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#21
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Quote:
You have cards in your hand which consist of two fields. Players alternate placing cards on the field. You have to try to expand areas of the same color. When you reach a certain size, you can build a pagoda. When you reach a larger size, you can build a second pagoda. If your land borders a village (which are built-in to the board) you capture the village. If another player also borders that village, he can conquer it if his land is bigger. The game ends when you have placed all of your pagodas. |
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#22
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Looks like a really good game.
http://www.gamezebo.com/games/reiner-knizias-qin/review Pedroapan |
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#23
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After some games I have to say the AI Player are really good. There are four different AI Player ... even the Beginner is a good player if you are new to the game.
You can play many games the same time SP & MP ... if you start the App you can select which game you want to continue. After around 15 games I had no crashes or problems so far! I can only say, if you like games like T&E or Carcassonne then you should pick it up!
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#24
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Quote:
Good written! That's it!
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#25
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Anybody figure out how the scores are determined? While I have to assume it is largely based on the most obvious aspect, how many pagodas you still had since the winner will always have the best score, I wonder if it factors in more than just that.
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#26
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After playing some matchs, I have to say that is a very elegant game from Knizia. It's in the style of T&E but with easier rules and faster games.
I won all my matches, so I don't know what to say about the AI at the moment I will play online tomorrow ![]() If you like strategy games like Carcassonne, T&E or Samurai, you should try Qin. |
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#27
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From what I've seen, It uses the difference of pagodas placed by the winner vs the pagodas still in the user's hand. I(ve played and lost three games: the first where I was learning, the AI had somewhere around 150 points (I know, I know...) and I had a ton of pagodas in hand. Second and third game we had a difference of1 or 2 pagodas, and the scores where almost identical, 16 for me, 20 something for him.
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#28
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Wonderful game, very simple and interesting for a quick play. I'm curious also about the way it counts scores.
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#29
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One of the devs has promised to come on by here and explain it!
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#30
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To the devs: Can you add in the future as an optional IAP a skin about a colonization of a planet with ships instead of China and pagodas? I like how it is right now, but the type of game fits really cool with some science fiction theme like colonization ships on a planet! (yeah, I like space themes like Aliens Frontiers!
)
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