★ TouchArcade needs your help. Click here to support us on Patreon.

Evil Master Overlord - Real time dungeon defense strategy

01-04-2013, 10:09 AM
#71
Joined: Dec 2010
Location: Houston, TX
Posts: 9,439
Quote:
Originally Posted by LCDDreams View Post
We've had some issues with a couple of the people working on the project, so we've found replacements and been getting them up to speed. We're still shooting for releasing next month.
How goes the hopefully 1st quarter release? Any chance of wetting out appetite with some game shots?
01-05-2013, 01:27 PM
#72
Joined: Jul 2011
Location: San Jose, CA
Posts: 385
Quote:
Originally Posted by undeadcow View Post
How goes the hopefully 1st quarter release? Any chance of wetting out appetite with some game shots?
Workin on it! Still shooting for a January release (or at least submission). Game shots and video will come in the next week or so. There are a couple of visual issues we need to resolve before we can take some public-worthy shots.

01-08-2013, 01:49 AM
#73
Joined: Jul 2011
Location: San Jose, CA
Posts: 385
We're looking at making a small number of tshirts and want to get your opinion on which one is better.

The skely minion?



Or the EMO fem fatale?
01-08-2013, 04:24 AM
#74
Joined: Jan 2013
Posts: 14
I love the 2D concept art, and the game looks very cool.
Nice job!
01-08-2013, 06:54 AM
#75
Joined: Dec 2010
Location: Houston, TX
Posts: 9,439
I like be evil skeleton one more over all; although the femme fatale is more family friendly.
01-08-2013, 05:27 PM
#76
Joined: Dec 2012
Posts: 19
Skeleton definitely screams dungeon imo
01-14-2013, 01:35 AM
#77
Joined: Jul 2011
Location: San Jose, CA
Posts: 385
Thanks for the feedback guys. We decided to go with some of each. Though we changed the skeleton one to use the same background/shirt color as the EMO. We will have some of these at Macworld if anyone is interested and attending. We will also likely give some away as prizes in a future contest.
01-24-2013, 05:13 PM
#78
Joined: Dec 2012
Posts: 19
Any status on the game?
01-26-2013, 07:39 PM
#79
Joined: Jul 2011
Location: San Jose, CA
Posts: 385
We just got the first build on a device (been testing within Unity up till now). It's looking good, but there's still a decent amount of work left. I don't want to give estimated dates only to change them later, so I'll just say we still plan on releasing this Winter/Q1. Also got our first batch of shirts - the skeleton one turned out great, but unfortunately the printers messed up the EMO one .

Here's a screenshot of the main menu to wet your appetite a bit
Click image for larger version

Name:	image.jpg
Views:	13
Size:	258.8 KB
ID:	52514
01-26-2013, 09:03 PM
#80
Joined: Oct 2012
Posts: 179
Wow! Will there be beta testing? I would love to try it!