10-29-2012, 10:38 AM
#11
Joined: Sep 2009
Location: Shanghai, China
Posts: 2,023
No iPhone 5 support.

Extensive Knowledge of CBT. Just send me a PM!
10-29-2012, 11:25 AM
#12
Quote:
Originally Posted by saiyukialex View Post
No iPhone 5 support.
Fact. The game's still darn good.

10-29-2012, 11:26 AM
#13
Quote:
Originally Posted by saiyukialex View Post
No iPhone 5 support.
Fact. The game's still darn good.

Edit: double post, apparently. Sorry.
10-29-2012, 12:24 PM
#14
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,064
Quote:
Originally Posted by Fimb View Post
Great game, playing the LEVLD mode like mad. slightly annoying that after restrating my 480k hiscore is missing from the leaderboard. whatever, gonna make a better score, anyway

Sanuku mate, I see you're quite active on it as well

oh and nice that you can play your music during play
Fun game so far but I too wonder if there are a few screwy bits with the Leaderboards. Like how in 50 Taps I see I'm #4, but at the bottom it says I'm ranked 0 (as if I have no entries). At least it APPEARS to be tracking my local scores even after a restarts, so no clue why it didn't do the same for you, Fimb (if that was what you were talking about).

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
10-29-2012, 02:10 PM
#15
I don't know what happens exactly, but my scores keep disappear with this - it happened two times at least. I see my points on the leaderboard, then at some point I don't. Wonder why..
10-29-2012, 02:26 PM
#16
Quote:
Originally Posted by Fimb View Post
I don't know what happens exactly, but my scores keep disappear with this - it happened two times at least. I see my points on the leaderboard, then at some point I don't. Wonder why..
Seems like something's glitchy with Game Center (assuming those are the leaderboards referred to) right now. Lots of people have been having issues with Punch Quest and the new Cave shooter as well. Not sure what the deal is but hopefully it's resolved soon.
10-29-2012, 02:29 PM
#17
Thanks Guise, sounds possible to me.
10-30-2012, 05:08 PM
#18
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,064
Okay, just to set the record straight, I didn't hack the leaderboards, it just appears the scoring wigged out in a Levld game I was playing after I hit a few smiley faces in rapid succession.

UPDATE: I've since been told by the devs, while a definite freak occurrence, it wasn't really a bug. This was the result of clearing two more more smileys in rapid succession which VERY RARELY would ever spawn so close to one another.

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews

Last edited by LordGek; 10-30-2012 at 07:17 PM.
11-02-2012, 02:13 PM
#19
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,064
Game Impressions

This game is a twisty enigma!

I love how what might at first appear to be a fairly lite little puzzler has all sorts of layers of depth to it.

Like how I just figured out in 50 Taps (heck, maybe this is in effect in all modes to some degree), that there is nothing really RANDOM about which power-ups drop!

YOU CREATE THE POWER-UPS!

Basically the size of your previous move determines the power of the multipliers that drop with the new replacement pieces. As far as I can tell it is the size of individual clearings so if you created a situation in which 4 2x2 spaces cleared all in 1 move via cascading, no multipliers would drop whereas creating a single 2x3 clearing would cause a x2 to drop.

Tim "Lord Gek" Jordan, Game Consultant
OpenFeint, Plus+, & Twitter: LordGek
GameCenter, Crystal, & iTunes: Lord Gek
My iTunes Reviews
11-12-2012, 03:45 PM
#20
Worth it?
Ps.update with iPhone 5 support is here