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10-24-2012, 10:19 AM
#11
Out of all the games you've published, this is the one I'm most looking forward to playing! It looks like a really neat twist on the pathway-puzzle genre, without going the straight sokoban route. Very clever! Insta-buy!
10-24-2012, 10:25 AM
#12
I have to say I almost didn't publish this game, but Ricardo kept coming back again and again, and then finally won me over (and polished it much more)

10-24-2012, 10:43 AM
#13
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,255
Quote:
Originally Posted by JoshCM View Post
I'm going to be putting the more casual and experimental games under Forest Moon and the hardcore stuff on CM. Although I suppose Topia could have fit on Forest Moon given its experimental nature - but we'd already started it on CM almost 2 years ago.
OK. From the thread title, I thought you were self-publishing outside of those two name brands.

Anyway, game looks pretty cool. I'll be interested to hear some impressions before it hits stateside.
10-24-2012, 10:52 AM
#14
Looks interesting....
10-24-2012, 11:24 AM
#15
Quote:
Originally Posted by JoshCM View Post
I have to say I almost didn't publish this game, but Ricardo kept coming back again and again, and then finally won me over (and polished it much more)
Heh, yeah, we had a different perspective on the main characters. I didn't want the Hairys to be the typical cute puzzle game characters, even if that meant they might be less instantly marketable, but to have their own peculiar, goofier personalities. Hopefully we succeeded at infusing both the design and animation with its own style.

Ricardo J. Mndez | Arges Games
http://HairyTalesGame.com | http://twitter.com/ArgesRic
10-24-2012, 01:11 PM
#17
hmm any reason why both our new game threads got rated 1 star?
10-24-2012, 01:13 PM
#18
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,255
Quote:
Originally Posted by JoshCM View Post
hmm any reason why both our new game threads got rated 1 star?
Take a five-star to help bump it up. I generally ignore the thread ratings anyway.
10-24-2012, 01:14 PM
#19
Quote:
Originally Posted by Arges View Post
Heh, yeah, we had a different perspective on the main characters. I didn't want the Hairys to be the typical cute puzzle game characters, even if that meant they might be less instantly marketable, but to have their own peculiar, goofier personalities. Hopefully we succeeded at infusing both the design and animation with its own style.
The artwork was what initially attracted me to this app. I thought it might be a new RPG, but once I found out it was a clever puzzler, I was sold! So yes, you definitely nailed it, and I hope this app is a success for you.
10-24-2012, 01:29 PM
#20
Joined: Oct 2010
Location: Minneapolis, USA
Posts: 3,659
Another very polished-looking title that looks like a lot of fun. This is an absolute buy for me tonight. Congrats on this!