Originally Posted by defred34
Somebody tell Ubisoft that please. They're selling the game with a price-tag!! (as opposed to free for a freemium game).
Jokes aside, is this that bad? I stay away from freemium/paymium crap from a mile, so help would be needed.
I'm being completely honest when I say I didn't even give the game a chance, but when you have to spend coins you earn while playing to do everything (whether it's unlock new levels or assign certain characters to slots), it's eerily similar to paying to bypass long wait-times (whatever they're called) in social farming games, or whatever. The only difference is, with those social games, if you wait, you can progress...here you're forced to fork over your coins. Now, it's nothing serious (2 coins to assign 1 person to a seat on your 'coaster...if you **** up and restart, you'll have to pay again, mind you), but I'm totally, totally against that model...whether it's generous or not.
This game should've been free from the get-go and even if it was, I wouldn't come close to it. You live and learn...and I've learnt to avoid RedLynx games on iOS, to be honest. Sure, that's a pretty harsh statement, but it seems like their games have a special way to encourage buying IAPs. It was very noticeable when upgrading in MotoHeroz and it's the same here.