Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #371  
Old 10-28-2012, 04:20 PM
Darth Nihilus Darth Nihilus is offline
Senior Member
iPod Touch (5th Gen), iOS 7.x
 
Join Date: Sep 2012
Location: Pripyat, Mexico.
Posts: 644
Default

Quote:
Originally Posted by WCFields View Post
you DO know what happens to many Mexican drug-lords don't you?
The same thing that happens to any other drug lord eventually, relax it was just a joke cause in many movies you can see drug lords feeling bad ass with their golden guns, and I'm Mexican, that's why I said it.

Plus I really hate drug lords, I don't sympathize with them in the least, my country is crawling with them.
Reply With Quote
  #372  
Old 10-28-2012, 04:27 PM
Darth Nihilus Darth Nihilus is offline
Senior Member
iPod Touch (5th Gen), iOS 7.x
 
Join Date: Sep 2012
Location: Pripyat, Mexico.
Posts: 644
Default

Quote:
Originally Posted by Foursaken_Media View Post
At least keep it on your device until the first update! A lot of things will be improving a TON... including making "Normal" a bit easier. We personally like the idea of a challenge, so we won't be touching Hard or Nightmare... unless its to make them harder (which I don't think they need though, personally).
Oh no please, don't dumb this game down, let'em struggle, you might as well add direction arrows and auto-aim, pffff

Well you can't please everybody XD

Yes it would be nice to ramp up the difficulty a little, at least on hard.
Reply With Quote
  #373  
Old 10-28-2012, 04:46 PM
Trysis3 Trysis3 is offline
Senior Member
iPhone 5, iOS 6.x
 
Join Date: Jul 2009
Posts: 777
Default

sorry no proper FPS controls = No buy for me!!
Reply With Quote
  #374  
Old 10-28-2012, 04:47 PM
Johnny101 Johnny101 is offline
Senior Member
iPod Touch (4th Gen), iOS 6.x
 
Join Date: Jun 2011
Location: USA
Posts: 2,149
Default

Quote:
Originally Posted by Darth Nihilus View Post
Oh no please, don't dumb this game down, let'em struggle, you might as well add direction arrows and auto-aim, pffff

Well you can't please everybody XD

Yes it would be nice to ramp up the difficulty a little, at least on hard.
Agreed, the last thing this game needs is it to be easier. Doesn't need to be dumbed down for some kid.
Reply With Quote
  #375  
Old 10-28-2012, 04:50 PM
Exact-Psience Exact-Psience is offline
Senior Member
iPad Air, iOS 7.x
 
Join Date: Jan 2012
Location: Philippines
Posts: 16,989
Default

For me, the only flaw still is just the move speed which is so unrealistically slow. I dont think i'd walk to a camp spot when there are zombies everywhere.

Other than that, I love the atmosphere this game projects, and I like the GUI and the character development part of the game.
Reply With Quote
  #376  
Old 10-28-2012, 05:06 PM
Foursaken_Media's Avatar
Foursaken_Media Foursaken_Media is offline
Developer
 
Join Date: Jan 2010
Location: Raleigh, NC
Posts: 2,844
Default

Walking speed has been increased for next update, but just by a bit. I know people think you should be running all the time, but imo that's more unrealistic than a fast walk, unless you're an Olympic track star or something.

There is definitely a fine line for walking speed... too fast and it really changing the dynamic of the game (leading the player to think the game is more about maneuvering and running away than actually fighting). We absolutely do not want NYZ2 to be a game about backpedaling endlessly away from enemies like in a lot of FPSes.

And I don't know, I just played a bunch of FPSes to compare move speed, and I don't find NYZ2 very noticeably slower than most others. It is a bit slower, yes, but not like "stuck in mud" slow... imo at least
Reply With Quote
  #377  
Old 10-28-2012, 05:15 PM
Darth Nihilus Darth Nihilus is offline
Senior Member
iPod Touch (5th Gen), iOS 7.x
 
Join Date: Sep 2012
Location: Pripyat, Mexico.
Posts: 644
Default

Quote:
Originally Posted by Trysis3 View Post
sorry no proper FPS controls = No buy for me!!
Controls are fine.
Reply With Quote
  #378  
Old 10-28-2012, 05:17 PM
Exact-Psience Exact-Psience is offline
Senior Member
iPad Air, iOS 7.x
 
Join Date: Jan 2012
Location: Philippines
Posts: 16,989
Default

Quote:
Originally Posted by Foursaken_Media View Post
Walking speed has been increased for next update, but just by a bit. I know people think you should be running all the time, but imo that's more unrealistic than a fast walk, unless you're an Olympic track star or something.

There is definitely a fine line for walking speed... too fast and it really changing the dynamic of the game (leading the player to think the game is more about maneuvering and running away than actually fighting). We absolutely do not want NYZ2 to be a game about backpedaling endlessly away from enemies like in a lot of FPSes.

And I don't know, I just played a bunch of FPSes to compare move speed, and I don't find NYZ2 very noticeably slower than most others. It is a bit slower, yes, but not like "stuck in mud" slow... imo at least
Yeah, i wasnt looking for a run n gun tpye of movespeed, but just fast enough to make it look like you can feel the panic in the movement when there are zombies around.
Reply With Quote
  #379  
Old 10-28-2012, 06:37 PM
chimpman252 chimpman252 is offline
Senior Member
iPod Touch (5th Gen), iOS 7.x
 
Join Date: May 2012
Posts: 511
Default

Quote:
Originally Posted by Trysis3 View Post
sorry no proper FPS controls = No buy for me!!
Who are you to decide what's "proper"?
Reply With Quote
  #380  
Old 10-28-2012, 07:47 PM
njstone9 njstone9 is offline
Junior Member
iPhone 5, iOS 6.x
 
Join Date: Oct 2012
Posts: 3
Default Found a bug

I've found a genuine bug.

Side mission "help from above" on the Brooklyn Bridge.

Not a single zombie appeared. The time ran down and I got my reward without having to do anything!
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent