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DoDonPachi Maximum [CAVE]

10-22-2012, 06:17 AM
#1
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,761
DoDonPachi Maximum [CAVE]

Coming October 26th!



DoDonPachi Maximum was previously only available on the Windows Phone, but now it's coming to iOS. It is also CAVE's first all-original (ie, not a port) shoot'em up for mobile.

Social Games: Pocket Mine 2, Terra Battle, PAD
GameCenter: StriveMind
10-22-2012, 10:16 AM
#2
Joined: May 2010
Posts: 364
Oh I see. Not super excited about this (first time since Cave started to port their stuff to ios). Hoped for a better title after a hiatus like this. Just bring DDPR: Black Label or Akai Katana to iPhone any day, people will be much more excited.

On topic: is this any good? Do not fancy this after seeing some videos; hopefully I'm wrong.

10-22-2012, 11:20 AM
#3
The press release says it does support iphone 5. I would be surprised if there is no retina support. I have played on WP7 and it looks phenomenal. I'm very surprised and excited.

Though I would really like DDP-R HD update for iphone 5.
10-22-2012, 11:52 AM
#4
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,761
Quote:
Originally Posted by geremy View Post
The press release says it does support iphone 5. I would be surprised if there is no retina support. I have played on WP7 and it looks phenomenal. I'm very surprised and excited.
Exactly. This is not a port of an old arcade game, but a new release made specifically for smartphones.

Social Games: Pocket Mine 2, Terra Battle, PAD
GameCenter: StriveMind
10-22-2012, 12:01 PM
#5
How much is it going to be?
10-22-2012, 01:04 PM
#6
$6.99 for the intro and then $11.99, which was pretty much the same price as BP2 BL (futari).
10-22-2012, 01:16 PM
#7
I'm not sure how you know that, I haven't seen any screens or video...but I suppose it could be run letterboxed like a regular pre-iphone 5 app.
10-22-2012, 02:02 PM
#8
Joined: May 2010
Posts: 364
Pocketgamer suggests that it will be ipad2+ and iphone4+. It might not support ipod touch 4. We'll see in a week.
10-22-2012, 03:17 PM
#9
I'm not an expert in shmups, hell no,but at Cave's i'm even worse.
A reason is this of bullets and colors overwhelming filled screen
when i lose the Hitbox and die. Some missing skills on the point-
system is another one. Half of Cave's games i bought were deleted
after 5-6 weeks (after quite enjoyable gaming sessions).
Now i was dissapointed about another DoDon...whatever port.
So why bother with this one !?
Watched the video and - BANG - gorgeous adorable art style !
And a green Hitbox that i still see and feel after closing my eyes.
The music gives me the rest...sold-bought-instabuy !
10-22-2012, 03:50 PM
#10
Joined: May 2012
Location: In the Chatroom
Posts: 15,520
Is this universal? I sure hope so.