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The Apeiron Project - Psychological Horror Adventure Game

10-20-2012, 02:19 AM
#1
Joined: Jul 2010
Posts: 93
The Apeiron Project - Psychological Horror Adventure Game

Hi guys,
We would like to introduce you, our new iPhone game called The Apeiron Project.




The Apeiron Project is a phychological horror adventure game for mobile.
In The Apeiron Project you're Steven . . . a night you woke up in a abandoned manor but while you're trying to find an exit you'll face with Steven's childhood's fear and an obscure presence from his past . . .



Features:
The Apeiron Project won't be a traditional adventure game, I can say that it's more Dear Esther and less Broken Sword . . . but there will be a lot of interaction in the game, a lot of object to find, a lot of object to use, a lot of letter and even different memories to explore . . .



Here is a couple of promotional artwork:







10/27/2012 UPDATE
Quote:
The new name is:





We also have a new artwork to show:



More info and screenshots on our IndieDBPage




11/06/2012 UPDATE
Quote:
Here is some screenshots (things can change in the final build)

First dream:



Second Dream:




As we said Steven is stucked in a world between dreams and the real world, he will travel through different dreams, surrealistic representation of his past. Nothing will seems to be related with Steven's past until the end when he will meet with an important figure . . .

For people who was asking about a 3D presence of the rabbit . . . YES he will be present as 3D character.



12/17/2012 UPDATE
Quote:
We're currently working on PC/Mac/Linux version.
Here's a first comparative pic (click to see full sized version)




We also have a first model (note that this is a WIP) to show you (click to see full sized version)





And a soundtrack


12/19/2012 UPDATE
Quote:
We have a new model to show you and a better version of ghost model




12/29/2012 UPDATE
Quote:
And after weeks of WIP models, details and beta screenshot . . . we finally textured “The Ghost” and “The Rabbit” (click to see full size pic).







Note that there will be other monsters in the game and they won't be always friendly . . .
Look at this guy . . . I don't think that he will be kind with Steven . . .




Last edited by Footprint; 12-29-2012 at 05:45 AM.
10-20-2012, 05:30 AM
#2
Joined: Nov 2011
Location: OC, MD
Posts: 537
How's the games development?

10-20-2012, 06:52 AM
#3
Joined: Jul 2010
Posts: 93
Quote:
Originally Posted by Wikilix View Post
How's the games development?
Things are going really well, we have done the 70% of the "dreams" and of the memories but we still have to do a lot of stuff like interactive cutscene, trailer, monologues, better UI, menu, musics and sound fx and other little stuff.
10-20-2012, 07:11 AM
#4
Didn't silent hill have a game with that title?
10-20-2012, 07:36 AM
#5
Joined: Dec 2010
Location: Czech Republic
Posts: 336
"phychological horror adventure"

My favourite genre

2D or 2.5D?

My dream is Indigo Prophecy (Fahrenheit) for iOS...
10-20-2012, 07:37 AM
#6
Joined: Jul 2010
Posts: 93
Quote:
Originally Posted by Whiteplayer3d View Post
"phychological horror adventure"

My favourite genre

2D or 2.5D?
3D + interactive 2D
10-20-2012, 08:07 AM
#7
Hmm, looks like you stole from forgotten memories a bit... Similar name and both a psychological horror?
10-20-2012, 08:23 AM
#8
Joined: Jul 2010
Posts: 93
Quote:
Originally Posted by handintoaster View Post
Hmm, looks like you stole from forgotten memories a bit... Similar name and both a psychological horror?
there are thousand of phycological horror games.
Forgotten Memories look like Silent Hill, my game is more similar to Dear Esther/Dream:scape. The only things that forgotten memories and shattered memories have in common is the "memories" in the name. My game is far far different from Forgotten Memories, gameplay, plot, graphic, game mechanic, are far far different from forgotten memories.
I had stole more from Monkey Island than from Forgotten Memories
10-20-2012, 08:32 AM
#9
Joined: Nov 2011
Posts: 235
awesome,can't wait
10-20-2012, 09:00 AM
#10
any estimated timeframe on the release date? Next year?