Quote:
Originally Posted by ninjackid
Any chance Bluetooth co-op multiplayer might be added?
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There's a chance... we'll have to look into it a bit more to see what it entails.
On other news, cannot wait for this freaking update to hit... this is the final FINAL change-list (update was submitted earlier this week, as we mentioned before - a few new additions since the last change-log). We've read every review, every comment on Youtube, and obvious every reply here and changed/fixed just about every issue that people have brought forward...
Update 1.1
- fixed slowdown on iOS 6 on older devices (iphone 4, 3gs, ipod touch 4g, 3g)
- added a traditional fps control scheme option - should be noticeably better for ipad users
- added dynamic, floating move stick
- increased movement speed
- headshots kill regular zombies easier
- made normal mode a bit easier (all enemies are easier to kill)
- increased sensitivity, especially on iPad
- made icons on iPad smaller so they can be more easily reached with one hand
- move stick has a smaller radius on iPad, and so should be more responsive
- enemies no longer clip through walls and objects
- added double tap and hold to sustain fire with non-automatic weapons
- improved full auto shooting controls
- most weapons are now perfectly accurate in iron sights or when zoomed
- iron sights has reduced sensitivity, to allow for more precision shots
- fixed a multiplayer matchmaking issue
- icloud/save data fixes
- added alert if trying to play coop and not logged into gamecenter
- added dialogue if an enemy drops a key
- show endless tack on level 1 (to make sure people know there is co-op)
- inverse look options
- brooklyn bridge “Help from Above” side mission now spawns enemies
- options are now accessible from in game pause menu
- added more info about being able to earn Gold by completing side missions
- lowered intensity of dirt screen overlay
- lowered Firefighter zombie HPs
- added a coupon redeem system to gift people currency or restore lost currency/progress