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10-19-2012, 10:53 AM
Joined: Nov 2010
Location: California
Posts: 32
While it seems like most of you are not liking this game, I am enjoying the simpleness and the art work. It is a good time waster and only takes a few minutes here and there through out the day.


Last edited by Red1; 10-26-2012 at 04:14 PM.
10-19-2012, 11:28 AM
Joined: Dec 2010
Posts: 1,899
I'm torn... It is a vapid game with seemingly no true amount of gameplay but rather just pressing a button and leveling up your cards with little actual involvement from the player... But I find myself compelled to keep playing purely because of the theme! I have to agree with the negative comments though, I am not seeing any amount of depth here and the game seems to play itself while the player presses the okay button and watches.

Now back to playing some more... So torn...

10-19-2012, 10:59 PM
Joined: Aug 2012
Posts: 1
Originally Posted by spott96 View Post
While it seems like most of you are not liking this game, I am enjoying the simpleness and the art work. It is a good time waster and only takes a few minutes here and there through out the day.

If anyone else if considering giving it a try, I would appreciate it if you used my referral code: fdj116085

I like this game just like this guy.

Last edited by Red1; 10-26-2012 at 04:15 PM.
10-20-2012, 02:02 AM
Joined: Jul 2012
Posts: 315
Yeah. I can't disagree with most of you, there's little to no gameplay in this. However, it is certainly addictive if you're a hardcore Marvel fan like myself.

Last edited by Red1; 10-26-2012 at 04:15 PM.
10-20-2012, 02:19 AM
Joined: Aug 2012
Posts: 24
Well, no gameplay, even less than the Sqaure Enix card game from few weeks ago.
I hope we can get an implementation of the upcoming Marvel deck building game (Marvel Legendary).
10-20-2012, 09:42 PM
Joined: Feb 2012
Posts: 1
Not a bad game and a good time killer on a bus ride.

Last edited by Red1; 10-26-2012 at 04:15 PM.
10-22-2012, 06:24 PM
Joined: Aug 2012
Posts: 1,896
Yes no real game play ... But it's Marvel. I'm just trying to unlock cards wo buying them. So gimme about another 2 weeks and I will be bored w this... Maybe
10-25-2012, 03:56 AM
Joined: Jun 2010
Location: Tokyo
Posts: 501
finished the tutorial, still have no idea what's going on as it doesn't actually show you how anything works. I just hit 'next' when it said to, but I never made a choice.

mobage has been huge in Japan for a while, and was recently in the news a lot because the government was cracking down on games like this. they even mention one of the play mechanics that had them in hot water. "hey, collect all five of these rare items for a chance at a super rare item!"

if you think *ville games prey on weak-minded fools, you should check out a mobage game. it's insane.
10-25-2012, 11:28 PM
Joined: Oct 2012
Posts: 1
Marvel: war of heroes beginner's Guide !!!

Welcome to my Marvel: War of Heroes beginner guide ! (released iPhone game)

The guide I looked up when I started the game kinda messed me up a bit, not a lot because I realized what I was doing wrong. I am currently lvl30 and I still see many people making the same mistake I made yet not knowing it. (possibly reading from same guide)

Here are some basic information you should know:

Basic actions :
Mission - Gaining player's level, feeder cards, and resources. (Completing resource collection will grant you a powerful rare card, you can complete the same collection 3 times to fusion a rare card+)
Boss fight - Advancing to next chapter
Battle - STEALING another player's silver, resources, and also improving card mastery that was played in the battle. ( It cost attack/defend power)
Fusion - Combining two same card to create a stronger card ( It cost silver )
Boosting - Using some less important card as a feeder card to level up an important card. ( It cost silver)

Stats point:
Stats point can be spent on three thing: Energy, Attack POWER, and Defense POWER.
- Gaining level will grant you 3 stats points.
- Completing a mission will grant you 1 stats points.
- Befriending will grant you 5 stats point.

Player level - Gaining players level will increase the max number of friends you can have, you start with 5 friends.

