in-game assets.. Some studios find it tough to carry a certain visual style over from the concepts but these are looking great. Hopefully you are able to do this with all of the assets. Can't wait for more images
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