Originally Posted by JoshCM
I have to say I almost didn't publish this game, but Ricardo kept coming back again and again, and then finally won me over (and polished it much more)
Heh, yeah, we had a different perspective on the main characters. I didn't want the Hairys to be the typical cute puzzle game characters, even if that meant they might be less instantly marketable, but to have their own peculiar, goofier personalities. Hopefully we succeeded at infusing both the design and animation with its own style.