What you should know about the Card :
The rarity -
- base 4* and up cards: Definitely keeper!! Fully Boost and Master both card before fusing
- base 3*: OKAY card for fillers and early battle. Fully Boost before fusing, Mastering is optional.
- base 1* & 2*: Feeder card!! DO NOT bother Boosting and Mastering, they are mainly feeder cards. Fusing those feeder card before boosting is optional since it cost silvers
Card level - Improving the card's attack stats and defense stats through boosting
Power required - the power that is required to use the card from either ATT power or DEF power. The higher ATT power or DEF power you got, the more card or stronger card you can use in a BATTLE, not a mission. (Level a card or Fusion a card will not increase the power requirement.)
Mastery - you gain a big attack and defense boost when you max the card's mastery. Some card has ridiculous mastery level but the boost is worth it !!
Ability - you can read the effect, but what you really should pay attention is the level and the USAGE( the % of the ability to proc in a battle )

Here is my guide for you to start the game:

1. Don't start playing Marvel without a referral code! It will not only give me, but also you a rare card (Rare Black Widow!) plus 2000 silver. The card is a pretty powerful card to start, and very very powerful once you level/master it !!!

2. In the beginning, you should put 2 out of 3 pt in defend and 1pt in Energy. (The low investment in energy is enough to level without a problem, you do not want too many energy at the early level because you reset your energy when you level up, therefore the extra point will be wasted. )

3. The first priority of stats point should be defense. The number of defense depends mostly on your level, you should always try to stay above average players. Because higher defense will lower the chance of other players targeting you for your silver and your resource. Since resource is a bitch to farm from mission, losing a resource while you are farming one is really painful. (My suggestion will be 20+ around level 7, 40+ around level 12 and 60+ def at level 15. You will soon get a feel of it after you start "picking off" the weak ones from your attack. )

4. After having enough defense power, you should focus stats point into energy and it will depend mostly on your playing schedule as well as points require to level up. You do not want too many extra point in the early level because you reset your energy when you level up anyway. As for later level, you can adjust it depending on how often you play, you can also take attack power reset time into consideration.

5. Last but not least, the attack power !! Attack power is the least important in early game, because it only affects battle, not leveling or questing. You can most likely do one battle per level or between attack power reset.
*You must know that adding attack power in early game will only give you an edge of using extra card, feeder card most likely. Therefore boosting one card's damage is far more beneficial than adding a junk card. This is different from defense stand point: attacker will always attack the weakest one, the one with lowest defense. Moreover, in the beginning, there are lots of players focusing on leveling energy and attack but ignoring defense. You don't need a whole lot to kick someone's butt.
** Remember to do one all-in power battle before you level up or after the attack power reset !! And make sure you fight for resource !! This will greatly help you finish your resource quest !! **

6. If you decided leveling up your defense is not your style, then keep your silver in the gift box! Think of it as a bank. A lot of silver is needed to enhance and evolve your card and people will be trying to steal your loot. By keeping your silver in the gift box, you're protecting it from being stolen. When you need the silver, just receive it from the gift box.

7. Higher ranked cards will give more experience when used as feeders. Fusion your feeder cards first before using them to boost.

8. Fusing and Max Boosting:
When using a fully boosted card in fusion, 10% of the cards stats will be transferred to the fused card. Otherwise, only 5% will be transferred.

9. Always have max team members! Every team member you have gives you an additional 5 status points.

10. Make sure you have enough energy to fight in a quest at least 3 times. You gain rewards only if you fight in a quest at least 3 times.

11. Skill Level: Boosting a UR with 1 Rare (w/ skill) will have a 4% chance of increasing skill level; using 10 Rares (w/ skills) will have a 40% chance of increasing skill level.

12. Farm Operation 2 for feeder cards. Make sure you pick the one with chance dropping base 2* card (e.g. iron-man, wolverine)

Last edited by Red1; 10-25-2012 at 11:34 PM.
10-26-2012, 09:22 AM
Joined: Nov 2009
Location: Pennsylvania
Posts: 1,158
I honestly can't believe I'm still playing this a week later, but it is some kind of addictive. They are adding some new features really soon, so it could get more fun.

On another note, all the IAP's are ridiculously expensive, so I would never buy any.

Last edited by Red1; 10-26-2012 at 04:14 PM.