App description: ----------
iOS 8 Compatibility (9/24)
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We have confirmed the below bugs resulting from the release of iOS 8's Family Sharing feature. These issues occur when making in-game purchases on dependent devices with the purchase authorization setting enabled.

- Items do not appear properly after being purchased for the first time.
* As a workaround for this issue, access the item again from the item purchase screen. A prompt will inform you that you have already purchased the item, and ask if you wish to obtain it again for free. Select OK. You will not be charged a second time.

- Item names are displayed correctly. (ex. takt_concert_collection_01)
* These items can still be purchased normally.

We apologize for any inconvenience, and ask for your patience and understanding while we work to rectify these issues.

We hope you continue to enjoy playing SYMPHONICA.
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Symphonica is an entirely new breed of music game. Its breezy controls and tightly integrated gameplay give you a taste of what its like to be an up-and-coming conductor via a wholly unique gaming experience. Give Chapters 0 through 3 a try for absolutely free!

Featuring character design by Chinatsu Kurahana.
Supported platforms: iPhone 3GS, iPhone 4 and newer, iPod touch 3rd generation and newer

> Story
Einsatz, the city of music, founded by the legendary conductor Carlos and his companions and brought to where it is today by its citizens, the Audience. Talented musicians from around the world flock here with dreams of performing in King Hall at the top of Concerto Tower, which stands tall over the city.

Takt has come to Einsatz to pursue his own dream of becoming the worlds best conductor. Little did he know that hed be in charge of the ramshackle Fayharmonic, an orchestra on the verge of collapse. Leaning on Takt as their last hope, the Fayharmonic and their new conductor set their sights on King Hall.

Thus begins the tale of Takt and his companions in song!

> Game Highlights
1.Not Your Usual Music Game
The lack of specially designated tapping hot spots gives you more freedom, allowing you to feel more of what its like to be a conductor.
Never-before-seen features like tempo shifts and real-time, control-linked volume changes put a fresh new spin on the music game genre (patent pending).

2.Tightly Integrated Gameplay and Story
Unlike games that let you pick and choose only the songs you like, Symphonica puts you in the role of a conductor honing the skills of his musicians. In this novel approach to the genre, the music game portion is organically integrated with the story, so youll be drawn in by the gripping plot while performing stunning classical pieces.

3.Go Even Further
Perform at higher score levels to increase your orchestras Fame and add new pieces to your repertoire.
Plus, once youve cleared a given song with a certain number of points, you can test your skill with a more challenging version of the song. Its perfect for experienced music game aficionados!

4.A Treasure Trove of Classical Masterpieces
Featuring nearly 50 instantly recognizable songs (20 full performances and approximately 30 rehearsal pieces), including Dvoraks New World Symphony and Beethovens Fifth. You might not necessarily know a pieces name, but once you hear a few notes, youll be humming the whole thing!

Echoseven's comments:



10-18-2012, 06:05 PM
#41
I admit I'm hooked on this one.
10-18-2012, 06:59 PM
#42
Quote:
Originally Posted by zeonmx View Post
Free SqareEnix game?

What's the catch?
Pay attention much? It's, you know, right in the first post.

"Give Chapters 0 through 3 a try for absolutely free!"

"All chapters plus bonus episodes: $14.99 (12 chapters)"

10-18-2012, 07:12 PM
#43
Quote:
Originally Posted by EightRooks View Post
Pay attention much? It's, you know, right in the first post.

"Give Chapters 0 through 3 a try for absolutely free!"

"All chapters plus bonus episodes: $14.99 (12 chapters)"
I have ADD, man.
10-18-2012, 08:07 PM
#44
Quote:
Originally Posted by sortvind View Post
avoid getting any ok, and only bravo or great when hitting tones
Yea, that one is pretty difficult coz it's going so fast you dun even know what u got...
10-18-2012, 09:55 PM
#45
Quote:
Originally Posted by sortvind View Post
after playing some more i mist say im kinda hocked.
the music quality is extremly good.
anyone know id this was a concert recording done espacially for this game?
No as a musician I can assure that it is not anywhere near a real orchestra. It sounds like a midi orchestra. the horns always give it away. i have never heard believable horns without real sampling. It is good for a game though. I really enjoy the classical theme so much. It is just a very all around good presentation. I wish they did have a real orchestra playing the songs though. I am sure that would have been way out of budget for an ios game even one that is priced higher than most. It takes me back to my orchestra days. Especially the New World Symphony. That was always so much fun to play.
10-18-2012, 10:37 PM
#46
Joined: Feb 2009
Location: Westchester County, NY
Posts: 471
Quote:
Originally Posted by IcarusFly View Post
No as a musician I can assure that it is not anywhere near a real orchestra. It sounds like a midi orchestra. the horns always give it away. i have never heard believable horns without real sampling. It is good for a game though. I really enjoy the classical theme so much. It is just a very all around good presentation. I wish they did have a real orchestra playing the songs though. I am sure that would have been way out of budget for an ios game even one that is priced higher than most. It takes me back to my orchestra days. Especially the New World Symphony. That was always so much fun to play.
Agree. I've been playing the game with headphones on, and there are definitely some "synthy" sounds you can pick up on. This is what puzzles me about the $14.99 unlock price. It's not like they had to license the musical recordings.

The music is very enjoyable anyway.

--DotComCTO
10-18-2012, 10:38 PM
#47
Anyone knows the installed size?
10-18-2012, 11:33 PM
#48
Quote:
Originally Posted by Loading3 View Post
Anyone knows the installed size?
297 MB on my iTouch 4G.

Quote:
Originally Posted by DotComCTO View Post
Agree. I've been playing the game with headphones on, and there are definitely some "synthy" sounds you can pick up on. This is what puzzles me about the $14.99 unlock price. It's not like they had to license the musical recordings.

The music is very enjoyable anyway.

--DotComCTO
But the title screen says "Licensed from Naxos Japan".

I lean towards it being some kind of mix of samples of real recordings and synth stuff. Maybe to make the game work a bit more smoothly? Some of the sections sound virtually indistinguishable from the real thing, but other parts and little bits like when they do the tempo changes suddenly get a lot more artificial. But since Square don't have a forum presence, unless someone spots an interview with the team behind this I guess we'll never know for sure...

Last edited by EightRooks; 10-18-2012 at 11:35 PM.
10-19-2012, 01:48 PM
#49
Joined: Feb 2009
Location: Westchester County, NY
Posts: 471
Hey EightRooks - just wondering whether you finished the game, and if you did, about how long did it take you to complete (and unlock the remaining 17 songs)?

--DotComCTO
10-19-2012, 02:15 PM
#50
Is there anyway to pay for the full version without wifi? cos I can't get wifi on my ipod touch where I'm living atm.

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